LineExampleofRhymeImageryIronyExampleofSymbolismExampleofHyperboleExampleofIdiomsimileOnomatopoeiaHyperbolePersonificationAllusionExampleofAllusionExample ofPersonificationRhymeSchemeExampleofMetaphorMeterExampleofSimileIdiomSymbolismRhymeStanzaExample ofOnomatopoeiaMetaphorLineExampleofRhymeImageryIronyExampleofSymbolismExampleofHyperboleExampleofIdiomsimileOnomatopoeiaHyperbolePersonificationAllusionExampleofAllusionExample ofPersonificationRhymeSchemeExampleofMetaphorMeterExampleofSimileIdiomSymbolismRhymeStanzaExample ofOnomatopoeiaMetaphor

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Line
  2. Example of Rhyme
  3. Imagery
  4. Irony
  5. Example of Symbolism
  6. Example of Hyperbole
  7. Example of Idiom
  8. simile
  9. Onomatopoeia
  10. Hyperbole
  11. Personification
  12. Allusion
  13. Example of Allusion
  14. Example of Personification
  15. Rhyme Scheme
  16. Example of Metaphor
  17. Meter
  18. Example of Simile
  19. Idiom
  20. Symbolism
  21. Rhyme
  22. Stanza
  23. Example of Onomatopoeia
  24. Metaphor