Swimlane Work-In- Progress Challenge Servant Leadership Manager Courage Automated Testing Artifact Story Slicing Facilitator Respect Business Value why Retro important? Stakeholder Management Developer Velocity cross functional Product Backlog Epic User Story MVP Empirical Process Scrum Framework Sprint Review Technical Debt Story Points Commitment Development Team Acceptance Criteria Prototyping Self- Organizing Focus Commitment Transparent Bug/Story/Task What is a Sustainable Pace? Sprint Backlog Swarming can we skip ceremonies Inspect & Adapt user story template Velocity Continuous Integration Timebox Openness Fibonacci Sequence Burndown three pillars of scrum Coach Team Member Scrum Master Continuous Delivery Stakeholder Potentially Releasable Product Increment Spike Daily Scrum Story Slicing Sprint Release Planning Minimum Viable Product Working software Product Vision Zombie Scrum Scope Creep Pair Programming Relative Estimation Zombie Scrum Sprint board 5 swim lane Cross- Functional Planning Poker Scrum Board Product Owner INVEST Sprint Code Quality One- Piece Flow Scrum Event Scaling Scrum Swimlane Work-In- Progress Challenge Servant Leadership Manager Courage Automated Testing Artifact Story Slicing Facilitator Respect Business Value why Retro important? Stakeholder Management Developer Velocity cross functional Product Backlog Epic User Story MVP Empirical Process Scrum Framework Sprint Review Technical Debt Story Points Commitment Development Team Acceptance Criteria Prototyping Self- Organizing Focus Commitment Transparent Bug/Story/Task What is a Sustainable Pace? Sprint Backlog Swarming can we skip ceremonies Inspect & Adapt user story template Velocity Continuous Integration Timebox Openness Fibonacci Sequence Burndown three pillars of scrum Coach Team Member Scrum Master Continuous Delivery Stakeholder Potentially Releasable Product Increment Spike Daily Scrum Story Slicing Sprint Release Planning Minimum Viable Product Working software Product Vision Zombie Scrum Scope Creep Pair Programming Relative Estimation Zombie Scrum Sprint board 5 swim lane Cross- Functional Planning Poker Scrum Board Product Owner INVEST Sprint Code Quality One- Piece Flow Scrum Event Scaling Scrum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Swimlane
Work-In-Progress
Challenge
Servant Leadership
Manager
Courage
Automated Testing
Artifact
Story Slicing
Facilitator
Respect
Business Value
why Retro important?
Stakeholder Management
Developer
Velocity
cross functional
Product Backlog
Epic
User Story
MVP
Empirical Process
Scrum Framework
Sprint Review
Technical Debt
Story Points
Commitment
Development Team
Acceptance Criteria
Prototyping
Self-Organizing
Focus
Commitment
Transparent
Bug/Story/Task
What is a Sustainable Pace?
Sprint Backlog
Swarming
can we skip ceremonies
Inspect & Adapt
user story template
Velocity
Continuous Integration
Timebox
Openness
Fibonacci Sequence
Burndown
three pillars of scrum
Coach
Team Member
Scrum Master
Continuous Delivery
Stakeholder
Potentially Releasable Product Increment
Spike
Daily Scrum
Story Slicing
Sprint
Release Planning
Minimum Viable Product
Working software
Product Vision
Zombie Scrum
Scope Creep
Pair Programming
Relative Estimation
Zombie Scrum
Sprint board 5 swim lane
Cross-Functional
Planning Poker
Scrum Board
Product Owner
INVEST
Sprint
Code Quality
One-Piece Flow
Scrum Event
Scaling Scrum