Domain -f(x) Undefined y=mx+b Focus y=x^3 ax^2+bx+c y=a(b)^x Roots = Switch x & y A=Pe^(rt) Parabola Quadratic Formula Directrix Odd End Behavior Range A=P(1+r/n)^(nt) Extraneous f(x)=g(x) g(x+2) Subtract Exponents Log Form negate it (x-h)^2 + (y-k)^2 =r^2 Flip the base opposite Multiply exponents Even End Behavior x=#, x=# ( )( ) 0 1 One to One Add exponents y2-y1 x2-x1 y- intercepts Type of radical i Domain -f(x) Undefined y=mx+b Focus y=x^3 ax^2+bx+c y=a(b)^x Roots = Switch x & y A=Pe^(rt) Parabola Quadratic Formula Directrix Odd End Behavior Range A=P(1+r/n)^(nt) Extraneous f(x)=g(x) g(x+2) Subtract Exponents Log Form negate it (x-h)^2 + (y-k)^2 =r^2 Flip the base opposite Multiply exponents Even End Behavior x=#, x=# ( )( ) 0 1 One to One Add exponents y2-y1 x2-x1 y- intercepts Type of radical i
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Domain
-f(x)
Undefined
y=mx+b
Focus
y=x^3
ax^2+bx+c
y=a(b)^x
Roots
=
Switch x & y
A=Pe^(rt)
Parabola
Quadratic Formula
Directrix
Odd End Behavior
Range
A=P(1+r/n)^(nt)
Extraneous
f(x)=g(x)
g(x+2)
Subtract Exponents
Log Form
negate it
(x-h)^2 + (y-k)^2 =r^2
Flip the base
opposite
Multiply exponents
Even End Behavior
x=#, x=#
( )( )
0
1
One to One
Add exponents
y2-y1
x2-x1
y-intercepts
Type of radical
i