RECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMES9 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK - TO -BACKFRAMESRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARESLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAME6 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL OFANY FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESGUTTERBALL2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMESCOREAFTER ANYFRAMEENDS IN AFIVESPAREOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSTRIKEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM8 PINS OFFTHE FIRSTBALL OFANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMES9 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK - TO -BACKFRAMESRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARESLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAME6 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL OFANY FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESGUTTERBALL2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMESCOREAFTER ANYFRAMEENDS IN AFIVESPAREOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSTRIKEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM8 PINS OFFTHE FIRSTBALL OFANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL

Anzacs Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  2. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  3. GUTTER BALL IN BACK - TO - BACK FRAMES
  4. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  5. USE THE GUARDRAIL TO SCORE MORE THEN 6 PINS IN ANY FRAME
  6. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  7. SCORE BACK – TO – BACK STRIKES OR SPARES
  8. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  9. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  10. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  11. 7 PINS OFF THE FIRST BALL OF ANY FRAME
  12. 3 PINS STILL STANDING AT THE END OF A FRAME
  13. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  14. GUTTER BALL
  15. 2 PINS STILL STANDING AT THE END OF A FRAME
  16. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  17. SCORE AFTER ANY FRAME ENDS IN A FIVE
  18. SPARE
  19. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  20. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  21. STRIKE
  22. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  23. 8 PINS OFF THE FIRST BALL OF ANY FRAME
  24. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL