TrainnoisesBadsneeze(taylor)New basecampbuildingUlfurthreatensdeath(reece)We get abounty/wantedlevelA non-ulfurAdrielinteractionfishe(isabel)MayonnaiseRP(solomon)Nat20!GuildinteractionnewbackstoryNPC metNat1...SpiritshenanigansTheharpy ishealthyMine/dungeonexplorationRed DevilinteractionRefills(kyle)The princeis dead!Long livethe Prince!JimmydoescrimeQuestProgressa crafthappens+5quotesNewmagicthingThetraumafinds usTrainnoisesBadsneeze(taylor)New basecampbuildingUlfurthreatensdeath(reece)We get abounty/wantedlevelA non-ulfurAdrielinteractionfishe(isabel)MayonnaiseRP(solomon)Nat20!GuildinteractionnewbackstoryNPC metNat1...SpiritshenanigansTheharpy ishealthyMine/dungeonexplorationRed DevilinteractionRefills(kyle)The princeis dead!Long livethe Prince!JimmydoescrimeQuestProgressa crafthappens+5quotesNewmagicthingThetraumafinds us

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Train noises
  2. Bad sneeze (taylor)
  3. New base camp building
  4. Ulfur threatens death (reece)
  5. We get a bounty/ wanted level
  6. A non-ulfur Adriel interaction
  7. fishe (isabel)
  8. Mayonnaise RP (solomon)
  9. Nat 20!
  10. Guild interaction
  11. new backstory NPC met
  12. Nat 1...
  13. Spirit shenanigans
  14. The harpy is healthy
  15. Mine/ dungeon exploration
  16. Red Devil interaction
  17. Refills (kyle)
  18. The prince is dead! Long live the Prince!
  19. Jimmy does crime
  20. Quest Progress
  21. a craft happens
  22. +5 quotes
  23. New magic thing
  24. The trauma finds us