Perceived Injustice Aggressive Behavior Physical Activity Unresolved Grief Fear Vengeful Thoughts Name Calling Relaxation Techniques Anxiety Raised Voice Attend to Cues Listen Job Conflict Physical Illness Anger Becomes a Habit Analyze Triggers Time Out / Leave Victim Behavior Clenched Fist Positive Self- Talk Explore Alternatives Alienation Positive Communications Be Specific Perceived Injustice Aggressive Behavior Physical Activity Unresolved Grief Fear Vengeful Thoughts Name Calling Relaxation Techniques Anxiety Raised Voice Attend to Cues Listen Job Conflict Physical Illness Anger Becomes a Habit Analyze Triggers Time Out / Leave Victim Behavior Clenched Fist Positive Self- Talk Explore Alternatives Alienation Positive Communications Be Specific
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Perceived Injustice
I-Aggressive Behavior
G-Physical Activity
B-Unresolved Grief
B-Fear
I-Vengeful Thoughts
I-Name Calling
O-Relaxation Techniques
B-Anxiety
I-Raised Voice
O-Attend to Cues
G-Listen
N-Job Conflict
N-Physical Illness
N-Anger Becomes a Habit
O-Analyze Triggers
G-Time Out / Leave
N-Victim Behavior
I-Clenched Fist
G-Positive Self-Talk
O-Explore Alternatives
B-Alienation
O-Positive Communications
G-Be Specific