LEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESCOREBACK – TO– BACKSTRIKESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMSPARERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER8 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSGUTTERBALL INBACK – T0 –BACKFRAMES7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMP9 PINS OFFTHE FIRSTBALL INANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREAFTER ANYFRAMEENDS IN AFIVESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEGUTTERBALLLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESCOREBACK – TO– BACKSTRIKESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMSPARERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER8 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSGUTTERBALL INBACK – T0 –BACKFRAMES7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMP9 PINS OFFTHE FIRSTBALL INANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREAFTER ANYFRAMEENDS IN AFIVESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEGUTTERBALL

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  2. SCORE BACK – TO – BACK STRIKES
  3. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  4. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  5. SPARE
  6. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  7. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  8. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  9. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  10. STRIKE
  11. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  12. GUTTER BALL IN BACK – T0 – BACK FRAMES
  13. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  14. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  15. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  16. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  17. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  18. 3 PINS STILL STANDING AT THE END OF A FRAME
  19. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  20. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  21. 2 PINS STILL STANDING AT THE END OF A FRAME
  22. SCORE AFTER ANY FRAME ENDS IN A FIVE
  23. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  24. GUTTER BALL