sentencestructuremoodpoint ofviewproblem&solutionsettingactionsoundeffectstitleplottonefeelingsdialoguemetaphoronomatopeiathemepersonificationdescriptionspellingvisualshyperbolesimilecharacterspunctuationcapitalizationsentencestructuremoodpoint ofviewproblem&solutionsettingactionsoundeffectstitleplottonefeelingsdialoguemetaphoronomatopeiathemepersonificationdescriptionspellingvisualshyperbolesimilecharacterspunctuationcapitalization

What makes a great NARRATIVE? - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
G
5
N
6
I
7
G
8
G
9
B
10
N
11
I
12
I
13
N
14
G
15
B
16
N
17
I
18
O
19
B
20
O
21
G
22
O
23
O
24
B
  1. O-sentence structure
  2. I-mood
  3. B-point of view
  4. G-problem & solution
  5. N-setting
  6. I-action
  7. G-sound effects
  8. G-title
  9. B-plot
  10. N-tone
  11. I-feelings
  12. I-dialogue
  13. N-metaphor
  14. G-onomatopeia
  15. B-theme
  16. N-personification
  17. I-description
  18. O-spelling
  19. B-visuals
  20. O-hyperbole
  21. G-simile
  22. O-characters
  23. O-punctuation
  24. B-capitalization