Baton16004x400SectorCoachNate200RepeatsLongDistance200ThrowerBoxAlleyLongJump4x800100DiscusLongRunSprinter4x100ShotPutTrackWaterfallJavelinAccelerationDorsiflexsion3200CoachEileenExchangeZone400FinishLine30MFlysTripleJumpField300MHurdles800HighJumpPoleVaultLanesHighHurdlesStartingBlocksJumperFalseStartBaton16004x400SectorCoachNate200RepeatsLongDistance200ThrowerBoxAlleyLongJump4x800100DiscusLongRunSprinter4x100ShotPutTrackWaterfallJavelinAccelerationDorsiflexsion3200CoachEileenExchangeZone400FinishLine30MFlysTripleJumpField300MHurdles800HighJumpPoleVaultLanesHighHurdlesStartingBlocksJumperFalseStart

TRACK & FIELD BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baton
  2. 1600
  3. 4x400
  4. Sector
  5. Coach Nate
  6. 200 Repeats
  7. Long Distance
  8. 200
  9. Thrower
  10. Box Alley
  11. Long Jump
  12. 4x800
  13. 100
  14. Discus
  15. Long Run
  16. Sprinter
  17. 4x100
  18. Shot Put
  19. Track
  20. Waterfall
  21. Javelin
  22. Acceleration
  23. Dorsiflexsion
  24. 3200
  25. Coach Eileen
  26. Exchange Zone
  27. 400
  28. Finish Line
  29. 30M Flys
  30. Triple Jump
  31. Field
  32. 300M Hurdles
  33. 800
  34. High Jump
  35. Pole Vault
  36. Lanes
  37. High Hurdles
  38. Starting Blocks
  39. Jumper
  40. False Start