= Subtract Exponents -f(x) Quadratic Formula Focus x=#, x=# f(x)=g(x) ax^2+bx+c y2-y1 x2-x1 Flip the base Parabola A=Pe^(rt) y=mx+b Roots A=P(1+r/n)^(nt) Type of radical y- intercepts Multiply exponents g(x+2) Domain Range Directrix Extraneous Even End Behavior y=x^3 i Log Form opposite 0 Odd End Behavior negate it Undefined Switch x & y (x-h)^2 + (y-k)^2 =r^2 Add exponents 1 ( )( ) One to One y=a(b)^x = Subtract Exponents -f(x) Quadratic Formula Focus x=#, x=# f(x)=g(x) ax^2+bx+c y2-y1 x2-x1 Flip the base Parabola A=Pe^(rt) y=mx+b Roots A=P(1+r/n)^(nt) Type of radical y- intercepts Multiply exponents g(x+2) Domain Range Directrix Extraneous Even End Behavior y=x^3 i Log Form opposite 0 Odd End Behavior negate it Undefined Switch x & y (x-h)^2 + (y-k)^2 =r^2 Add exponents 1 ( )( ) One to One y=a(b)^x
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
=
Subtract Exponents
-f(x)
Quadratic Formula
Focus
x=#, x=#
f(x)=g(x)
ax^2+bx+c
y2-y1
x2-x1
Flip the base
Parabola
A=Pe^(rt)
y=mx+b
Roots
A=P(1+r/n)^(nt)
Type of radical
y-intercepts
Multiply exponents
g(x+2)
Domain
Range
Directrix
Extraneous
Even End Behavior
y=x^3
i
Log Form
opposite
0
Odd End Behavior
negate it
Undefined
Switch x & y
(x-h)^2 + (y-k)^2 =r^2
Add exponents
1
( )( )
One to One
y=a(b)^x