SelfdirectedWell-establishedroutinesExplicitlanguageknowledgeBestPracticeGuidelinesCommunicationCulturalKnowledgeEllisPrinciplesNomagicbulletFrustratingPressureto covercurriculumFormulaicexpressionsLinguisticknowledgeFrustrationsPresentbackStudentagencyMultilevelclassroomInterculturalCapabilityOpportunitiesfor outputTargetlanguageWhakawhanaungatangaCollaborationSelfmanagementGroupcohesionFocuspredominantlyon meaningNewtonPrinciplesIndependentLearningiCLTMixedabilitiesSolutionsRewardingInteractionDifferentapproachesSelfdirectedWell-establishedroutinesExplicitlanguageknowledgeBestPracticeGuidelinesCommunicationCulturalKnowledgeEllisPrinciplesNomagicbulletFrustratingPressureto covercurriculumFormulaicexpressionsLinguisticknowledgeFrustrationsPresentbackStudentagencyMultilevelclassroomInterculturalCapabilityOpportunitiesfor outputTargetlanguageWhakawhanaungatangaCollaborationSelfmanagementGroupcohesionFocuspredominantlyon meaningNewtonPrinciplesIndependentLearningiCLTMixedabilitiesSolutionsRewardingInteractionDifferentapproaches

Multilevel Classes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Self directed
  2. Well-established routines
  3. Explicit language knowledge
  4. Best Practice Guidelines
  5. Communication
  6. Cultural Knowledge
  7. Ellis Principles
  8. No magic bullet
  9. Frustrating
  10. Pressure to cover curriculum
  11. Formulaic expressions
  12. Linguistic knowledge
  13. Frustrations
  14. Present back
  15. Student agency
  16. Multilevel classroom
  17. Intercultural Capability
  18. Opportunities for output
  19. Target language
  20. Whakawhanaungatanga
  21. Collaboration
  22. Self management
  23. Group cohesion
  24. Focus predominantly on meaning
  25. Newton Principles
  26. Independent Learning
  27. iCLT
  28. Mixed abilities
  29. Solutions
  30. Rewarding
  31. Interaction
  32. Different approaches