New basecampbuildinga crafthappensNat1...Nat20!Mine/dungeonexplorationThetraumafinds usRefills(kyle)JimmydoescrimeNewmagicthingBadsneeze(taylor)Red DevilinteractionUlfurthreatensdeath(reece)newbackstoryNPC metfishe(isabel)A non-ulfurAdrielinteraction+5quotesQuestProgressTheharpy ishealthyTrainnoisesWe get abounty/wantedlevelMayonnaiseRP(solomon)SpiritshenanigansThe princeis dead!Long livethe Prince!GuildinteractionNew basecampbuildinga crafthappensNat1...Nat20!Mine/dungeonexplorationThetraumafinds usRefills(kyle)JimmydoescrimeNewmagicthingBadsneeze(taylor)Red DevilinteractionUlfurthreatensdeath(reece)newbackstoryNPC metfishe(isabel)A non-ulfurAdrielinteraction+5quotesQuestProgressTheharpy ishealthyTrainnoisesWe get abounty/wantedlevelMayonnaiseRP(solomon)SpiritshenanigansThe princeis dead!Long livethe Prince!Guildinteraction

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New base camp building
  2. a craft happens
  3. Nat 1...
  4. Nat 20!
  5. Mine/ dungeon exploration
  6. The trauma finds us
  7. Refills (kyle)
  8. Jimmy does crime
  9. New magic thing
  10. Bad sneeze (taylor)
  11. Red Devil interaction
  12. Ulfur threatens death (reece)
  13. new backstory NPC met
  14. fishe (isabel)
  15. A non-ulfur Adriel interaction
  16. +5 quotes
  17. Quest Progress
  18. The harpy is healthy
  19. Train noises
  20. We get a bounty/ wanted level
  21. Mayonnaise RP (solomon)
  22. Spirit shenanigans
  23. The prince is dead! Long live the Prince!
  24. Guild interaction