PerpendicularBisectorObtuseAngleAngleBisectorParallel16Parallel(-6,3)CongruentSupplementary4113(-6,3)20CongruentAcuteAngle(3,3)PerpendicularFree!ComplementaryPerpendicularBisectorObtuseAngleAngleBisectorParallel16Parallel(-6,3)CongruentSupplementary4113(-6,3)20CongruentAcuteAngle(3,3)PerpendicularFree!Complementary

Chapter 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
X
3
M
4
E
5
M
6
A
7
A
8
M
9
A
10
E
11
X
12
X
13
X
14
E
15
A
16
X
17
A
18
E
19
M
  1. E-Perpendicular Bisector
  2. X-Obtuse Angle
  3. M-Angle Bisector
  4. E-Parallel
  5. M-16
  6. A-Parallel
  7. A-(-6,3)
  8. M-Congruent
  9. A-Supplementary
  10. E-41
  11. X-13
  12. X-(-6,3)
  13. X-20
  14. E-Congruent
  15. A-Acute Angle
  16. X- (3,3)
  17. A- Perpendicular
  18. E-Free!
  19. M-Complementary