RoutineEnvironmentROMRestandSleepMobilitySocialparticipationADLAdaptiveEquipmentTactileWell-beingOccupationalProfileGross-motorVestibularMMTSOTAOccupationJusticeAOTAVolitionCranialnervesFine-motorTherapeuticuse of selfModificationEducationVisualperceptionPropioceptionCapstoneRoleEmotionalRegulationOTPF-4PAMCommunityFunctionIADLMoCAIndependenceAssessmentAdvocacyFieldworkEvaluationSensoryPlayCognitionMemoryMentalHealthPEOHabitExecutiveFunctioningAttentionRoutineEnvironmentROMRestandSleepMobilitySocialparticipationADLAdaptiveEquipmentTactileWell-beingOccupationalProfileGross-motorVestibularMMTSOTAOccupationJusticeAOTAVolitionCranialnervesFine-motorTherapeuticuse of selfModificationEducationVisualperceptionPropioceptionCapstoneRoleEmotionalRegulationOTPF-4PAMCommunityFunctionIADLMoCAIndependenceAssessmentAdvocacyFieldworkEvaluationSensoryPlayCognitionMemoryMentalHealthPEOHabitExecutiveFunctioningAttention

OT Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
  1. Routine
  2. Environment
  3. ROM
  4. Rest and Sleep
  5. Mobility
  6. Social participation
  7. ADL
  8. Adaptive Equipment
  9. Tactile
  10. Well-being
  11. Occupational Profile
  12. Gross- motor
  13. Vestibular
  14. MMT
  15. SOTA
  16. Occupation
  17. Justice
  18. AOTA
  19. Volition
  20. Cranial nerves
  21. Fine-motor
  22. Therapeutic use of self
  23. Modification
  24. Education
  25. Visual perception
  26. Propioception
  27. Capstone
  28. Role
  29. Emotional Regulation
  30. OTPF-4
  31. PAM
  32. Community
  33. Function
  34. IADL
  35. MoCA
  36. Independence
  37. Assessment
  38. Advocacy
  39. Fieldwork
  40. Evaluation
  41. Sensory
  42. Play
  43. Cognition
  44. Memory
  45. Mental Health
  46. PEO
  47. Habit
  48. Executive Functioning
  49. Attention