HIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGS8 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK – T0 –BACKFRAMESHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPSPAREOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREBACK – TO– BACKSTRIKES2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESTRIKEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL9 PINS OFFTHE FIRSTBALL INANY FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREAFTER ANYFRAMEENDS IN AFIVE6 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGS8 PINS OFFTHE FIRSTBALL INANY FRAMEGUTTERBALL INBACK – T0 –BACKFRAMESHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPSPAREOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSCOREBACK – TO– BACKSTRIKES2 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREHIGHERTHAN 55 ATTHE END OFTHE GAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESTRIKEFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALL9 PINS OFFTHE FIRSTBALL INANY FRAMERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREAFTER ANYFRAMEENDS IN AFIVE6 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  2. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  3. 3 PINS STILL STANDING AT THE END OF A FRAME
  4. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  5. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  6. GUTTER BALL IN BACK – T0 – BACK FRAMES
  7. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  8. SPARE
  9. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  10. SCORE BACK – TO – BACK STRIKES
  11. 2 PINS STILL STANDING AT THE END OF A FRAME
  12. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  13. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  14. STRIKE
  15. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  16. GUTTER BALL
  17. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  18. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  19. SCORE AFTER ANY FRAME ENDS IN A FIVE
  20. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  21. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  22. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  23. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  24. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES