Mine/dungeonexplorationTheharpy ishealthyNat1...NewmagicthingA non-ulfurAdrielinteractionTrainnoisesQuestProgressMayonnaiseRP(solomon)New basecampbuildingJimmydoescrimeSpiritshenanigansnewbackstoryNPC metRed Devilinteractionfishe(isabel)Badsneeze(taylor)The princeis dead!Long livethe Prince!Ulfurthreatensdeath(reece)Nat20!Refills(kyle)Thetraumafinds us+5quotesa crafthappensWe get abounty/wantedlevelGuildinteractionMine/dungeonexplorationTheharpy ishealthyNat1...NewmagicthingA non-ulfurAdrielinteractionTrainnoisesQuestProgressMayonnaiseRP(solomon)New basecampbuildingJimmydoescrimeSpiritshenanigansnewbackstoryNPC metRed Devilinteractionfishe(isabel)Badsneeze(taylor)The princeis dead!Long livethe Prince!Ulfurthreatensdeath(reece)Nat20!Refills(kyle)Thetraumafinds us+5quotesa crafthappensWe get abounty/wantedlevelGuildinteraction

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mine/ dungeon exploration
  2. The harpy is healthy
  3. Nat 1...
  4. New magic thing
  5. A non-ulfur Adriel interaction
  6. Train noises
  7. Quest Progress
  8. Mayonnaise RP (solomon)
  9. New base camp building
  10. Jimmy does crime
  11. Spirit shenanigans
  12. new backstory NPC met
  13. Red Devil interaction
  14. fishe (isabel)
  15. Bad sneeze (taylor)
  16. The prince is dead! Long live the Prince!
  17. Ulfur threatens death (reece)
  18. Nat 20!
  19. Refills (kyle)
  20. The trauma finds us
  21. +5 quotes
  22. a craft happens
  23. We get a bounty/ wanted level
  24. Guild interaction