New basecampbuildingNewmagicthingNat1...We get abounty/wantedlevelRefills(kyle)QuestProgressUlfurthreatensdeath(reece)Nat20!The princeis dead!Long livethe Prince!a crafthappensSpiritshenanigansBadsneeze(taylor)Thetraumafinds usA non-ulfurAdrielinteractionMine/dungeonexplorationnewbackstoryNPC metTrainnoises+5quotesGuildinteractionJimmydoescrimeRed DevilinteractionTheharpy ishealthyMayonnaiseRP(solomon)fishe(isabel)New basecampbuildingNewmagicthingNat1...We get abounty/wantedlevelRefills(kyle)QuestProgressUlfurthreatensdeath(reece)Nat20!The princeis dead!Long livethe Prince!a crafthappensSpiritshenanigansBadsneeze(taylor)Thetraumafinds usA non-ulfurAdrielinteractionMine/dungeonexplorationnewbackstoryNPC metTrainnoises+5quotesGuildinteractionJimmydoescrimeRed DevilinteractionTheharpy ishealthyMayonnaiseRP(solomon)fishe(isabel)

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New base camp building
  2. New magic thing
  3. Nat 1...
  4. We get a bounty/ wanted level
  5. Refills (kyle)
  6. Quest Progress
  7. Ulfur threatens death (reece)
  8. Nat 20!
  9. The prince is dead! Long live the Prince!
  10. a craft happens
  11. Spirit shenanigans
  12. Bad sneeze (taylor)
  13. The trauma finds us
  14. A non-ulfur Adriel interaction
  15. Mine/ dungeon exploration
  16. new backstory NPC met
  17. Train noises
  18. +5 quotes
  19. Guild interaction
  20. Jimmy does crime
  21. Red Devil interaction
  22. The harpy is healthy
  23. Mayonnaise RP (solomon)
  24. fishe (isabel)