CoresamplepulledLot26JackgetsexcitedMember oftheFellowshipgoesundergroundHammerGrabSomeonetells abad jokeBravoTango"MetalDetectionExpert GaryDrayton"GardenShaftArcheo-metallurgistSomethingput in aZiplockbagSamuelBallSubtitlesused foranyoneStoneWellTreeAnythingsniffedBillysaysanythingOff-setChamber"AHA"MomentKnight'sTemplarBabyBlobProbeDrilling"Call Rick"or "CallMarty"SacredGeometryCoresamplepulledLot26JackgetsexcitedMember oftheFellowshipgoesundergroundHammerGrabSomeonetells abad jokeBravoTango"MetalDetectionExpert GaryDrayton"GardenShaftArcheo-metallurgistSomethingput in aZiplockbagSamuelBallSubtitlesused foranyoneStoneWellTreeAnythingsniffedBillysaysanythingOff-setChamber"AHA"MomentKnight'sTemplarBabyBlobProbeDrilling"Call Rick"or "CallMarty"SacredGeometry

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Core sample pulled
  2. Lot 26
  3. Jack gets excited
  4. Member of the Fellowship goes underground
  5. Hammer Grab
  6. Someone tells a bad joke
  7. Bravo Tango
  8. "Metal Detection Expert Gary Drayton"
  9. Garden Shaft
  10. Archeo-metallurgist
  11. Something put in a Ziplock bag
  12. Samuel Ball
  13. Subtitles used for anyone
  14. Stone Well
  15. Tree
  16. Anything sniffed
  17. Billy says anything
  18. Off-set Chamber
  19. "AHA" Moment
  20. Knight's Templar
  21. Baby Blob
  22. Probe Drilling
  23. "Call Rick" or "Call Marty"
  24. Sacred Geometry