Rising action Third person objective point of view Central/main Character Characterization Dramatic irony Unreliable narrator Static/flat character Man vs. Nature conflict Man vs. Man conflict Foreshadowing Plot Suspense Resolution Protagonist Theme Situational irony Third person omniscient point of view Man vs. Self conflict First person point of view Narrator Verbal irony Setting Climax Man vs. Society conflict Point of view Conflict Time Manipulation Direct characterization Antagonist Falling action Dynamic/round character Third person limited point of view Man vs. supernatural conflict External conflict Pacing Irony Imagery Internal conflict Man vs. Fate conflict Minor character Exposition Indirect characterization Character Rising action Third person objective point of view Central/main Character Characterization Dramatic irony Unreliable narrator Static/flat character Man vs. Nature conflict Man vs. Man conflict Foreshadowing Plot Suspense Resolution Protagonist Theme Situational irony Third person omniscient point of view Man vs. Self conflict First person point of view Narrator Verbal irony Setting Climax Man vs. Society conflict Point of view Conflict Time Manipulation Direct characterization Antagonist Falling action Dynamic/round character Third person limited point of view Man vs. supernatural conflict External conflict Pacing Irony Imagery Internal conflict Man vs. Fate conflict Minor character Exposition Indirect characterization Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising action
Third person objective point of view
Central/main Character
Characterization
Dramatic irony
Unreliable narrator
Static/flat character
Man vs. Nature conflict
Man vs. Man conflict
Foreshadowing
Plot
Suspense
Resolution
Protagonist
Theme
Situational irony
Third person omniscient point of view
Man vs. Self conflict
First person point of view
Narrator
Verbal irony
Setting
Climax
Man vs. Society conflict
Point of view
Conflict
Time Manipulation
Direct characterization
Antagonist
Falling action
Dynamic/round character
Third person limited point of view
Man vs. supernatural conflict
External conflict
Pacing
Irony
Imagery
Internal conflict
Man vs. Fate conflict
Minor character
Exposition
Indirect characterization
Character