PERSONIFICATIONVERBIMAGERYSIMILEHYPERPOLEIDIOMCLICHEONOMATOPOEIAADJECTIVEPUNPREPOSITIONPRONOUNALITERATIONLITERALLANGUAGEINTERJECTIONNOUNMETAPHORPARTSOFSPEECHADVERBOXYMORONCONJUCTIONFIGURATIVELANGUAGESYMBOLISMALLUSIONPERSONIFICATIONVERBIMAGERYSIMILEHYPERPOLEIDIOMCLICHEONOMATOPOEIAADJECTIVEPUNPREPOSITIONPRONOUNALITERATIONLITERALLANGUAGEINTERJECTIONNOUNMETAPHORPARTSOFSPEECHADVERBOXYMORONCONJUCTIONFIGURATIVELANGUAGESYMBOLISMALLUSION

GRAMMAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PERSONIFICATION
  2. VERB
  3. IMAGERY
  4. SIMILE
  5. HYPERPOLE
  6. IDIOM
  7. CLICHE
  8. ONOMATOPOEIA
  9. ADJECTIVE
  10. PUN
  11. PREPOSITION
  12. PRONOUN
  13. ALITERATION
  14. LITERAL LANGUAGE
  15. INTERJECTION
  16. NOUN
  17. METAPHOR
  18. PARTS OF SPEECH
  19. ADVERB
  20. OXYMORON
  21. CONJUCTION
  22. FIGURATIVE LANGUAGE
  23. SYMBOLISM
  24. ALLUSION