Focus Empirical Process Servant Leadership Swarming Scaling Scrum Challenge Pair Programming Scrum Board Prototyping Acceptance Criteria Automated Testing Daily Scrum Sprint Continuous Integration Sprint board 5 swim lane Spike Sprint Review Cross- Functional Technical Debt Zombie Scrum Product Vision Velocity Team Member Stakeholder Management Timebox Product Owner Scope Creep Transparent Scrum Master Development Team Potentially Releasable Product Increment User Story Scrum Framework Release Planning Stakeholder Sprint Backlog why Retro important? user story template Minimum Viable Product Work-In- Progress Commitment What is a Sustainable Pace? Epic Story Slicing Commitment cross functional Developer Product Backlog Self- Organizing Fibonacci Sequence three pillars of scrum Artifact Velocity Story Points Continuous Delivery Code Quality Planning Poker Respect Scrum Event Bug/Story/Task Sprint INVEST Burndown Working software MVP can we skip ceremonies Facilitator Story Slicing Coach Business Value Courage Zombie Scrum Openness Inspect & Adapt One- Piece Flow Relative Estimation Swimlane Manager Focus Empirical Process Servant Leadership Swarming Scaling Scrum Challenge Pair Programming Scrum Board Prototyping Acceptance Criteria Automated Testing Daily Scrum Sprint Continuous Integration Sprint board 5 swim lane Spike Sprint Review Cross- Functional Technical Debt Zombie Scrum Product Vision Velocity Team Member Stakeholder Management Timebox Product Owner Scope Creep Transparent Scrum Master Development Team Potentially Releasable Product Increment User Story Scrum Framework Release Planning Stakeholder Sprint Backlog why Retro important? user story template Minimum Viable Product Work-In- Progress Commitment What is a Sustainable Pace? Epic Story Slicing Commitment cross functional Developer Product Backlog Self- Organizing Fibonacci Sequence three pillars of scrum Artifact Velocity Story Points Continuous Delivery Code Quality Planning Poker Respect Scrum Event Bug/Story/Task Sprint INVEST Burndown Working software MVP can we skip ceremonies Facilitator Story Slicing Coach Business Value Courage Zombie Scrum Openness Inspect & Adapt One- Piece Flow Relative Estimation Swimlane Manager
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Focus
Empirical Process
Servant Leadership
Swarming
Scaling Scrum
Challenge
Pair Programming
Scrum Board
Prototyping
Acceptance Criteria
Automated Testing
Daily Scrum
Sprint
Continuous Integration
Sprint board 5 swim lane
Spike
Sprint Review
Cross-Functional
Technical Debt
Zombie Scrum
Product Vision
Velocity
Team Member
Stakeholder Management
Timebox
Product Owner
Scope Creep
Transparent
Scrum Master
Development Team
Potentially Releasable Product Increment
User Story
Scrum Framework
Release Planning
Stakeholder
Sprint Backlog
why Retro important?
user story template
Minimum Viable Product
Work-In-Progress
Commitment
What is a Sustainable Pace?
Epic
Story Slicing
Commitment
cross functional
Developer
Product Backlog
Self-Organizing
Fibonacci Sequence
three pillars of scrum
Artifact
Velocity
Story Points
Continuous Delivery
Code Quality
Planning Poker
Respect
Scrum Event
Bug/Story/Task
Sprint
INVEST
Burndown
Working software
MVP
can we skip ceremonies
Facilitator
Story Slicing
Coach
Business Value
Courage
Zombie Scrum
Openness
Inspect & Adapt
One-Piece Flow
Relative Estimation
Swimlane
Manager