(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Fire Mario finish (SMB3)
Saved time in SMB2J
Fails Shy Guy clip (SMB2US 1-1)
Uberzip Death (SMW)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Pipe Clip (SMB1 8-4)
Two hands (SMB3)
One hand (SMB3)
Fire Mario finish (SMB1)
Damageless Wart (SMB2US 7-2)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
Death on 8-4 (SMB2J)
Reset (SMB2US)
Reset (SMW)
5-1 Super Jump (SMB2J)
No hands (SMB3)
Saved time in SMB3
Marihour Achieved
Fireworks (SMB1)
Reset (SM64)
Saved time in SMB1
Run Completed
Reset (SMB3)
Three or more hands (SMB3)
First Goomba Death (SMB1)
Lakitu Skip (SM64)
Saved time in SMW
Damageless Tryclyde (SMB2US 6-3)
Uberzip achieved (SMW, has to pass all turn blocks!)
First try Lobby BLJ (SM64)
Perfect 3 for 3 Bowser throws (SM64)
Any World 4 or 6 death (SMB2US)
Damageless 8-1 (SMB3)
Fireworks (SMB2J)
Death on Tryclyde or Wart (SMB2US)
Death on 8-1 through 8-3 (SMB2J)
First try Potion Jump (SMB2US 6-3)
First try Cloud (SMW)
Cape Mario finish (SMW)
Saved time in SM64
Incorrectly picks Luigi or Toad (SMB2US)
Any Bowser level death (SM64, does not include boss fights)