Example ofPersonificationImageryExampleofIdiomRhymesimileExampleofRhymeExampleofSimileLineIdiomRhymeSchemeExample ofOnomatopoeiaSymbolismAllusionStanzaPersonificationIronyExampleofHyperboleExampleofAllusionExampleofSymbolismOnomatopoeiaExampleofMetaphorMetaphorMeterHyperboleExample ofPersonificationImageryExampleofIdiomRhymesimileExampleofRhymeExampleofSimileLineIdiomRhymeSchemeExample ofOnomatopoeiaSymbolismAllusionStanzaPersonificationIronyExampleofHyperboleExampleofAllusionExampleofSymbolismOnomatopoeiaExampleofMetaphorMetaphorMeterHyperbole

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Example of Personification
  2. Imagery
  3. Example of Idiom
  4. Rhyme
  5. simile
  6. Example of Rhyme
  7. Example of Simile
  8. Line
  9. Idiom
  10. Rhyme Scheme
  11. Example of Onomatopoeia
  12. Symbolism
  13. Allusion
  14. Stanza
  15. Personification
  16. Irony
  17. Example of Hyperbole
  18. Example of Allusion
  19. Example of Symbolism
  20. Onomatopoeia
  21. Example of Metaphor
  22. Metaphor
  23. Meter
  24. Hyperbole