7 PINS OFFTHE FIRSTBALL OFANY FRAMEGUTTERBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSPAREHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES9 PINS OFFTHE FIRSTBALL INANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREHIGHERTHAN 55 ATTHE END OFTHE GAME6 PINS OFFTHE FIRSTBALL INANY FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMESCOREBACK – TO– BACKSTRIKESOR SPARES3 PINS STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL INBACK - TO -BACKFRAMES2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME8 PINS OFFTHE FIRSTBALL OFANY FRAMESTRIKE7 PINS OFFTHE FIRSTBALL OFANY FRAMEGUTTERBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSPAREHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES9 PINS OFFTHE FIRSTBALL INANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREHIGHERTHAN 55 ATTHE END OFTHE GAME6 PINS OFFTHE FIRSTBALL INANY FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMESCOREBACK – TO– BACKSTRIKESOR SPARES3 PINS STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL INBACK - TO -BACKFRAMES2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME8 PINS OFFTHE FIRSTBALL OFANY FRAMESTRIKE

Anzacs Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7 PINS OFF THE FIRST BALL OF ANY FRAME
  2. GUTTER BALL
  3. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  4. SPARE
  5. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  6. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  7. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  8. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  9. SCORE AFTER ANY FRAME ENDS IN A FIVE
  10. USE THE GUARDRAIL TO SCORE MORE THEN 6 PINS IN ANY FRAME
  11. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  12. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  13. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  14. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  15. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  16. SCORE BACK – TO – BACK STRIKES OR SPARES
  17. 3 PINS STILL STANDING AT THE END OF A FRAME
  18. GUTTER BALL IN BACK - TO - BACK FRAMES
  19. 2 PINS STILL STANDING AT THE END OF A FRAME
  20. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  21. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  22. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  23. 8 PINS OFF THE FIRST BALL OF ANY FRAME
  24. STRIKE