Thecapsulehas moldissuesStartup orshutdowngets movedat least twiceCrew doesn'tcallCOMSEC forkey loadsConsoledoesn'tstart upcorrectlyOSO is notcoordinatedwithCrew getsback withclassifiedafter COBLCC haspowerissuesThe squadronthat actuallycompletes theshutdown isn'tthe one thatplanned itCrew islate topickupmaterialUnclassifieddocumentshaven't beenupdatedSq asksOSS to showup early theday beforeCrewdoesn'tfollowOSS MALMXG didn'tactually fixanythingOSSneverreceives afinal MALCrewforgetsmaterialNo oneknows theplan afterROC drillCrew doesn'tmakerequiredphone callsCrew leaveswater bottleat the vaultLCChas airissuesAn FGOconfuses thecrew by sayingsomethingincorrectCrew callsthe wrongshop witha questionKCCCforgets toissue anitemShutdowndoesn'thappenwhenscheduledCrewdoesn'tfollow theirownMALThecapsulehas moldissuesStartup orshutdowngets movedat least twiceCrew doesn'tcallCOMSEC forkey loadsConsoledoesn'tstart upcorrectlyOSO is notcoordinatedwithCrew getsback withclassifiedafter COBLCC haspowerissuesThe squadronthat actuallycompletes theshutdown isn'tthe one thatplanned itCrew islate topickupmaterialUnclassifieddocumentshaven't beenupdatedSq asksOSS to showup early theday beforeCrewdoesn'tfollowOSS MALMXG didn'tactually fixanythingOSSneverreceives afinal MALCrewforgetsmaterialNo oneknows theplan afterROC drillCrew doesn'tmakerequiredphone callsCrew leaveswater bottleat the vaultLCChas airissuesAn FGOconfuses thecrew by sayingsomethingincorrectCrew callsthe wrongshop witha questionKCCCforgets toissue anitemShutdowndoesn'thappenwhenscheduledCrewdoesn'tfollow theirownMAL

91 OSS LCC Startup/Shutdown Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The capsule has mold issues
  2. Startup or shutdown gets moved at least twice
  3. Crew doesn't call COMSEC for key loads
  4. Console doesn't start up correctly
  5. OSO is not coordinated with
  6. Crew gets back with classified after COB
  7. LCC has power issues
  8. The squadron that actually completes the shutdown isn't the one that planned it
  9. Crew is late to pickup material
  10. Unclassified documents haven't been updated
  11. Sq asks OSS to show up early the day before
  12. Crew doesn't follow OSS MAL
  13. MXG didn't actually fix anything
  14. OSS never receives a final MAL
  15. Crew forgets material
  16. No one knows the plan after ROC drill
  17. Crew doesn't make required phone calls
  18. Crew leaves water bottle at the vault
  19. LCC has air issues
  20. An FGO confuses the crew by saying something incorrect
  21. Crew calls the wrong shop with a question
  22. KCCC forgets to issue an item
  23. Shutdown doesn't happen when scheduled
  24. Crew doesn't follow their own MAL