Technical Debt why Retro important? Potentially Releasable Product Increment Servant Leadership Sprint Daily Scrum Challenge Product Backlog Fibonacci Sequence Scrum Master Swarming can we skip ceremonies Continuous Delivery Burndown Commitment Team Member Transparent Work-In- Progress Scrum Board Facilitator Zombie Scrum Scrum Event Cross- Functional Sprint Product Vision cross functional Zombie Scrum Bug/Story/Task MVP Release Planning Velocity Scaling Scrum Swimlane What is a Sustainable Pace? Automated Testing Scrum Framework Story Points Focus Empirical Process Velocity Coach Working software Relative Estimation Code Quality Planning Poker Respect Epic Development Team Story Slicing Sprint Review Minimum Viable Product Scope Creep Business Value Sprint Backlog Courage Self- Organizing user story template Manager Artifact Developer Timebox Continuous Integration Pair Programming INVEST Prototyping Acceptance Criteria Commitment Story Slicing Spike One- Piece Flow Stakeholder Management Openness three pillars of scrum User Story Stakeholder Sprint board 5 swim lane Inspect & Adapt Product Owner Technical Debt why Retro important? Potentially Releasable Product Increment Servant Leadership Sprint Daily Scrum Challenge Product Backlog Fibonacci Sequence Scrum Master Swarming can we skip ceremonies Continuous Delivery Burndown Commitment Team Member Transparent Work-In- Progress Scrum Board Facilitator Zombie Scrum Scrum Event Cross- Functional Sprint Product Vision cross functional Zombie Scrum Bug/Story/Task MVP Release Planning Velocity Scaling Scrum Swimlane What is a Sustainable Pace? Automated Testing Scrum Framework Story Points Focus Empirical Process Velocity Coach Working software Relative Estimation Code Quality Planning Poker Respect Epic Development Team Story Slicing Sprint Review Minimum Viable Product Scope Creep Business Value Sprint Backlog Courage Self- Organizing user story template Manager Artifact Developer Timebox Continuous Integration Pair Programming INVEST Prototyping Acceptance Criteria Commitment Story Slicing Spike One- Piece Flow Stakeholder Management Openness three pillars of scrum User Story Stakeholder Sprint board 5 swim lane Inspect & Adapt Product Owner
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Technical Debt
why Retro important?
Potentially Releasable Product Increment
Servant Leadership
Sprint
Daily Scrum
Challenge
Product Backlog
Fibonacci Sequence
Scrum Master
Swarming
can we skip ceremonies
Continuous Delivery
Burndown
Commitment
Team Member
Transparent
Work-In-Progress
Scrum Board
Facilitator
Zombie Scrum
Scrum Event
Cross-Functional
Sprint
Product Vision
cross functional
Zombie Scrum
Bug/Story/Task
MVP
Release Planning
Velocity
Scaling Scrum
Swimlane
What is a Sustainable Pace?
Automated Testing
Scrum Framework
Story Points
Focus
Empirical Process
Velocity
Coach
Working software
Relative Estimation
Code Quality
Planning Poker
Respect
Epic
Development Team
Story Slicing
Sprint Review
Minimum Viable Product
Scope Creep
Business Value
Sprint Backlog
Courage
Self-Organizing
user story template
Manager
Artifact
Developer
Timebox
Continuous Integration
Pair Programming
INVEST
Prototyping
Acceptance Criteria
Commitment
Story Slicing
Spike
One-Piece Flow
Stakeholder Management
Openness
three pillars of scrum
User Story
Stakeholder
Sprint board 5 swim lane
Inspect & Adapt
Product Owner