QuestProgressNat20!NewmagicthingNat1...Thetraumafinds usfishe(isabel)Mine/dungeonexplorationTrainnoisesRed DevilinteractionSpiritshenanigansA non-ulfurAdrielinteractionJimmydoescrimeUlfurthreatensdeath(reece)The princeis dead!Long livethe Prince!GuildinteractionMayonnaiseRP(solomon)newbackstoryNPC metNew basecampbuilding+5quotesTheharpy ishealthyBadsneeze(taylor)a crafthappensWe get abounty/wantedlevelRefills(kyle)QuestProgressNat20!NewmagicthingNat1...Thetraumafinds usfishe(isabel)Mine/dungeonexplorationTrainnoisesRed DevilinteractionSpiritshenanigansA non-ulfurAdrielinteractionJimmydoescrimeUlfurthreatensdeath(reece)The princeis dead!Long livethe Prince!GuildinteractionMayonnaiseRP(solomon)newbackstoryNPC metNew basecampbuilding+5quotesTheharpy ishealthyBadsneeze(taylor)a crafthappensWe get abounty/wantedlevelRefills(kyle)

Norn more messing around - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quest Progress
  2. Nat 20!
  3. New magic thing
  4. Nat 1...
  5. The trauma finds us
  6. fishe (isabel)
  7. Mine/ dungeon exploration
  8. Train noises
  9. Red Devil interaction
  10. Spirit shenanigans
  11. A non-ulfur Adriel interaction
  12. Jimmy does crime
  13. Ulfur threatens death (reece)
  14. The prince is dead! Long live the Prince!
  15. Guild interaction
  16. Mayonnaise RP (solomon)
  17. new backstory NPC met
  18. New base camp building
  19. +5 quotes
  20. The harpy is healthy
  21. Bad sneeze (taylor)
  22. a craft happens
  23. We get a bounty/ wanted level
  24. Refills (kyle)