SIMILEALITERATIONLITERALLANGUAGESYMBOLISMPUNNOUNINTERJECTIONIMAGERYCONJUCTIONALLUSIONHYPERPOLEONOMATOPOEIAIDIOMFIGURATIVELANGUAGEVERBPARTSOFSPEECHCLICHEPRONOUNADJECTIVEPERSONIFICATIONPREPOSITIONOXYMORONADVERBMETAPHORSIMILEALITERATIONLITERALLANGUAGESYMBOLISMPUNNOUNINTERJECTIONIMAGERYCONJUCTIONALLUSIONHYPERPOLEONOMATOPOEIAIDIOMFIGURATIVELANGUAGEVERBPARTSOFSPEECHCLICHEPRONOUNADJECTIVEPERSONIFICATIONPREPOSITIONOXYMORONADVERBMETAPHOR

GRAMMAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. SIMILE
  2. ALITERATION
  3. LITERAL LANGUAGE
  4. SYMBOLISM
  5. PUN
  6. NOUN
  7. INTERJECTION
  8. IMAGERY
  9. CONJUCTION
  10. ALLUSION
  11. HYPERPOLE
  12. ONOMATOPOEIA
  13. IDIOM
  14. FIGURATIVE LANGUAGE
  15. VERB
  16. PARTS OF SPEECH
  17. CLICHE
  18. PRONOUN
  19. ADJECTIVE
  20. PERSONIFICATION
  21. PREPOSITION
  22. OXYMORON
  23. ADVERB
  24. METAPHOR