irony drama protagonist mood conflict argumentative essay historical fiction narrator alliteration setting analogy dialogue indirect characterization informational essay hyperbole exposition fiction imagery tone conflict antagonist flashback plot symbolism simile theme nonfiction metaphor personification direct characterization narrative rising action resolution plot climax falling action irony drama protagonist mood conflict argumentative essay historical fiction narrator alliteration setting analogy dialogue indirect characterization informational essay hyperbole exposition fiction imagery tone conflict antagonist flashback plot symbolism simile theme nonfiction metaphor personification direct characterization narrative rising action resolution plot climax falling action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
irony
drama
protagonist
mood
conflict
argumentative essay
historical fiction
narrator
alliteration
setting
analogy
dialogue
indirect characterization
informational essay
hyperbole
exposition
fiction
imagery
tone
conflict
antagonist
flashback
plot
symbolism
simile
theme
nonfiction
metaphor
personification
direct characterization
narrative
rising action
resolution
plot
climax
falling action