NO LAST NAME OF CHILDS MOTHER/FATHER ALL ZONE CARS GO TO THE SAME ASSIGNMENT PASSERBY NO GOOD CB # GOT HUNG UP ON GOT YELLED AT INCORRECT PRONUNCIATION OF AMBULANCE VEH INTO A POLE CHASE TRUN CLR LEFT THE SCENE- NEVER CB WHITE KIA STOLEN NO RELATIONSHIP- THEY'RE NOBODY CMHA PROPERTY LOST DOG CLR DOES NOT KNOW THEIR LICENSE PLT UTL/ GOA OPEN LINE SILENT 911 CECOMS TRANSFER NO DESC OF PERSON INSIDE THEIR HOME MACHETE ANONYMOUS CLR- ECW SHOWS ANONYMOUS VEH INTO A BLDG NO LAST NAME OF CHILDS MOTHER/FATHER ALL ZONE CARS GO TO THE SAME ASSIGNMENT PASSERBY NO GOOD CB # GOT HUNG UP ON GOT YELLED AT INCORRECT PRONUNCIATION OF AMBULANCE VEH INTO A POLE CHASE TRUN CLR LEFT THE SCENE- NEVER CB WHITE KIA STOLEN NO RELATIONSHIP- THEY'RE NOBODY CMHA PROPERTY LOST DOG CLR DOES NOT KNOW THEIR LICENSE PLT UTL/ GOA OPEN LINE SILENT 911 CECOMS TRANSFER NO DESC OF PERSON INSIDE THEIR HOME MACHETE ANONYMOUS CLR- ECW SHOWS ANONYMOUS VEH INTO A BLDG
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-NO LAST NAME OF CHILDS MOTHER/FATHER
B-ALL ZONE CARS GO TO THE SAME ASSIGNMENT
O-PASSERBY
B-NO GOOD CB #
I-GOT HUNG UP ON
G-GOT YELLED AT
G-INCORRECT PRONUNCIATION OF AMBULANCE
B-VEH INTO A POLE
I-CHASE
I-TRUN
N-CLR LEFT THE SCENE- NEVER CB
O-WHITE KIA STOLEN
O-NO RELATIONSHIP-THEY'RE NOBODY
N-CMHA PROPERTY
G-LOST
DOG
B-CLR DOES NOT KNOW THEIR LICENSE PLT
I-UTL/
GOA
G-OPEN LINE
B-SILENT
911
I-CECOMS TRANSFER
N-NO DESC OF PERSON INSIDE THEIR HOME
O-MACHETE
O-ANONYMOUS CLR- ECW SHOWS ANONYMOUS
N-VEH INTO A BLDG