FIGURATIVELANGUAGEONOMATOPOEIAADJECTIVEIMAGERYSIMILEOXYMORONVERBLITERALLANGUAGEINTERJECTIONIDIOMPREPOSITIONSYMBOLISMPERSONIFICATIONALLUSIONCONJUCTIONALITERATIONCLICHEPRONOUNADVERBMETAPHORPARTSOFSPEECHPUNHYPERPOLENOUNFIGURATIVELANGUAGEONOMATOPOEIAADJECTIVEIMAGERYSIMILEOXYMORONVERBLITERALLANGUAGEINTERJECTIONIDIOMPREPOSITIONSYMBOLISMPERSONIFICATIONALLUSIONCONJUCTIONALITERATIONCLICHEPRONOUNADVERBMETAPHORPARTSOFSPEECHPUNHYPERPOLENOUN

GRAMMAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIGURATIVE LANGUAGE
  2. ONOMATOPOEIA
  3. ADJECTIVE
  4. IMAGERY
  5. SIMILE
  6. OXYMORON
  7. VERB
  8. LITERAL LANGUAGE
  9. INTERJECTION
  10. IDIOM
  11. PREPOSITION
  12. SYMBOLISM
  13. PERSONIFICATION
  14. ALLUSION
  15. CONJUCTION
  16. ALITERATION
  17. CLICHE
  18. PRONOUN
  19. ADVERB
  20. METAPHOR
  21. PARTS OF SPEECH
  22. PUN
  23. HYPERPOLE
  24. NOUN