PersonificationExampleofMetaphorExample ofOnomatopoeiaExampleofSymbolismIronyExample ofPersonificationImageryMeterMetaphorExampleofHyperboleExampleofRhymeIdiomOnomatopoeiaRhymeStanzaSymbolismLineRhymeSchemeExampleofIdiomAllusionsimileExampleofAllusionExampleofSimileHyperbolePersonificationExampleofMetaphorExample ofOnomatopoeiaExampleofSymbolismIronyExample ofPersonificationImageryMeterMetaphorExampleofHyperboleExampleofRhymeIdiomOnomatopoeiaRhymeStanzaSymbolismLineRhymeSchemeExampleofIdiomAllusionsimileExampleofAllusionExampleofSimileHyperbole

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personification
  2. Example of Metaphor
  3. Example of Onomatopoeia
  4. Example of Symbolism
  5. Irony
  6. Example of Personification
  7. Imagery
  8. Meter
  9. Metaphor
  10. Example of Hyperbole
  11. Example of Rhyme
  12. Idiom
  13. Onomatopoeia
  14. Rhyme
  15. Stanza
  16. Symbolism
  17. Line
  18. Rhyme Scheme
  19. Example of Idiom
  20. Allusion
  21. simile
  22. Example of Allusion
  23. Example of Simile
  24. Hyperbole