AngleBisectorCongruent41(-6,3)ComplementaryAcuteAngle16(3,3)13PerpendicularBisectorParallelObtuseAngleFree!ParallelPerpendicular20SupplementaryCongruent(-6,3)AngleBisectorCongruent41(-6,3)ComplementaryAcuteAngle16(3,3)13PerpendicularBisectorParallelObtuseAngleFree!ParallelPerpendicular20SupplementaryCongruent(-6,3)

Chapter 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
M
3
E
4
X
5
M
6
A
7
M
8
X
9
X
10
E
11
A
12
X
13
E
14
E
15
A
16
X
17
A
18
E
19
A
  1. M-Angle Bisector
  2. M-Congruent
  3. E-41
  4. X-(-6,3)
  5. M-Complementary
  6. A-Acute Angle
  7. M-16
  8. X- (3,3)
  9. X-13
  10. E-Perpendicular Bisector
  11. A-Parallel
  12. X-Obtuse Angle
  13. E-Free!
  14. E-Parallel
  15. A- Perpendicular
  16. X-20
  17. A-Supplementary
  18. E-Congruent
  19. A-(-6,3)