ExampleofHyperboleIronyExampleofRhymeAllusionIdiomRhymeSchemeLineMetaphorExampleofMetaphorExampleofIdiomExampleofAllusionExampleofSymbolismOnomatopoeiaExample ofOnomatopoeiaSymbolismRhymeExample ofPersonificationImagerysimileStanzaExampleofSimilePersonificationHyperboleMeterExampleofHyperboleIronyExampleofRhymeAllusionIdiomRhymeSchemeLineMetaphorExampleofMetaphorExampleofIdiomExampleofAllusionExampleofSymbolismOnomatopoeiaExample ofOnomatopoeiaSymbolismRhymeExample ofPersonificationImagerysimileStanzaExampleofSimilePersonificationHyperboleMeter

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Example of Hyperbole
  2. Irony
  3. Example of Rhyme
  4. Allusion
  5. Idiom
  6. Rhyme Scheme
  7. Line
  8. Metaphor
  9. Example of Metaphor
  10. Example of Idiom
  11. Example of Allusion
  12. Example of Symbolism
  13. Onomatopoeia
  14. Example of Onomatopoeia
  15. Symbolism
  16. Rhyme
  17. Example of Personification
  18. Imagery
  19. simile
  20. Stanza
  21. Example of Simile
  22. Personification
  23. Hyperbole
  24. Meter