(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Saved time in SM64
Low Fireball (SMB1 8-4)
Death on Tryclyde or Wart (SMB2US)
Damageless 8-1 (SMB3)
First Goomba Death (SMB1)
Slade declares a "Bad Suck." (SMB2J 5-2)
Saved time in SMW
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
World 4 Death (SMB2J)
Saved time in SMB1
Saved time in SMB2US
One hand (SMB3)
Uberzip Death (SMW)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Reset (SMB2J)
Fireworks (SMB1)
Achieves any double jump (SMB2US)
Any Bowser level death (SM64, does not include boss fights)
First try Potion Jump (SMB2US 6-3)
Fails Shy Guy clip (SMB2US 1-1)
Fire Mario finish (SMB1)
Marihour Achieved
Run Completed
Slade declares a "Good Suck." (SMB2J 5-2)
Pipe Clip (SMB1 8-4)
Damageless Wart (SMB2US 7-2)
Cape Mario finish (SMW)
Goes into Bowser's Castle with Fire Mario (SMB3)
Incorrectly picks Luigi or Toad (SMB2US)
Death on 8-1 through 8-3 (SMB2J)
Lakitu Skip (SM64)
Any Bowser death (SM64)
First try Carpet Super Flight (SMB2US 1-2)
First try Lobby BLJ (SM64)
First try Basement BLJ (SM64)
Reset (SM64)
Damageless Tryclyde (SMB2US 6-3)
Reset (SMB1)
Death on 8-4 (SMB2J)
Saved time in SMB3
No hands (SMB3)
Fireworks (SMB2J)
Uberzip achieved (SMW, has to pass all turn blocks!)