FireMariofinish(SMB3)Savedtime inSMB2JFails ShyGuy clip(SMB2US1-1)UberzipDeath(SMW)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Pipe Clip(SMB18-4)Twohands(SMB3)Onehand(SMB3)FireMariofinish(SMB1)DamagelessWart(SMB2US 7-2)Cloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)Deathon 8-4(SMB2J)Reset(SMB2US)Reset(SMW)5-1 SuperJump(SMB2J)Nohands(SMB3)Savedtime inSMB3MarihourAchievedFireworks(SMB1)Reset(SM64)Savedtime inSMB1RunCompletedReset(SMB3)Three ormorehands(SMB3)FirstGoombaDeath(SMB1)LakituSkip(SM64)Savedtime inSMWDamagelessTryclyde(SMB2US 6-3)Uberzipachieved(SMW, hasto pass allturn blocks!)First tryLobbyBLJ(SM64)Perfect 3 for3 Bowserthrows(SM64)Any World4 or 6death(SMB2US)Damageless8-1 (SMB3)Fireworks(SMB2J)Death onTryclydeor Wart(SMB2US)Death on8-1through 8-3 (SMB2J)First tryPotion Jump(SMB2US 6-3)First tryCloud(SMW)CapeMariofinish(SMW)Savedtime inSM64Incorrectlypicks Luigior Toad(SMB2US)Any Bowserlevel death(SM64, doesnot includeboss fights)World 4Death(SMB2J)Reset(SMB1)Sladedeclares a"GoodSuck."(SMB2J 5-2)AnyBowserdeath(SM64)First tryBasementBLJ(SM64)Savedtime inSMB2USFirst tryCarpetSuper Flight(SMB2US 1-2)Achievesany doublejump(SMB2US)Goes intoBowser'sCastle withFire Mario(SMB3)Reset(SMB2J)LowFireball(SMB1 8-4)Sladedeclares a"Bad Suck."(SMB2J 5-2)FireMariofinish(SMB3)Savedtime inSMB2JFails ShyGuy clip(SMB2US1-1)UberzipDeath(SMW)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Pipe Clip(SMB18-4)Twohands(SMB3)Onehand(SMB3)FireMariofinish(SMB1)DamagelessWart(SMB2US 7-2)Cloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)Deathon 8-4(SMB2J)Reset(SMB2US)Reset(SMW)5-1 SuperJump(SMB2J)Nohands(SMB3)Savedtime inSMB3MarihourAchievedFireworks(SMB1)Reset(SM64)Savedtime inSMB1RunCompletedReset(SMB3)Three ormorehands(SMB3)FirstGoombaDeath(SMB1)LakituSkip(SM64)Savedtime inSMWDamagelessTryclyde(SMB2US 6-3)Uberzipachieved(SMW, hasto pass allturn blocks!)First tryLobbyBLJ(SM64)Perfect 3 for3 Bowserthrows(SM64)Any World4 or 6death(SMB2US)Damageless8-1 (SMB3)Fireworks(SMB2J)Death onTryclydeor Wart(SMB2US)Death on8-1through 8-3 (SMB2J)First tryPotion Jump(SMB2US 6-3)First tryCloud(SMW)CapeMariofinish(SMW)Savedtime inSM64Incorrectlypicks Luigior Toad(SMB2US)Any Bowserlevel death(SM64, doesnot includeboss fights)World 4Death(SMB2J)Reset(SMB1)Sladedeclares a"GoodSuck."(SMB2J 5-2)AnyBowserdeath(SM64)First tryBasementBLJ(SM64)Savedtime inSMB2USFirst tryCarpetSuper Flight(SMB2US 1-2)Achievesany doublejump(SMB2US)Goes intoBowser'sCastle withFire Mario(SMB3)Reset(SMB2J)LowFireball(SMB1 8-4)Sladedeclares a"Bad Suck."(SMB2J 5-2)

Super Marihour Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fire Mario finish (SMB3)
  2. Saved time in SMB2J
  3. Fails Shy Guy clip (SMB2US 1-1)
  4. Uberzip Death (SMW)
  5. Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
  6. Pipe Clip (SMB1 8-4)
  7. Two hands (SMB3)
  8. One hand (SMB3)
  9. Fire Mario finish (SMB1)
  10. Damageless Wart (SMB2US 7-2)
  11. Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
  12. Death on 8-4 (SMB2J)
  13. Reset (SMB2US)
  14. Reset (SMW)
  15. 5-1 Super Jump (SMB2J)
  16. No hands (SMB3)
  17. Saved time in SMB3
  18. Marihour Achieved
  19. Fireworks (SMB1)
  20. Reset (SM64)
  21. Saved time in SMB1
  22. Run Completed
  23. Reset (SMB3)
  24. Three or more hands (SMB3)
  25. First Goomba Death (SMB1)
  26. Lakitu Skip (SM64)
  27. Saved time in SMW
  28. Damageless Tryclyde (SMB2US 6-3)
  29. Uberzip achieved (SMW, has to pass all turn blocks!)
  30. First try Lobby BLJ (SM64)
  31. Perfect 3 for 3 Bowser throws (SM64)
  32. Any World 4 or 6 death (SMB2US)
  33. Damageless 8-1 (SMB3)
  34. Fireworks (SMB2J)
  35. Death on Tryclyde or Wart (SMB2US)
  36. Death on 8-1 through 8-3 (SMB2J)
  37. First try Potion Jump (SMB2US 6-3)
  38. First try Cloud (SMW)
  39. Cape Mario finish (SMW)
  40. Saved time in SM64
  41. Incorrectly picks Luigi or Toad (SMB2US)
  42. Any Bowser level death (SM64, does not include boss fights)
  43. World 4 Death (SMB2J)
  44. Reset (SMB1)
  45. Slade declares a "Good Suck." (SMB2J 5-2)
  46. Any Bowser death (SM64)
  47. First try Basement BLJ (SM64)
  48. Saved time in SMB2US
  49. First try Carpet Super Flight (SMB2US 1-2)
  50. Achieves any double jump (SMB2US)
  51. Goes into Bowser's Castle with Fire Mario (SMB3)
  52. Reset (SMB2J)
  53. Low Fireball (SMB1 8-4)
  54. Slade declares a "Bad Suck." (SMB2J 5-2)