PersonificationExampleofIdiomExample ofPersonificationOnomatopoeiaIdiomMeterIronyExampleofHyperboleStanzaImageryExample ofOnomatopoeiaLineSymbolismExampleofAllusionHyperboleRhymeExampleofSymbolismMetaphorAllusionExampleofSimileRhymeSchemeExampleofRhymeExampleofMetaphorsimilePersonificationExampleofIdiomExample ofPersonificationOnomatopoeiaIdiomMeterIronyExampleofHyperboleStanzaImageryExample ofOnomatopoeiaLineSymbolismExampleofAllusionHyperboleRhymeExampleofSymbolismMetaphorAllusionExampleofSimileRhymeSchemeExampleofRhymeExampleofMetaphorsimile

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personification
  2. Example of Idiom
  3. Example of Personification
  4. Onomatopoeia
  5. Idiom
  6. Meter
  7. Irony
  8. Example of Hyperbole
  9. Stanza
  10. Imagery
  11. Example of Onomatopoeia
  12. Line
  13. Symbolism
  14. Example of Allusion
  15. Hyperbole
  16. Rhyme
  17. Example of Symbolism
  18. Metaphor
  19. Allusion
  20. Example of Simile
  21. Rhyme Scheme
  22. Example of Rhyme
  23. Example of Metaphor
  24. simile