STRIKEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPSCOREAFTER ANYFRAMEENDS IN AFIVE2 PINS STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREBACK – TO– BACKSTRIKESGUTTERBALL INBACK – T0 –BACKFRAMES8 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME9 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL6 PINS OFFTHE FIRSTBALL INANY FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPAREYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMESTRIKEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMEHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPSCOREAFTER ANYFRAMEENDS IN AFIVE2 PINS STILLSTANDINGAT THE ENDOF A FRAMEGUTTERBALLHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREBACK – TO– BACKSTRIKESGUTTERBALL INBACK – T0 –BACKFRAMES8 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME9 PINS OFFTHE FIRSTBALL INANY FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMERECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALL6 PINS OFFTHE FIRSTBALL INANY FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPAREYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STRIKE
  2. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  3. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  4. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  5. 3 PINS STILL STANDING AT THE END OF A FRAME
  6. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  7. SCORE AFTER ANY FRAME ENDS IN A FIVE
  8. 2 PINS STILL STANDING AT THE END OF A FRAME
  9. GUTTER BALL
  10. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  11. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  12. SCORE BACK – TO – BACK STRIKES
  13. GUTTER BALL IN BACK – T0 – BACK FRAMES
  14. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  15. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  16. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  17. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  18. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  19. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  20. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  21. SPARE
  22. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  23. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  24. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME