(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Reset (SM64)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
5-1 Super Jump (SMB2J)
Pipe Clip (SMB1 8-4)
Saved time in SM64
Slade declares a "Bad Suck." (SMB2J 5-2)
Incorrectly picks Luigi or Toad (SMB2US)
One hand (SMB3)
Any Bowser death (SM64)
Saved time in SMB2J
Saved time in SMW
Reset (SMB3)
First try Lobby BLJ (SM64)
Saved time in SMB3
Fireworks (SMB1)
Reset (SMW)
Two hands (SMB3)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
Uberzip achieved (SMW, has to pass all turn blocks!)
Damageless 8-1 (SMB3)
Perfect 3 for 3 Bowser throws (SM64)
Fireworks (SMB2J)
Death on 8-4 (SMB2J)
First try Basement BLJ (SM64)
First try Cloud (SMW)
Run Completed
Damageless Tryclyde (SMB2US 6-3)
Lakitu Skip (SM64)
Slade declares a "Good Suck." (SMB2J 5-2)
Marihour Achieved
First try Carpet Super Flight (SMB2US 1-2)
Three or more hands (SMB3)
Saved time in SMB2US
World 4 Death (SMB2J)
Any World 4 or 6 death (SMB2US)
Achieves any double jump (SMB2US)
First try Potion Jump (SMB2US 6-3)
Death on 8-1 through 8-3 (SMB2J)
Low Fireball (SMB1 8-4)
Reset (SMB1)
Damageless Wart (SMB2US 7-2)
Fire Mario finish (SMB3)
Uberzip Death (SMW)
Any Bowser level death (SM64, does not include boss fights)