Bug/Story/Task Velocity Continuous Delivery Code Quality Zombie Scrum Working software Scrum Master Continuous Integration user story template What is a Sustainable Pace? Scrum Framework Story Points Challenge Focus Scrum Board Stakeholder Developer Transparent Commitment Sprint Backlog Self- Organizing User Story Development Team Scaling Scrum Artifact Burndown Inspect & Adapt Cross- Functional Swimlane Potentially Releasable Product Increment Scrum Event Coach Acceptance Criteria Spike One- Piece Flow Servant Leadership Sprint Work-In- Progress Technical Debt Fibonacci Sequence Sprint Review Sprint board 5 swim lane Team Member Manager MVP Prototyping Empirical Process Product Vision Relative Estimation Release Planning Epic Sprint Zombie Scrum Product Owner Timebox can we skip ceremonies Daily Scrum INVEST Courage Automated Testing cross functional Stakeholder Management Product Backlog Scope Creep Swarming Respect why Retro important? Openness three pillars of scrum Facilitator Planning Poker Business Value Story Slicing Minimum Viable Product Commitment Pair Programming Velocity Story Slicing Bug/Story/Task Velocity Continuous Delivery Code Quality Zombie Scrum Working software Scrum Master Continuous Integration user story template What is a Sustainable Pace? Scrum Framework Story Points Challenge Focus Scrum Board Stakeholder Developer Transparent Commitment Sprint Backlog Self- Organizing User Story Development Team Scaling Scrum Artifact Burndown Inspect & Adapt Cross- Functional Swimlane Potentially Releasable Product Increment Scrum Event Coach Acceptance Criteria Spike One- Piece Flow Servant Leadership Sprint Work-In- Progress Technical Debt Fibonacci Sequence Sprint Review Sprint board 5 swim lane Team Member Manager MVP Prototyping Empirical Process Product Vision Relative Estimation Release Planning Epic Sprint Zombie Scrum Product Owner Timebox can we skip ceremonies Daily Scrum INVEST Courage Automated Testing cross functional Stakeholder Management Product Backlog Scope Creep Swarming Respect why Retro important? Openness three pillars of scrum Facilitator Planning Poker Business Value Story Slicing Minimum Viable Product Commitment Pair Programming Velocity Story Slicing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bug/Story/Task
Velocity
Continuous Delivery
Code Quality
Zombie Scrum
Working software
Scrum Master
Continuous Integration
user story template
What is a Sustainable Pace?
Scrum Framework
Story Points
Challenge
Focus
Scrum Board
Stakeholder
Developer
Transparent
Commitment
Sprint Backlog
Self-Organizing
User Story
Development Team
Scaling Scrum
Artifact
Burndown
Inspect & Adapt
Cross-Functional
Swimlane
Potentially Releasable Product Increment
Scrum Event
Coach
Acceptance Criteria
Spike
One-Piece Flow
Servant Leadership
Sprint
Work-In-Progress
Technical Debt
Fibonacci Sequence
Sprint Review
Sprint board 5 swim lane
Team Member
Manager
MVP
Prototyping
Empirical Process
Product Vision
Relative Estimation
Release Planning
Epic
Sprint
Zombie Scrum
Product Owner
Timebox
can we skip ceremonies
Daily Scrum
INVEST
Courage
Automated Testing
cross functional
Stakeholder Management
Product Backlog
Scope Creep
Swarming
Respect
why Retro important?
Openness
three pillars of scrum
Facilitator
Planning Poker
Business Value
Story Slicing
Minimum Viable Product
Commitment
Pair Programming
Velocity
Story Slicing