AngleBisector4116AcuteAngleCongruent20CongruentPerpendicularBisectorSupplementaryFree!13Complementary(3,3)Parallel(-6,3)PerpendicularParallel(-6,3)ObtuseAngleAngleBisector4116AcuteAngleCongruent20CongruentPerpendicularBisectorSupplementaryFree!13Complementary(3,3)Parallel(-6,3)PerpendicularParallel(-6,3)ObtuseAngle

Chapter 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
G
4
N
5
B
6
I
7
G
8
B
9
N
10
B
11
I
12
G
13
I
14
N
15
N
16
N
17
B
18
I
19
I
  1. G-Angle Bisector
  2. B-41
  3. G-16
  4. N-Acute Angle
  5. B-Congruent
  6. I-20
  7. G-Congruent
  8. B-Perpendicular Bisector
  9. N-Supplementary
  10. B-Free!
  11. I-13
  12. G-Complementary
  13. I- (3,3)
  14. N-Parallel
  15. N-(-6,3)
  16. N- Perpendicular
  17. B-Parallel
  18. I-(-6,3)
  19. I-Obtuse Angle