YOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAME9 PINS OFFTHE FIRSTBALL INANY FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLGUTTERBALL8 PINS OFFTHE FIRSTBALL OFANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARESSPAREHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALL INBACK - TO -BACKFRAMES7 PINS OFFTHE FIRSTBALL OFANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVE6 PINS OFFTHE FIRSTBALL INANY FRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESUSE THEGUARDRAILTO SCOREMORE THEN 6PINS IN ANYFRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAME9 PINS OFFTHE FIRSTBALL INANY FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLGUTTERBALL8 PINS OFFTHE FIRSTBALL OFANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESCOREBACK – TO– BACKSTRIKESOR SPARESSPAREHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALL INBACK - TO -BACKFRAMES7 PINS OFFTHE FIRSTBALL OFANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVE6 PINS OFFTHE FIRSTBALL INANY FRAME

Anzacs Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  2. USE THE GUARDRAIL TO SCORE MORE THEN 6 PINS IN ANY FRAME
  3. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  4. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  5. 2 PINS STILL STANDING AT THE END OF A FRAME
  6. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  7. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  8. GUTTER BALL
  9. 8 PINS OFF THE FIRST BALL OF ANY FRAME
  10. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  11. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  12. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  13. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  14. STRIKE
  15. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  16. 3 PINS STILL STANDING AT THE END OF A FRAME
  17. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  18. SCORE BACK – TO – BACK STRIKES OR SPARES
  19. SPARE
  20. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  21. GUTTER BALL IN BACK - TO - BACK FRAMES
  22. 7 PINS OFF THE FIRST BALL OF ANY FRAME
  23. SCORE AFTER ANY FRAME ENDS IN A FIVE
  24. 6 PINS OFF THE FIRST BALL IN ANY FRAME