y- intercepts x=#, x=# g(x+2) A=Pe^(rt) Type of radical Roots Parabola Undefined Quadratic Formula = ( )( ) -f(x) Directrix Log Form Multiply exponents Range Switch x & y opposite (x-h)^2 + (y-k)^2 =r^2 1 One to One negate it i 0 Add exponents Extraneous Flip the base y=x^3 y=a(b)^x f(x)=g(x) ax^2+bx+c Subtract Exponents A=P(1+r/n)^(nt) y=mx+b Domain Odd End Behavior Focus Even End Behavior y2-y1 x2-x1 y- intercepts x=#, x=# g(x+2) A=Pe^(rt) Type of radical Roots Parabola Undefined Quadratic Formula = ( )( ) -f(x) Directrix Log Form Multiply exponents Range Switch x & y opposite (x-h)^2 + (y-k)^2 =r^2 1 One to One negate it i 0 Add exponents Extraneous Flip the base y=x^3 y=a(b)^x f(x)=g(x) ax^2+bx+c Subtract Exponents A=P(1+r/n)^(nt) y=mx+b Domain Odd End Behavior Focus Even End Behavior y2-y1 x2-x1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
y-intercepts
x=#, x=#
g(x+2)
A=Pe^(rt)
Type of radical
Roots
Parabola
Undefined
Quadratic Formula
=
( )( )
-f(x)
Directrix
Log Form
Multiply exponents
Range
Switch x & y
opposite
(x-h)^2 + (y-k)^2 =r^2
1
One to One
negate it
i
0
Add exponents
Extraneous
Flip the base
y=x^3
y=a(b)^x
f(x)=g(x)
ax^2+bx+c
Subtract Exponents
A=P(1+r/n)^(nt)
y=mx+b
Domain
Odd End Behavior
Focus
Even End Behavior
y2-y1
x2-x1