(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
First try Basement BLJ (SM64)
Fire Mario finish (SMB1)
Lakitu Skip (SM64)
First try Potion Jump (SMB2US 6-3)
Saved time in SMB1
Reset (SMW)
World 4 Death (SMB2J)
Saved time in SMB2US
Pipe Clip (SMB1 8-4)
Damageless Wart (SMB2US 7-2)
Reset (SMB2J)
Slade declares a "Good Suck." (SMB2J 5-2)
Damageless Tryclyde (SMB2US 6-3)
Reset (SMB3)
Achieves any double jump (SMB2US)
5-1 Super Jump (SMB2J)
Saved time in SMW
Uberzip Death (SMW)
First Goomba Death (SMB1)
Any World 4 or 6 death (SMB2US)
Reset (SMB1)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Fireworks (SMB1)
Death on Tryclyde or Wart (SMB2US)
Goes into Bowser's Castle with Fire Mario (SMB3)
Damageless 8-1 (SMB3)
Reset (SM64)
Low Fireball (SMB1 8-4)
Death on 8-1 through 8-3 (SMB2J)
No hands (SMB3)
Cape Mario finish (SMW)
Two hands (SMB3)
First try Carpet Super Flight (SMB2US 1-2)
Any Bowser death (SM64)
Run Completed
Uberzip achieved (SMW, has to pass all turn blocks!)
Fire Mario finish (SMB3)
Fails Shy Guy clip (SMB2US 1-1)
Marihour Achieved
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
Fireworks (SMB2J)
Saved time in SM64
Death on 8-4 (SMB2J)
One hand (SMB3)
Saved time in SMB3
Reset (SMB2US)
Incorrectly picks Luigi or Toad (SMB2US)
Perfect 3 for 3 Bowser throws (SM64)
First try Lobby BLJ (SM64)
Three or more hands (SMB3)
First try Cloud (SMW)
Saved time in SMB2J
Slade declares a "Bad Suck." (SMB2J 5-2)
Any Bowser level death (SM64, does not include boss fights)