A=Pe^(rt)UndefinedAddexponentsSwitchx & ySubtractExponentsOne toOne=Multiplyexponentsax^2+bx+cy=x^3y2-y1x2-x1A=P(1+r/n)^(nt)QuadraticFormulaDomainRoots(x-h)^2 +(y-k)^2=r^2Rangeiy-interceptsEvenEndBehaviorType ofradicalFocusg(x+2)LogFormFlip thebaseOdd EndBehaviory=mx+boppositex=#,x=#y=a(b)^xf(x)=g(x)ParabolaExtraneousDirectrixnegateit10( )( )-f(x)A=Pe^(rt)UndefinedAddexponentsSwitchx & ySubtractExponentsOne toOne=Multiplyexponentsax^2+bx+cy=x^3y2-y1x2-x1A=P(1+r/n)^(nt)QuadraticFormulaDomainRoots(x-h)^2 +(y-k)^2=r^2Rangeiy-interceptsEvenEndBehaviorType ofradicalFocusg(x+2)LogFormFlip thebaseOdd EndBehaviory=mx+boppositex=#,x=#y=a(b)^xf(x)=g(x)ParabolaExtraneousDirectrixnegateit10( )( )-f(x)

Algebra 2 Vocabulary Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A=Pe^(rt)
  2. Undefined
  3. Add exponents
  4. Switch x & y
  5. Subtract Exponents
  6. One to One
  7. =
  8. Multiply exponents
  9. ax^2+bx+c
  10. y=x^3
  11. y2-y1 x2-x1
  12. A=P(1+r/n)^(nt)
  13. Quadratic Formula
  14. Domain
  15. Roots
  16. (x-h)^2 + (y-k)^2 =r^2
  17. Range
  18. i
  19. y-intercepts
  20. Even End Behavior
  21. Type of radical
  22. Focus
  23. g(x+2)
  24. Log Form
  25. Flip the base
  26. Odd End Behavior
  27. y=mx+b
  28. opposite
  29. x=#, x=#
  30. y=a(b)^x
  31. f(x)=g(x)
  32. Parabola
  33. Extraneous
  34. Directrix
  35. negate it
  36. 1
  37. 0
  38. ( )( )
  39. -f(x)