SCOREAFTER ANYFRAMEENDS IN AFIVEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREBACK – TO– BACKSTRIKESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMP6 PINS OFFTHE FIRSTBALL INANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESPARE9 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAME8 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK – T0 –BACKFRAMESGUTTERBALLSCOREAFTER ANYFRAMEENDS IN AFIVEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMRECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREBACK – TO– BACKSTRIKESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMP6 PINS OFFTHE FIRSTBALL INANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMESPARE9 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAME8 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK – T0 –BACKFRAMESGUTTERBALL

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SCORE AFTER ANY FRAME ENDS IN A FIVE
  2. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  3. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  4. 2 PINS STILL STANDING AT THE END OF A FRAME
  5. SCORE BACK – TO – BACK STRIKES
  6. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  7. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  8. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  9. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  10. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  11. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  12. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  13. STRIKE
  14. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  15. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  16. SPARE
  17. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  18. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  19. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  20. 3 PINS STILL STANDING AT THE END OF A FRAME
  21. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  22. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  23. GUTTER BALL IN BACK – T0 – BACK FRAMES
  24. GUTTER BALL