Principle ofReciprocityUCBEARepresentativenessHeuristicPlanningFallacyPresentBiasUK'sBehavioralInsightsTeamConfirmationBiasDefaultFreshStartEffectCommitmentDeviceBehavioralEconomicsRichardThalerAnthropologyHeuristicsNoodlesetc. on57thSocialNormsPsychologicalReactanceAttributionErrorChoiceArchitectSludgeFramingEffectLossAversionBehavioralScienceKimWolskeAvailabilityBiasStatus-QuoBiasWEIRDMentalModelGroupthinkOptimismBiasMayaShankarSunk-CostFallacyBePPAnchoringPrinciple ofReciprocityUCBEARepresentativenessHeuristicPlanningFallacyPresentBiasUK'sBehavioralInsightsTeamConfirmationBiasDefaultFreshStartEffectCommitmentDeviceBehavioralEconomicsRichardThalerAnthropologyHeuristicsNoodlesetc. on57thSocialNormsPsychologicalReactanceAttributionErrorChoiceArchitectSludgeFramingEffectLossAversionBehavioralScienceKimWolskeAvailabilityBiasStatus-QuoBiasWEIRDMentalModelGroupthinkOptimismBiasMayaShankarSunk-CostFallacyBePPAnchoring

BePP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Principle of Reciprocity
  2. UCBEA
  3. Representativeness Heuristic
  4. Planning Fallacy
  5. Present Bias
  6. UK's Behavioral Insights Team
  7. Confirmation Bias
  8. Default
  9. Fresh Start Effect
  10. Commitment Device
  11. Behavioral Economics
  12. Richard Thaler
  13. Anthropology
  14. Heuristics
  15. Noodles etc. on 57th
  16. Social Norms
  17. Psychological Reactance
  18. Attribution Error
  19. Choice Architect
  20. Sludge
  21. Framing Effect
  22. Loss Aversion
  23. Behavioral Science
  24. Kim Wolske
  25. Availability Bias
  26. Status-Quo Bias
  27. WEIRD
  28. Mental Model
  29. Groupthink
  30. Optimism Bias
  31. Maya Shankar
  32. Sunk-Cost Fallacy
  33. BePP
  34. Anchoring