Victim Behavior Be Specific Listen Attend to Cues Positive Communications Name Calling Explore Alternatives Fear Vengeful Thoughts Aggressive Behavior Relaxation Techniques Job Conflict Positive Self- Talk Time Out / Leave Anxiety Clenched Fist Analyze Triggers Anger Becomes a Habit Unresolved Grief Physical Activity Alienation Physical Illness Perceived Injustice Raised Voice Victim Behavior Be Specific Listen Attend to Cues Positive Communications Name Calling Explore Alternatives Fear Vengeful Thoughts Aggressive Behavior Relaxation Techniques Job Conflict Positive Self- Talk Time Out / Leave Anxiety Clenched Fist Analyze Triggers Anger Becomes a Habit Unresolved Grief Physical Activity Alienation Physical Illness Perceived Injustice Raised Voice
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Victim Behavior
G-Be Specific
G-Listen
O-Attend to Cues
O-Positive Communications
I-Name Calling
O-Explore Alternatives
B-Fear
I-Vengeful Thoughts
I-Aggressive Behavior
O-Relaxation Techniques
N-Job Conflict
G-Positive Self-Talk
G-Time Out / Leave
B-Anxiety
I-Clenched Fist
O-Analyze Triggers
N-Anger Becomes a Habit
B-Unresolved Grief
G-Physical Activity
B-Alienation
N-Physical Illness
B-Perceived Injustice
I-Raised Voice