NegativeConsequencesGraduation!CatfishBulliedSynchronicitySwearLonelinessHyperpersonalCommunicationDisinhibitionsDistantWePlatinumWarmWeCommunicationin HumanInteractionsSocialSkillsFace-to-FaceTimeLack ofSocialSkillsWarrantingValueSpringBreakFace-to-FaceEmotionalWordsObjectiveReferencesProblemsat home,school &workAsynchronousNonverbalCuesNegativeConsequencesGraduation!CatfishBulliedSynchronicitySwearLonelinessHyperpersonalCommunicationDisinhibitionsDistantWePlatinumWarmWeCommunicationin HumanInteractionsSocialSkillsFace-to-FaceTimeLack ofSocialSkillsWarrantingValueSpringBreakFace-to-FaceEmotionalWordsObjectiveReferencesProblemsat home,school &workAsynchronousNonverbalCues

Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative Consequences
  2. Graduation!
  3. Catfish
  4. Bullied
  5. Synchronicity
  6. Swear
  7. Loneliness
  8. Hyperpersonal Communication
  9. Disinhibitions
  10. Distant We
  11. Platinum
  12. Warm We
  13. Communication in Human Interactions
  14. Social Skills
  15. Face-to- Face Time
  16. Lack of Social Skills
  17. Warranting Value
  18. Spring Break
  19. Face-to-Face
  20. Emotional Words
  21. Objective References
  22. Problems at home, school & work
  23. Asynchronous
  24. Nonverbal Cues