9 PINS OFFTHE FIRSTBALL INANY FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMES8 PINS OFFTHE FIRSTBALL OFANY FRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL INBACK - TO -BACKFRAMES3 PINS STILLSTANDINGAT THE ENDOF A FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESCOREAFTER ANYFRAMEENDS IN AFIVESCOREBACK – TO– BACKSTRIKESOR SPARESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER6 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEGUTTERBALLSPARERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSTRIKE7 PINS OFFTHE FIRSTBALL OFANY FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM2 PINS STILLSTANDINGAT THE ENDOF A FRAME9 PINS OFFTHE FIRSTBALL INANY FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMES8 PINS OFFTHE FIRSTBALL OFANY FRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL INBACK - TO -BACKFRAMES3 PINS STILLSTANDINGAT THE ENDOF A FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESCOREAFTER ANYFRAMEENDS IN AFIVESCOREBACK – TO– BACKSTRIKESOR SPARESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER6 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEGUTTERBALLSPARERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSTRIKE7 PINS OFFTHE FIRSTBALL OFANY FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM2 PINS STILLSTANDINGAT THE ENDOF A FRAME

Anzacs Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  2. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  3. 8 PINS OFF THE FIRST BALL OF ANY FRAME
  4. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  5. GUTTER BALL IN BACK - TO - BACK FRAMES
  6. 3 PINS STILL STANDING AT THE END OF A FRAME
  7. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  8. SCORE AFTER ANY FRAME ENDS IN A FIVE
  9. SCORE BACK – TO – BACK STRIKES OR SPARES
  10. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  11. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  12. USE THE GUARDRAIL TO SCORE MORE THEN 6 PINS IN ANY FRAME
  13. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  14. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  15. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  16. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  17. GUTTER BALL
  18. SPARE
  19. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  20. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  21. STRIKE
  22. 7 PINS OFF THE FIRST BALL OF ANY FRAME
  23. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  24. 2 PINS STILL STANDING AT THE END OF A FRAME