Cloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)FirstGoombaDeath(SMB1)Achievesany doublejump(SMB2US)Nohands(SMB3)Reset(SMB2US)Savedtime inSMB3DamagelessWart(SMB2US 7-2)Any Bowserlevel death(SM64, doesnot includeboss fights)Reset(SMB2J)Savedtime inSM64FireMariofinish(SMB1)Onehand(SMB3)Incorrectlypicks Luigior Toad(SMB2US)Any World4 or 6death(SMB2US)Deathon 8-4(SMB2J)Savedtime inSMB1Reset(SMW)Reset(SMB3)Goes intoBowser'sCastle withFire Mario(SMB3)Death onTryclydeor Wart(SMB2US)Twohands(SMB3)Savedtime inSMWLakituSkip(SM64)Reset(SM64)Reset(SMB1)Three ormorehands(SMB3)First tryLobbyBLJ(SM64)Savedtime inSMB2JSladedeclares a"Bad Suck."(SMB2J 5-2)Uberzipachieved(SMW, hasto pass allturn blocks!)5-1 SuperJump(SMB2J)AnyBowserdeath(SM64)First tryPotion Jump(SMB2US 6-3)Savedtime inSMB2USMarihourAchievedUberzipDeath(SMW)Sladedeclares a"GoodSuck."(SMB2J 5-2)DamagelessTryclyde(SMB2US 6-3)Fireworks(SMB2J)Perfect 3 for3 Bowserthrows(SM64)First tryBasementBLJ(SM64)Fails ShyGuy clip(SMB2US1-1)First tryCarpetSuper Flight(SMB2US 1-2)Pipe Clip(SMB18-4)Damageless8-1 (SMB3)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Fireworks(SMB1)World 4Death(SMB2J)FireMariofinish(SMB3)CapeMariofinish(SMW)Death on8-1through 8-3 (SMB2J)LowFireball(SMB1 8-4)First tryCloud(SMW)RunCompletedCloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)FirstGoombaDeath(SMB1)Achievesany doublejump(SMB2US)Nohands(SMB3)Reset(SMB2US)Savedtime inSMB3DamagelessWart(SMB2US 7-2)Any Bowserlevel death(SM64, doesnot includeboss fights)Reset(SMB2J)Savedtime inSM64FireMariofinish(SMB1)Onehand(SMB3)Incorrectlypicks Luigior Toad(SMB2US)Any World4 or 6death(SMB2US)Deathon 8-4(SMB2J)Savedtime inSMB1Reset(SMW)Reset(SMB3)Goes intoBowser'sCastle withFire Mario(SMB3)Death onTryclydeor Wart(SMB2US)Twohands(SMB3)Savedtime inSMWLakituSkip(SM64)Reset(SM64)Reset(SMB1)Three ormorehands(SMB3)First tryLobbyBLJ(SM64)Savedtime inSMB2JSladedeclares a"Bad Suck."(SMB2J 5-2)Uberzipachieved(SMW, hasto pass allturn blocks!)5-1 SuperJump(SMB2J)AnyBowserdeath(SM64)First tryPotion Jump(SMB2US 6-3)Savedtime inSMB2USMarihourAchievedUberzipDeath(SMW)Sladedeclares a"GoodSuck."(SMB2J 5-2)DamagelessTryclyde(SMB2US 6-3)Fireworks(SMB2J)Perfect 3 for3 Bowserthrows(SM64)First tryBasementBLJ(SM64)Fails ShyGuy clip(SMB2US1-1)First tryCarpetSuper Flight(SMB2US 1-2)Pipe Clip(SMB18-4)Damageless8-1 (SMB3)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Fireworks(SMB1)World 4Death(SMB2J)FireMariofinish(SMB3)CapeMariofinish(SMW)Death on8-1through 8-3 (SMB2J)LowFireball(SMB1 8-4)First tryCloud(SMW)RunCompleted

Super Marihour Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
  2. First Goomba Death (SMB1)
  3. Achieves any double jump (SMB2US)
  4. No hands (SMB3)
  5. Reset (SMB2US)
  6. Saved time in SMB3
  7. Damageless Wart (SMB2US 7-2)
  8. Any Bowser level death (SM64, does not include boss fights)
  9. Reset (SMB2J)
  10. Saved time in SM64
  11. Fire Mario finish (SMB1)
  12. One hand (SMB3)
  13. Incorrectly picks Luigi or Toad (SMB2US)
  14. Any World 4 or 6 death (SMB2US)
  15. Death on 8-4 (SMB2J)
  16. Saved time in SMB1
  17. Reset (SMW)
  18. Reset (SMB3)
  19. Goes into Bowser's Castle with Fire Mario (SMB3)
  20. Death on Tryclyde or Wart (SMB2US)
  21. Two hands (SMB3)
  22. Saved time in SMW
  23. Lakitu Skip (SM64)
  24. Reset (SM64)
  25. Reset (SMB1)
  26. Three or more hands (SMB3)
  27. First try Lobby BLJ (SM64)
  28. Saved time in SMB2J
  29. Slade declares a "Bad Suck." (SMB2J 5-2)
  30. Uberzip achieved (SMW, has to pass all turn blocks!)
  31. 5-1 Super Jump (SMB2J)
  32. Any Bowser death (SM64)
  33. First try Potion Jump (SMB2US 6-3)
  34. Saved time in SMB2US
  35. Marihour Achieved
  36. Uberzip Death (SMW)
  37. Slade declares a "Good Suck." (SMB2J 5-2)
  38. Damageless Tryclyde (SMB2US 6-3)
  39. Fireworks (SMB2J)
  40. Perfect 3 for 3 Bowser throws (SM64)
  41. First try Basement BLJ (SM64)
  42. Fails Shy Guy clip (SMB2US 1-1)
  43. First try Carpet Super Flight (SMB2US 1-2)
  44. Pipe Clip (SMB1 8-4)
  45. Damageless 8-1 (SMB3)
  46. Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
  47. Fireworks (SMB1)
  48. World 4 Death (SMB2J)
  49. Fire Mario finish (SMB3)
  50. Cape Mario finish (SMW)
  51. Death on 8-1 through 8-3 (SMB2J)
  52. Low Fireball (SMB1 8-4)
  53. First try Cloud (SMW)
  54. Run Completed