RECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM8 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER9 PINS OFFTHE FIRSTBALL INANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEGUTTERBALL INBACK – T0 –BACKFRAMESSPAREFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMESCOREBACK – TO– BACKSTRIKES3 PINS STILLSTANDINGAT THE ENDOF A FRAME7 PINS OFFTHE FIRSTBALL INANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEGUTTERBALLRECORD 5FRAMESSCORING ATLEAST 1 PINWITH EACHBALLHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARM8 PINS OFFTHE FIRSTBALL INANY FRAMESTRIKEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBER9 PINS OFFTHE FIRSTBALL INANY FRAMESCOREAFTER ANYFRAMEENDS IN AFIVEHIT 2 PINSOFF THEFIRST BALLIN ANYFRAMEGUTTERBALL INBACK – T0 –BACKFRAMESSPAREFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMESCOREBACK – TO– BACKSTRIKES3 PINS STILLSTANDINGAT THE ENDOF A FRAME7 PINS OFFTHE FIRSTBALL INANY FRAME6 PINS OFFTHE FIRSTBALL INANY FRAMEHIT 6 ORMORE PINSWHEN USINGTHEASSISTANTRAMPHIT 4 OR MOREPINS WHENBOWLINGBACKWARDSAND THROUGHYOUR LEGSYOUROVERALLSCORE STAYSEVEN AFTER 3SUCCESSIVEFRAMESRECORD ANEVEN NUMBEROF PINS INBACK - TO -BACK FRAMESSCOREHIGHERTHAN 55 ATTHE END OFTHE GAME2 PINS STILLSTANDINGAT THE ENDOF A FRAMERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMELEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAMEGUTTERBALL

Anzacs Bowling Social - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RECORD 5 FRAMES SCORING AT LEAST 1 PIN WITH EACH BALL
  2. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  3. 8 PINS OFF THE FIRST BALL IN ANY FRAME
  4. STRIKE
  5. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  6. 9 PINS OFF THE FIRST BALL IN ANY FRAME
  7. SCORE AFTER ANY FRAME ENDS IN A FIVE
  8. HIT 2 PINS OFF THE FIRST BALL IN ANY FRAME
  9. GUTTER BALL IN BACK – T0 – BACK FRAMES
  10. SPARE
  11. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  12. SCORE BACK – TO – BACK STRIKES
  13. 3 PINS STILL STANDING AT THE END OF A FRAME
  14. 7 PINS OFF THE FIRST BALL IN ANY FRAME
  15. 6 PINS OFF THE FIRST BALL IN ANY FRAME
  16. HIT 6 OR MORE PINS WHEN USING THE ASSISTANT RAMP
  17. HIT 4 OR MORE PINS WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS
  18. YOUR OVERALL SCORE STAYS EVEN AFTER 3 SUCCESSIVE FRAMES
  19. RECORD AN EVEN NUMBER OF PINS IN BACK - TO - BACK FRAMES
  20. SCORE HIGHER THAN 55 AT THE END OF THE GAME
  21. 2 PINS STILL STANDING AT THE END OF A FRAME
  22. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  23. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  24. GUTTER BALL