(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Pipe Clip (SMB1 8-4)
Incorrectly picks Luigi or Toad (SMB2US)
Perfect 3 for 3 Bowser throws (SM64)
Low Fireball (SMB1 8-4)
Reset (SMB1)
Death on Tryclyde or Wart (SMB2US)
Slade fails "Pipe Suck" and dies. (SMB2J 5-2)
First Goomba Death (SMB1)
Fire Mario finish (SMB1)
No hands (SMB3)
Fireworks (SMB1)
Reset (SMB3)
First try Cloud (SMW)
Run Completed
Goes into Bowser's Castle with Fire Mario (SMB3)
First try Basement BLJ (SM64)
Three or more hands (SMB3)
Achieves any double jump (SMB2US)
Death on 8-4 (SMB2J)
Damageless Wart (SMB2US 7-2)
Saved time in SMB2J
Saved time in SMB3
Fails Shy Guy clip (SMB2US 1-1)
Slade declares a "Good Suck." (SMB2J 5-2)
Saved time in SMW
Saved time in SMB1
Fire Mario finish (SMB3)
Saved time in SM64
Saved time in SMB2US
Reset (SMB2J)
Reset (SM64)
Cloud successfully used (SMW, must be used in 3rd phase to summon Magikoopas)
Fireworks (SMB2J)
Marihour Achieved
Any World 4 or 6 death (SMB2US)
First try Carpet Super Flight (SMB2US 1-2)
World 4 Death (SMB2J)
Uberzip Death (SMW)
Cape Mario finish (SMW)
Two hands (SMB3)
Slade declares a "Bad Suck." (SMB2J 5-2)
Any Bowser death (SM64)
Lakitu Skip (SM64)
Any Bowser level death (SM64, does not include boss fights)
Reset (SMB2US)
First try Potion Jump (SMB2US 6-3)
Damageless Tryclyde (SMB2US 6-3)
First try Lobby BLJ (SM64)
Death on 8-1 through 8-3 (SMB2J)
One hand (SMB3)
Uberzip achieved (SMW, has to pass all turn blocks!)