Scrapa pageor twoStampon aprojectUseStickersBorrowfrom yourcabin-mateUse anitem fromyourgoodie bagUse a 6 x6 to makea cardUse aPinterestideaUse apunchCompletethe classkitHeatembossMake acardUsesomethingnautical ona projectUse theCuttlebugDrinkwine or acocktailTake acruisephotoUseUn-DoSwap aprize withsomeoneFeedtheanimalsUse anitem fromthe fieldtripEat acupcakeStay inyourjammiesUseWashitapeUsetwine ona projectMake atag orbookmarkScrapa pageor twoStampon aprojectUseStickersBorrowfrom yourcabin-mateUse anitem fromyourgoodie bagUse a 6 x6 to makea cardUse aPinterestideaUse apunchCompletethe classkitHeatembossMake acardUsesomethingnautical ona projectUse theCuttlebugDrinkwine or acocktailTake acruisephotoUseUn-DoSwap aprize withsomeoneFeedtheanimalsUse anitem fromthe fieldtripEat acupcakeStay inyourjammiesUseWashitapeUsetwine ona projectMake atag orbookmark

CRUISE INTO A BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scrap a page or two
  2. Stamp on a project
  3. Use Stickers
  4. Borrow from your cabin-mate
  5. Use an item from your goodie bag
  6. Use a 6 x 6 to make a card
  7. Use a Pinterest idea
  8. Use a punch
  9. Complete the class kit
  10. Heat emboss
  11. Make a card
  12. Use something nautical on a project
  13. Use the Cuttlebug
  14. Drink wine or a cocktail
  15. Take a cruise photo
  16. Use Un-Do
  17. Swap a prize with someone
  18. Feed the animals
  19. Use an item from the field trip
  20. Eat a cupcake
  21. Stay in your jammies
  22. Use Washi tape
  23. Use twine on a project
  24. Make a tag or bookmark