(3,-12)(x, -y)(3,-6)(-5,-7)(0,0)(-y,x)true(-12,5)(0,7)translation28II(2x,2y)8/73.04x10^-51.4false(x+2,y-2)(3/4x,3/4y)dilation64/49(-x, -y)450IIII(x+4,y+3)1(x-2,y+2)rotationIV3.04x10^55(y, -x)reflection(-x,y)81.96Proportional180rotation(3,-12)(x, -y)(3,-6)(-5,-7)(0,0)(-y,x)true(-12,5)(0,7)translation28II(2x,2y)8/73.04x10^-51.4false(x+2,y-2)(3/4x,3/4y)dilation64/49(-x, -y)450IIII(x+4,y+3)1(x-2,y+2)rotationIV3.04x10^55(y, -x)reflection(-x,y)81.96Proportional180rotation

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (3, -12)
  2. (x, -y)
  3. (3, -6)
  4. (-5, -7)
  5. (0, 0)
  6. (-y, x)
  7. true
  8. (-12, 5)
  9. (0, 7)
  10. translation
  11. 28
  12. II
  13. (2x, 2y)
  14. 8/7
  15. 3.04x10^-5
  16. 1.4
  17. false
  18. (x+2, y-2)
  19. (3/4x, 3/4y)
  20. dilation
  21. 64/49
  22. (-x, -y)
  23. 450
  24. I
  25. III
  26. (x+4, y+3)
  27. 1
  28. (x-2, y+2)
  29. rotation
  30. IV
  31. 3.04x10^5
  32. 5
  33. (y, -x)
  34. reflection
  35. (-x, y)
  36. 8
  37. 1.96
  38. Proportional
  39. 180 rotation