IronyAllusionExample ofOnomatopoeiaMetaphorLineRhymeSchemeExampleofIdiomExampleofSymbolismHyperboleExampleofHyperboleRhymesimileExampleofRhymeStanzaIdiomExample ofPersonificationSymbolismExampleofMetaphorMeterExampleofAllusionOnomatopoeiaPersonificationExampleofSimileImageryIronyAllusionExample ofOnomatopoeiaMetaphorLineRhymeSchemeExampleofIdiomExampleofSymbolismHyperboleExampleofHyperboleRhymesimileExampleofRhymeStanzaIdiomExample ofPersonificationSymbolismExampleofMetaphorMeterExampleofAllusionOnomatopoeiaPersonificationExampleofSimileImagery

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Irony
  2. Allusion
  3. Example of Onomatopoeia
  4. Metaphor
  5. Line
  6. Rhyme Scheme
  7. Example of Idiom
  8. Example of Symbolism
  9. Hyperbole
  10. Example of Hyperbole
  11. Rhyme
  12. simile
  13. Example of Rhyme
  14. Stanza
  15. Idiom
  16. Example of Personification
  17. Symbolism
  18. Example of Metaphor
  19. Meter
  20. Example of Allusion
  21. Onomatopoeia
  22. Personification
  23. Example of Simile
  24. Imagery