First tryBasementBLJ(SM64)FireMariofinish(SMB1)LakituSkip(SM64)First tryPotion Jump(SMB2US 6-3)Savedtime inSMB1Reset(SMW)World 4Death(SMB2J)Savedtime inSMB2USPipe Clip(SMB18-4)DamagelessWart(SMB2US 7-2)Reset(SMB2J)Sladedeclares a"GoodSuck."(SMB2J 5-2)DamagelessTryclyde(SMB2US 6-3)Reset(SMB3)Achievesany doublejump(SMB2US)5-1 SuperJump(SMB2J)Savedtime inSMWUberzipDeath(SMW)FirstGoombaDeath(SMB1)Any World4 or 6death(SMB2US)Reset(SMB1)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Fireworks(SMB1)Death onTryclydeor Wart(SMB2US)Goes intoBowser'sCastle withFire Mario(SMB3)Damageless8-1 (SMB3)Reset(SM64)LowFireball(SMB1 8-4)Death on8-1through 8-3 (SMB2J)Nohands(SMB3)CapeMariofinish(SMW)Twohands(SMB3)First tryCarpetSuper Flight(SMB2US 1-2)AnyBowserdeath(SM64)RunCompletedUberzipachieved(SMW, hasto pass allturn blocks!)FireMariofinish(SMB3)Fails ShyGuy clip(SMB2US1-1)MarihourAchievedCloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)Fireworks(SMB2J)Savedtime inSM64Deathon 8-4(SMB2J)Onehand(SMB3)Savedtime inSMB3Reset(SMB2US)Incorrectlypicks Luigior Toad(SMB2US)Perfect 3 for3 Bowserthrows(SM64)First tryLobbyBLJ(SM64)Three ormorehands(SMB3)First tryCloud(SMW)Savedtime inSMB2JSladedeclares a"Bad Suck."(SMB2J 5-2)Any Bowserlevel death(SM64, doesnot includeboss fights)First tryBasementBLJ(SM64)FireMariofinish(SMB1)LakituSkip(SM64)First tryPotion Jump(SMB2US 6-3)Savedtime inSMB1Reset(SMW)World 4Death(SMB2J)Savedtime inSMB2USPipe Clip(SMB18-4)DamagelessWart(SMB2US 7-2)Reset(SMB2J)Sladedeclares a"GoodSuck."(SMB2J 5-2)DamagelessTryclyde(SMB2US 6-3)Reset(SMB3)Achievesany doublejump(SMB2US)5-1 SuperJump(SMB2J)Savedtime inSMWUberzipDeath(SMW)FirstGoombaDeath(SMB1)Any World4 or 6death(SMB2US)Reset(SMB1)Slade fails"Pipe Suck"and dies.(SMB2J 5-2)Fireworks(SMB1)Death onTryclydeor Wart(SMB2US)Goes intoBowser'sCastle withFire Mario(SMB3)Damageless8-1 (SMB3)Reset(SM64)LowFireball(SMB1 8-4)Death on8-1through 8-3 (SMB2J)Nohands(SMB3)CapeMariofinish(SMW)Twohands(SMB3)First tryCarpetSuper Flight(SMB2US 1-2)AnyBowserdeath(SM64)RunCompletedUberzipachieved(SMW, hasto pass allturn blocks!)FireMariofinish(SMB3)Fails ShyGuy clip(SMB2US1-1)MarihourAchievedCloud successfullyused (SMW, mustbe used in 3rdphase to summonMagikoopas)Fireworks(SMB2J)Savedtime inSM64Deathon 8-4(SMB2J)Onehand(SMB3)Savedtime inSMB3Reset(SMB2US)Incorrectlypicks Luigior Toad(SMB2US)Perfect 3 for3 Bowserthrows(SM64)First tryLobbyBLJ(SM64)Three ormorehands(SMB3)First tryCloud(SMW)Savedtime inSMB2JSladedeclares a"Bad Suck."(SMB2J 5-2)Any Bowserlevel death(SM64, doesnot includeboss fights)

Super Marihour Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
  1. First try Basement BLJ (SM64)
  2. Fire Mario finish (SMB1)
  3. Lakitu Skip (SM64)
  4. First try Potion Jump (SMB2US 6-3)
  5. Saved time in SMB1
  6. Reset (SMW)
  7. World 4 Death (SMB2J)
  8. Saved time in SMB2US
  9. Pipe Clip (SMB1 8-4)
  10. Damageless Wart (SMB2US 7-2)
  11. Reset (SMB2J)
  12. Slade declares a "Good Suck." (SMB2J 5-2)
  13. Damageless Tryclyde (SMB2US 6-3)
  14. Reset (SMB3)
  15. Achieves any double jump (SMB2US)
  16. 5-1 Super Jump (SMB2J)
  17. Saved time in SMW
  18. Uberzip Death (SMW)
  19. First Goomba Death (SMB1)
  20. Any World 4 or 6 death (SMB2US)
  21. Reset (SMB1)
  22. Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
  23. Fireworks (SMB1)
  24. Death on Tryclyde or Wart (SMB2US)
  25. Goes into Bowser's Castle with Fire Mario (SMB3)
  26. Damageless 8-1 (SMB3)
  27. Reset (SM64)
  28. Low Fireball (SMB1 8-4)
  29. Death on 8-1 through 8-3 (SMB2J)
  30. No hands (SMB3)
  31. Cape Mario finish (SMW)
  32. Two hands (SMB3)
  33. First try Carpet Super Flight (SMB2US 1-2)
  34. Any Bowser death (SM64)
  35. Run Completed
  36. Uberzip achieved (SMW, has to pass all turn blocks!)
  37. Fire Mario finish (SMB3)
  38. Fails Shy Guy clip (SMB2US 1-1)
  39. Marihour Achieved
  40. Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
  41. Fireworks (SMB2J)
  42. Saved time in SM64
  43. Death on 8-4 (SMB2J)
  44. One hand (SMB3)
  45. Saved time in SMB3
  46. Reset (SMB2US)
  47. Incorrectly picks Luigi or Toad (SMB2US)
  48. Perfect 3 for 3 Bowser throws (SM64)
  49. First try Lobby BLJ (SM64)
  50. Three or more hands (SMB3)
  51. First try Cloud (SMW)
  52. Saved time in SMB2J
  53. Slade declares a "Bad Suck." (SMB2J 5-2)
  54. Any Bowser level death (SM64, does not include boss fights)