AllusionExampleofAllusionsimileIronyMeterExample ofPersonificationExample ofOnomatopoeiaExampleofHyperboleExampleofRhymeRhymeSymbolismExampleofMetaphorLineImageryExampleofSymbolismPersonificationMetaphorStanzaIdiomExampleofSimileHyperboleRhymeSchemeOnomatopoeiaExampleofIdiomAllusionExampleofAllusionsimileIronyMeterExample ofPersonificationExample ofOnomatopoeiaExampleofHyperboleExampleofRhymeRhymeSymbolismExampleofMetaphorLineImageryExampleofSymbolismPersonificationMetaphorStanzaIdiomExampleofSimileHyperboleRhymeSchemeOnomatopoeiaExampleofIdiom

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Example of Allusion
  3. simile
  4. Irony
  5. Meter
  6. Example of Personification
  7. Example of Onomatopoeia
  8. Example of Hyperbole
  9. Example of Rhyme
  10. Rhyme
  11. Symbolism
  12. Example of Metaphor
  13. Line
  14. Imagery
  15. Example of Symbolism
  16. Personification
  17. Metaphor
  18. Stanza
  19. Idiom
  20. Example of Simile
  21. Hyperbole
  22. Rhyme Scheme
  23. Onomatopoeia
  24. Example of Idiom