(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Marihour Achieved
Any World 4 or 6 death (SMB2US)
One hand (SMB3)
First try Cloud (SMW)
World 4 Death (SMB2J)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Reset (SMB2US)
Fireworks (SMB2J)
Saved time in SMW
Achieves any double jump (SMB2US)
Slade declares a "Good Suck." (SMB2J 5-2)
Uberzip Death (SMW)
First try Basement BLJ (SM64)
Saved time in SM64
Lakitu Skip (SM64)
Reset (SMW)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
Fire Mario finish (SMB3)
Death on 8-1 through 8-3 (SMB2J)
Two hands (SMB3)
First try Carpet Super Flight (SMB2US 1-2)
Death on 8-4 (SMB2J)
Saved time in SMB2J
Goes into Bowser's Castle with Fire Mario (SMB3)
Saved time in SMB3
Damageless 8-1 (SMB3)
Death on Tryclyde or Wart (SMB2US)
Three or more hands (SMB3)
Pipe Clip (SMB1 8-4)
Damageless Tryclyde (SMB2US 6-3)
Fire Mario finish (SMB1)
Reset (SMB2J)
Cape Mario finish (SMW)
Damageless Wart (SMB2US 7-2)
Saved time in SMB2US
Any Bowser level death (SM64, does not include boss fights)
Perfect 3 for 3 Bowser throws (SM64)
Reset (SM64)
Saved time in SMB1
First try Lobby BLJ (SM64)
Reset (SMB1)
Fails Shy Guy clip (SMB2US 1-1)
First Goomba Death (SMB1)
Run Completed
Slade declares a "Bad Suck." (SMB2J 5-2)
Uberzip achieved (SMW, has to pass all turn blocks!)