(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Saved time in SMB1
Achieves any double jump (SMB2US)
First try Basement BLJ (SM64)
Damageless Wart (SMB2US 7-2)
Fails Shy Guy clip (SMB2US 1-1)
Lakitu Skip (SM64)
Saved time in SMB2J
Uberzip Death (SMW)
Two hands (SMB3)
Death on 8-1 through 8-3 (SMB2J)
Low Fireball (SMB1 8-4)
Goes into Bowser's Castle with Fire Mario (SMB3)
Death on Tryclyde or Wart (SMB2US)
Saved time in SMB3
Fireworks (SMB1)
First try Carpet Super Flight (SMB2US 1-2)
First try Potion Jump (SMB2US 6-3)
Cape Mario finish (SMW)
Three or more hands (SMB3)
Slade declares a "Good Suck." (SMB2J 5-2)
Incorrectly picks Luigi or Toad (SMB2US)
Perfect 3 for 3 Bowser throws (SM64)
Fireworks (SMB2J)
Any World 4 or 6 death (SMB2US)
Slade declares a "Bad Suck." (SMB2J 5-2)
Any Bowser level death (SM64, does not include boss fights)
First try Cloud (SMW)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
Damageless 8-1 (SMB3)
Reset (SMB2US)
Death on 8-4 (SMB2J)
No hands (SMB3)
Marihour Achieved
5-1 Super Jump (SMB2J)
Saved time in SMB2US
Uberzip achieved (SMW, has to pass all turn blocks!)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)