8/7180rotation450Proportional(x+4,y+3)(y, -x)II64/49rotation1(2x,2y)83.04x10^-5(-12,5)(3,-12)(-x, -y)1.96IV(-x,y)dilation(-y,x)(3/4x,3/4y)translation(x+2,y-2)(3,-6)5IIIreflection(0,0)(-5,-7)false(x-2,y+2)283.04x10^5I(0,7)(x, -y)1.4true8/7180rotation450Proportional(x+4,y+3)(y, -x)II64/49rotation1(2x,2y)83.04x10^-5(-12,5)(3,-12)(-x, -y)1.96IV(-x,y)dilation(-y,x)(3/4x,3/4y)translation(x+2,y-2)(3,-6)5IIIreflection(0,0)(-5,-7)false(x-2,y+2)283.04x10^5I(0,7)(x, -y)1.4true

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 8/7
  2. 180 rotation
  3. 450
  4. Proportional
  5. (x+4, y+3)
  6. (y, -x)
  7. II
  8. 64/49
  9. rotation
  10. 1
  11. (2x, 2y)
  12. 8
  13. 3.04x10^-5
  14. (-12, 5)
  15. (3, -12)
  16. (-x, -y)
  17. 1.96
  18. IV
  19. (-x, y)
  20. dilation
  21. (-y, x)
  22. (3/4x, 3/4y)
  23. translation
  24. (x+2, y-2)
  25. (3, -6)
  26. 5
  27. III
  28. reflection
  29. (0, 0)
  30. (-5, -7)
  31. false
  32. (x-2, y+2)
  33. 28
  34. 3.04x10^5
  35. I
  36. (0, 7)
  37. (x, -y)
  38. 1.4
  39. true