Team Member Courage Timebox Scrum Board Product Backlog Openness Artifact Spike Relative Estimation Continuous Delivery Stakeholder Management Product Vision Focus can we skip ceremonies Empirical Process Product Owner Daily Scrum Commitment Release Planning Story Slicing Potentially Releasable Product Increment Epic why Retro important? Sprint Sprint board 5 swim lane Sprint Review One- Piece Flow Commitment user story template Transparent Scope Creep Coach cross functional Swarming Sprint Backlog User Story Story Points Cross- Functional Acceptance Criteria Fibonacci Sequence Planning Poker three pillars of scrum Development Team Burndown Self- Organizing What is a Sustainable Pace? Velocity Prototyping Pair Programming Swimlane Stakeholder Velocity Manager Challenge Work-In- Progress Business Value Automated Testing Working software Scrum Framework Scrum Master Minimum Viable Product Respect Developer Zombie Scrum Bug/Story/Task Scrum Event Zombie Scrum Facilitator INVEST Scaling Scrum Story Slicing Technical Debt Servant Leadership Inspect & Adapt Continuous Integration MVP Sprint Code Quality Team Member Courage Timebox Scrum Board Product Backlog Openness Artifact Spike Relative Estimation Continuous Delivery Stakeholder Management Product Vision Focus can we skip ceremonies Empirical Process Product Owner Daily Scrum Commitment Release Planning Story Slicing Potentially Releasable Product Increment Epic why Retro important? Sprint Sprint board 5 swim lane Sprint Review One- Piece Flow Commitment user story template Transparent Scope Creep Coach cross functional Swarming Sprint Backlog User Story Story Points Cross- Functional Acceptance Criteria Fibonacci Sequence Planning Poker three pillars of scrum Development Team Burndown Self- Organizing What is a Sustainable Pace? Velocity Prototyping Pair Programming Swimlane Stakeholder Velocity Manager Challenge Work-In- Progress Business Value Automated Testing Working software Scrum Framework Scrum Master Minimum Viable Product Respect Developer Zombie Scrum Bug/Story/Task Scrum Event Zombie Scrum Facilitator INVEST Scaling Scrum Story Slicing Technical Debt Servant Leadership Inspect & Adapt Continuous Integration MVP Sprint Code Quality
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Team Member
Courage
Timebox
Scrum Board
Product Backlog
Openness
Artifact
Spike
Relative Estimation
Continuous Delivery
Stakeholder Management
Product Vision
Focus
can we skip ceremonies
Empirical Process
Product Owner
Daily Scrum
Commitment
Release Planning
Story Slicing
Potentially Releasable Product Increment
Epic
why Retro important?
Sprint
Sprint board 5 swim lane
Sprint Review
One-Piece Flow
Commitment
user story template
Transparent
Scope Creep
Coach
cross functional
Swarming
Sprint Backlog
User Story
Story Points
Cross-Functional
Acceptance Criteria
Fibonacci Sequence
Planning Poker
three pillars of scrum
Development Team
Burndown
Self-Organizing
What is a Sustainable Pace?
Velocity
Prototyping
Pair Programming
Swimlane
Stakeholder
Velocity
Manager
Challenge
Work-In-Progress
Business Value
Automated Testing
Working software
Scrum Framework
Scrum Master
Minimum Viable Product
Respect
Developer
Zombie Scrum
Bug/Story/Task
Scrum Event
Zombie Scrum
Facilitator
INVEST
Scaling Scrum
Story Slicing
Technical Debt
Servant Leadership
Inspect & Adapt
Continuous Integration
MVP
Sprint
Code Quality