Narrator solves a crime Some sort of curse Diner Last words come true Cemetery Dies of ‘fear’ Found object belongs to narrator/their family Takes place in a school Money problems Spouse/ child dies Important paintings/ pictures Gambling “If you were ___ minutes earlier…” Right place right time Car troubles Kid being freaky Sees a premonition of death Doing something in your sleep Astral projection Voodoo/ magic There’s a dog The winner loses Unbelievable fact There’s a fire Somebody goes missing A dream come true Heart attack “After what happened next…” Johnathan is punny Farmers A person came back from the dead to right a wrong House has history Takes place outside Prediction of a historical event Narrator is a cop/ detective Unbelievable fiction Memory loss Narrator is a psychic Things conveniently appearing/ disappearing Bullying Takes place in prison There’s a horse “____ died years ago!” Trouble at work It was a ghost! There’s a cabin Medicine/ illness Inanimate object leads to saving a person Narrator is a criminal There’s a robber Convenient (mal)function Narrator solves a crime Some sort of curse Diner Last words come true Cemetery Dies of ‘fear’ Found object belongs to narrator/their family Takes place in a school Money problems Spouse/ child dies Important paintings/ pictures Gambling “If you were ___ minutes earlier…” Right place right time Car troubles Kid being freaky Sees a premonition of death Doing something in your sleep Astral projection Voodoo/ magic There’s a dog The winner loses Unbelievable fact There’s a fire Somebody goes missing A dream come true Heart attack “After what happened next…” Johnathan is punny Farmers A person came back from the dead to right a wrong House has history Takes place outside Prediction of a historical event Narrator is a cop/ detective Unbelievable fiction Memory loss Narrator is a psychic Things conveniently appearing/ disappearing Bullying Takes place in prison There’s a horse “____ died years ago!” Trouble at work It was a ghost! There’s a cabin Medicine/ illness Inanimate object leads to saving a person Narrator is a criminal There’s a robber Convenient (mal)function
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrator solves a crime
Some sort of curse
Diner
Last words come true
Cemetery
Dies of ‘fear’
Found object belongs to narrator/their family
Takes place in a school
Money problems
Spouse/ child dies
Important paintings/ pictures
Gambling
“If you were ___ minutes earlier…”
Right place right time
Car troubles
Kid being freaky
Sees a premonition of death
Doing something in your sleep
Astral projection
Voodoo/ magic
There’s a dog
The winner loses
Unbelievable fact
There’s a fire
Somebody goes missing
A dream come true
Heart attack
“After what happened next…”
Johnathan is punny
Farmers
A person came back from the dead to right a wrong
House has history
Takes place outside
Prediction of a historical event
Narrator is a cop/ detective
Unbelievable fiction
Memory loss
Narrator is a psychic
Things conveniently appearing/ disappearing
Bullying
Takes place in prison
There’s a horse
“____ died years ago!”
Trouble at work
It was a ghost!
There’s a cabin
Medicine/ illness
Inanimate object leads to saving a person
Narrator is a criminal
There’s a robber
Convenient (mal)function