-f(x)ExtraneousOdd EndBehaviorax^2+bx+cFlip thebasey=a(b)^xy-interceptsA=P(1+r/n)^(nt)y=x^3x=#,x=#f(x)=g(x)oppositenegateitRangey2-y1x2-x1LogFormOne toOne=Directrix1EvenEndBehaviorType ofradicaliy=mx+b(x-h)^2 +(y-k)^2=r^2SubtractExponentsA=Pe^(rt)QuadraticFormulag(x+2)AddexponentsFocus( )( )Undefined0Switchx & yDomainRootsMultiplyexponentsParabola-f(x)ExtraneousOdd EndBehaviorax^2+bx+cFlip thebasey=a(b)^xy-interceptsA=P(1+r/n)^(nt)y=x^3x=#,x=#f(x)=g(x)oppositenegateitRangey2-y1x2-x1LogFormOne toOne=Directrix1EvenEndBehaviorType ofradicaliy=mx+b(x-h)^2 +(y-k)^2=r^2SubtractExponentsA=Pe^(rt)QuadraticFormulag(x+2)AddexponentsFocus( )( )Undefined0Switchx & yDomainRootsMultiplyexponentsParabola

Algebra 2 Vocabulary Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -f(x)
  2. Extraneous
  3. Odd End Behavior
  4. ax^2+bx+c
  5. Flip the base
  6. y=a(b)^x
  7. y-intercepts
  8. A=P(1+r/n)^(nt)
  9. y=x^3
  10. x=#, x=#
  11. f(x)=g(x)
  12. opposite
  13. negate it
  14. Range
  15. y2-y1 x2-x1
  16. Log Form
  17. One to One
  18. =
  19. Directrix
  20. 1
  21. Even End Behavior
  22. Type of radical
  23. i
  24. y=mx+b
  25. (x-h)^2 + (y-k)^2 =r^2
  26. Subtract Exponents
  27. A=Pe^(rt)
  28. Quadratic Formula
  29. g(x+2)
  30. Add exponents
  31. Focus
  32. ( )( )
  33. Undefined
  34. 0
  35. Switch x & y
  36. Domain
  37. Roots
  38. Multiply exponents
  39. Parabola