RECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPRECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLGUTTERBALL INBACK – T0 –BACKFRAMES8 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALLSPARESCOREBACK – TO– BACKSTRIKESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES6 PINS OFFTHE FIRSTBALL INANY FRAME9 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREAFTER ANYFRAMEENDS IN AFIVERECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAME2 PINS STILLSTANDINGAT THE ENDOF A FRAME7 PINS OFFTHE FIRSTBALL INANY FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSSCOREHIGHERTHAN 55 ATTHE END OFTHE GAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPRECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLGUTTERBALL INBACK – T0 –BACKFRAMES8 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMGUTTERBALLSPARESCOREBACK – TO– BACKSTRIKESYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMES6 PINS OFFTHE FIRSTBALL INANY FRAME9 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAME3 PINS STILLSTANDINGAT THE ENDOF A FRAMESCOREAFTER ANYFRAMEENDS IN AFIVE

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  2. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  3. 2 PINS STILL STANDING AT THE END OF A FRAME
  4. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  5. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  6. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  7. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  8. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  9. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  10. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  11. GUTTER BALL IN BACK – T0 – BACK FRAMES
  12. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  13. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  14. GUTTER BALL
  15. SPARE
  16. SCORE BACK – TO – BACK STRIKES
  17. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  18. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  19. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  20. STRIKE
  21. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  22. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  23. 3 PINS STILL STANDING AT THE END OF A FRAME
  24. SCORE AFTER ANY FRAME ENDS IN A FIVE