=SubtractExponents-f(x)QuadraticFormulaFocusx=#,x=#f(x)=g(x)ax^2+bx+cy2-y1x2-x1Flip thebaseParabolaA=Pe^(rt)y=mx+bRootsA=P(1+r/n)^(nt)Type ofradicaly-interceptsMultiplyexponentsg(x+2)DomainRangeDirectrixExtraneousEvenEndBehaviory=x^3iLogFormopposite0Odd EndBehaviornegateitUndefinedSwitchx & y(x-h)^2 +(y-k)^2=r^2Addexponents1( )( )One toOney=a(b)^x=SubtractExponents-f(x)QuadraticFormulaFocusx=#,x=#f(x)=g(x)ax^2+bx+cy2-y1x2-x1Flip thebaseParabolaA=Pe^(rt)y=mx+bRootsA=P(1+r/n)^(nt)Type ofradicaly-interceptsMultiplyexponentsg(x+2)DomainRangeDirectrixExtraneousEvenEndBehaviory=x^3iLogFormopposite0Odd EndBehaviornegateitUndefinedSwitchx & y(x-h)^2 +(y-k)^2=r^2Addexponents1( )( )One toOney=a(b)^x

Algebra 2 Vocabulary Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. =
  2. Subtract Exponents
  3. -f(x)
  4. Quadratic Formula
  5. Focus
  6. x=#, x=#
  7. f(x)=g(x)
  8. ax^2+bx+c
  9. y2-y1 x2-x1
  10. Flip the base
  11. Parabola
  12. A=Pe^(rt)
  13. y=mx+b
  14. Roots
  15. A=P(1+r/n)^(nt)
  16. Type of radical
  17. y-intercepts
  18. Multiply exponents
  19. g(x+2)
  20. Domain
  21. Range
  22. Directrix
  23. Extraneous
  24. Even End Behavior
  25. y=x^3
  26. i
  27. Log Form
  28. opposite
  29. 0
  30. Odd End Behavior
  31. negate it
  32. Undefined
  33. Switch x & y
  34. (x-h)^2 + (y-k)^2 =r^2
  35. Add exponents
  36. 1
  37. ( )( )
  38. One to One
  39. y=a(b)^x