(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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One hand (SMB3)
Reset (SMB1)
Goes into Bowser's Castle with Fire Mario (SMB3)
Reset (SMB2J)
Slade declares a "Good Suck." (SMB2J 5-2)
First try Potion Jump (SMB2US 6-3)
Saved time in SMB2US
Slade declares a "Bad Suck." (SMB2J 5-2)
Fire Mario finish (SMB1)
Uberzip Death (SMW)
Lakitu Skip (SM64)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Saved time in SMB2J
Reset (SMB2US)
Death on Tryclyde or Wart (SMB2US)
Fire Mario finish (SMB3)
Saved time in SMW
Any Bowser death (SM64)
Incorrectly picks Luigi or Toad (SMB2US)
Low Fireball (SMB1 8-4)
Uberzip achieved (SMW, has to pass all turn blocks!)
First try Lobby BLJ (SM64)
First try Basement BLJ (SM64)
Marihour Achieved
Run Completed
Death on 8-4 (SMB2J)
Damageless Wart (SMB2US 7-2)
Damageless Tryclyde (SMB2US 6-3)
Fails Shy Guy clip (SMB2US 1-1)
Saved time in SMB3
Damageless 8-1 (SMB3)
First Goomba Death (SMB1)
Achieves any double jump (SMB2US)
Perfect 3 for 3 Bowser throws (SM64)
World 4 Death (SMB2J)
Any Bowser level death (SM64, does not include boss fights)
Reset (SMW)
Death on 8-1 through 8-3 (SMB2J)
Fireworks (SMB2J)
Pipe Clip (SMB1 8-4)
Reset (SMB3)
Any World 4 or 6 death (SMB2US)
Two hands (SMB3)
First try Carpet Super Flight (SMB2US 1-2)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)