HIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGS3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARES7 PINS OFFTHE FIRSTBALL OFANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAME8 PINS OFFTHE FIRSTBALL OFANY FRAMESPARE9 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK - TO -BACKFRAMESRECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALLSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREAFTER ANYFRAMEENDS IN AFIVEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGS3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARES7 PINS OFFTHE FIRSTBALL OFANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAME8 PINS OFFTHE FIRSTBALL OFANY FRAMESPARE9 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK - TO -BACKFRAMESRECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALLSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREAFTER ANYFRAMEENDS IN AFIVE

Anzacs Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  2. 3 PINS STILL STANDING AT THE END OF A FRAME
  3. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  4. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  5. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  6. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  7. SCORE BACK – TO – BACK STRIKES OR SPARES
  8. 7 PINS OFF THE FIRST BALL OF ANY FRAME
  9. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  10. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  11. USE THE GUARDRAIL TO SCORE MORE THEN 6 PINS IN ANY FRAME
  12. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  13. 2 PINS STILL STANDING AT THE END OF A FRAME
  14. 8 PINS OFF THE FIRST BALL OF ANY FRAME
  15. SPARE
  16. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  17. GUTTER BALL IN BACK - TO - BACK FRAMES
  18. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  19. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  20. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  21. GUTTER BALL
  22. STRIKE
  23. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  24. SCORE AFTER ANY FRAME ENDS IN A FIVE