WarmWeBulliedPlatinumWarrantingValueSynchronicityEmotionalWordsNonverbalCuesLack ofSocialSkillsFace-to-FaceProblemsat home,school &workDistantWeGraduation!SocialSkillsDisinhibitionsObjectiveReferencesNegativeConsequencesSpringBreakFace-to-FaceTimeSwearHyperpersonalCommunicationCatfishCommunicationin HumanInteractionsLonelinessAsynchronousWarmWeBulliedPlatinumWarrantingValueSynchronicityEmotionalWordsNonverbalCuesLack ofSocialSkillsFace-to-FaceProblemsat home,school &workDistantWeGraduation!SocialSkillsDisinhibitionsObjectiveReferencesNegativeConsequencesSpringBreakFace-to-FaceTimeSwearHyperpersonalCommunicationCatfishCommunicationin HumanInteractionsLonelinessAsynchronous

Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Warm We
  2. Bullied
  3. Platinum
  4. Warranting Value
  5. Synchronicity
  6. Emotional Words
  7. Nonverbal Cues
  8. Lack of Social Skills
  9. Face-to-Face
  10. Problems at home, school & work
  11. Distant We
  12. Graduation!
  13. Social Skills
  14. Disinhibitions
  15. Objective References
  16. Negative Consequences
  17. Spring Break
  18. Face-to- Face Time
  19. Swear
  20. Hyperpersonal Communication
  21. Catfish
  22. Communication in Human Interactions
  23. Loneliness
  24. Asynchronous