Time Manipulation Internal conflict Man vs. Nature conflict Irony Falling action Man vs. Fate conflict Minor character Man vs. Self conflict Unreliable narrator Man vs. supernatural conflict Situational irony Central/main Character Indirect characterization Antagonist Man vs. Society conflict Point of view Resolution Third person objective point of view Character Characterization Static/flat character Setting Narrator First person point of view Imagery Theme Verbal irony Third person limited point of view Suspense Exposition Plot External conflict Protagonist Pacing Third person omniscient point of view Dramatic irony Climax Foreshadowing Dynamic/round character Man vs. Man conflict Rising action Direct characterization Conflict Time Manipulation Internal conflict Man vs. Nature conflict Irony Falling action Man vs. Fate conflict Minor character Man vs. Self conflict Unreliable narrator Man vs. supernatural conflict Situational irony Central/main Character Indirect characterization Antagonist Man vs. Society conflict Point of view Resolution Third person objective point of view Character Characterization Static/flat character Setting Narrator First person point of view Imagery Theme Verbal irony Third person limited point of view Suspense Exposition Plot External conflict Protagonist Pacing Third person omniscient point of view Dramatic irony Climax Foreshadowing Dynamic/round character Man vs. Man conflict Rising action Direct characterization Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Time Manipulation
Internal conflict
Man vs. Nature conflict
Irony
Falling action
Man vs. Fate conflict
Minor character
Man vs. Self conflict
Unreliable narrator
Man vs. supernatural conflict
Situational irony
Central/main Character
Indirect characterization
Antagonist
Man vs. Society conflict
Point of view
Resolution
Third person objective point of view
Character
Characterization
Static/flat character
Setting
Narrator
First person point of view
Imagery
Theme
Verbal irony
Third person limited point of view
Suspense
Exposition
Plot
External conflict
Protagonist
Pacing
Third person omniscient point of view
Dramatic irony
Climax
Foreshadowing
Dynamic/round character
Man vs. Man conflict
Rising action
Direct characterization
Conflict