a crafthappensRed DevilinteractionNat20!JimmydoescrimenewbackstoryNPC metQuestProgressTrainnoisesA non-ulfurAdrielinteraction+5quotesMine/dungeonexplorationSpiritshenanigansTheharpy ishealthyRefills(kyle)New basecampbuildingThetraumafinds usThe princeis dead!Long livethe Prince!GuildinteractionUlfurthreatensdeath(reece)NewmagicthingNat1...We get abounty/wantedlevelMayonnaiseRP(solomon)Badsneeze(taylor)fishe(isabel)a crafthappensRed DevilinteractionNat20!JimmydoescrimenewbackstoryNPC metQuestProgressTrainnoisesA non-ulfurAdrielinteraction+5quotesMine/dungeonexplorationSpiritshenanigansTheharpy ishealthyRefills(kyle)New basecampbuildingThetraumafinds usThe princeis dead!Long livethe Prince!GuildinteractionUlfurthreatensdeath(reece)NewmagicthingNat1...We get abounty/wantedlevelMayonnaiseRP(solomon)Badsneeze(taylor)fishe(isabel)

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a craft happens
  2. Red Devil interaction
  3. Nat 20!
  4. Jimmy does crime
  5. new backstory NPC met
  6. Quest Progress
  7. Train noises
  8. A non-ulfur Adriel interaction
  9. +5 quotes
  10. Mine/ dungeon exploration
  11. Spirit shenanigans
  12. The harpy is healthy
  13. Refills (kyle)
  14. New base camp building
  15. The trauma finds us
  16. The prince is dead! Long live the Prince!
  17. Guild interaction
  18. Ulfur threatens death (reece)
  19. New magic thing
  20. Nat 1...
  21. We get a bounty/ wanted level
  22. Mayonnaise RP (solomon)
  23. Bad sneeze (taylor)
  24. fishe (isabel)