Use apunchSwap aprize withsomeoneStampon aprojectUse a 6 x6 to makea cardUseWashitapeTake acruisephotoFeedtheanimalsUse anitem fromthe fieldtripMake acardUsesomethingnautical ona projectUseUn-DoUse anitem fromyourgoodie bagCompletethe classkitScrapa pageor twoBorrowfrom yourcabin-mateDrinkwine or acocktailEat acupcakeUseStickersMake atag orbookmarkUse theCuttlebugHeatembossStay inyourjammiesUse aPinterestideaUsetwine ona projectUse apunchSwap aprize withsomeoneStampon aprojectUse a 6 x6 to makea cardUseWashitapeTake acruisephotoFeedtheanimalsUse anitem fromthe fieldtripMake acardUsesomethingnautical ona projectUseUn-DoUse anitem fromyourgoodie bagCompletethe classkitScrapa pageor twoBorrowfrom yourcabin-mateDrinkwine or acocktailEat acupcakeUseStickersMake atag orbookmarkUse theCuttlebugHeatembossStay inyourjammiesUse aPinterestideaUsetwine ona project

CRUISE INTO A BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Use a punch
  2. Swap a prize with someone
  3. Stamp on a project
  4. Use a 6 x 6 to make a card
  5. Use Washi tape
  6. Take a cruise photo
  7. Feed the animals
  8. Use an item from the field trip
  9. Make a card
  10. Use something nautical on a project
  11. Use Un-Do
  12. Use an item from your goodie bag
  13. Complete the class kit
  14. Scrap a page or two
  15. Borrow from your cabin-mate
  16. Drink wine or a cocktail
  17. Eat a cupcake
  18. Use Stickers
  19. Make a tag or bookmark
  20. Use the Cuttlebug
  21. Heat emboss
  22. Stay in your jammies
  23. Use a Pinterest idea
  24. Use twine on a project