Name Calling Physical Illness Unresolved Grief Aggressive Behavior Positive Communications Physical Activity Clenched Fist Anger Becomes a Habit Anxiety Time Out / Leave Explore Alternatives Alienation Perceived Injustice Job Conflict Fear Be Specific Analyze Triggers Listen Vengeful Thoughts Relaxation Techniques Raised Voice Positive Self- Talk Victim Behavior Attend to Cues Name Calling Physical Illness Unresolved Grief Aggressive Behavior Positive Communications Physical Activity Clenched Fist Anger Becomes a Habit Anxiety Time Out / Leave Explore Alternatives Alienation Perceived Injustice Job Conflict Fear Be Specific Analyze Triggers Listen Vengeful Thoughts Relaxation Techniques Raised Voice Positive Self- Talk Victim Behavior Attend to Cues
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Name Calling
N-Physical Illness
B-Unresolved Grief
I-Aggressive Behavior
O-Positive Communications
G-Physical Activity
I-Clenched Fist
N-Anger Becomes a Habit
B-Anxiety
G-Time Out / Leave
O-Explore Alternatives
B-Alienation
B-Perceived Injustice
N-Job Conflict
B-Fear
G-Be Specific
O-Analyze Triggers
G-Listen
I-Vengeful Thoughts
O-Relaxation Techniques
I-Raised Voice
G-Positive Self-Talk
N-Victim Behavior
O-Attend to Cues