y- intercepts = ax^2+bx+c opposite (x-h)^2 + (y-k)^2 =r^2 Range A=P(1+r/n)^(nt) -f(x) Subtract Exponents Odd End Behavior g(x+2) y=x^3 y=mx+b Extraneous Add exponents Log Form negate it Parabola A=Pe^(rt) y=a(b)^x Directrix Roots Undefined Multiply exponents Focus ( )( ) Domain 0 i Flip the base Quadratic Formula y2-y1 x2-x1 Switch x & y f(x)=g(x) One to One 1 x=#, x=# Type of radical Even End Behavior y- intercepts = ax^2+bx+c opposite (x-h)^2 + (y-k)^2 =r^2 Range A=P(1+r/n)^(nt) -f(x) Subtract Exponents Odd End Behavior g(x+2) y=x^3 y=mx+b Extraneous Add exponents Log Form negate it Parabola A=Pe^(rt) y=a(b)^x Directrix Roots Undefined Multiply exponents Focus ( )( ) Domain 0 i Flip the base Quadratic Formula y2-y1 x2-x1 Switch x & y f(x)=g(x) One to One 1 x=#, x=# Type of radical Even End Behavior
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
y-intercepts
=
ax^2+bx+c
opposite
(x-h)^2 + (y-k)^2 =r^2
Range
A=P(1+r/n)^(nt)
-f(x)
Subtract Exponents
Odd End Behavior
g(x+2)
y=x^3
y=mx+b
Extraneous
Add exponents
Log Form
negate it
Parabola
A=Pe^(rt)
y=a(b)^x
Directrix
Roots
Undefined
Multiply exponents
Focus
( )( )
Domain
0
i
Flip the base
Quadratic Formula
y2-y1
x2-x1
Switch x & y
f(x)=g(x)
One to One
1
x=#, x=#
Type of radical
Even End Behavior