CAMERA ANGLE Eye Level Shot SUBJECT Living Thing/s SUBJECT Hard or Soft Object COLOR Show primary and secondary colors CAMERA ANGLE High Angle Shot COLOR Show complementary colors CAMERA SHOT Close Up Shot PATTERN Show repetitive design COLOR Show primary colors CONTRAST Show opposite elements CAMERA ANGLE Aerial Shot LINE Show thick lines CAMERA MOVEMENT Tilt Shot POV Reaction Shot SUBJECT Random Object/ Thing SHAPE Show box shape POV POV Shot SUBJECT Inanimate Object/s POV Reverse Shot COLOR Show secondary colors CAMERA MOVEMENT Tracking Shot CAMERA ANGLE Low Angle Shot SUBJECT With Other Living Thing CAMERA MOVEMENT Zoom Shot SHAPE Show round shape CAMERA SHOT Medium Close Shot POV Over the Shoulder Shot CAMERA MOVEMENT Pan Shot BALANCE Show symmetrical balance CAMERA SHOT Long Shot SHAPE Show triangular shape BALANCE Show unbalance PATTERN Show any single form design CAMERA SHOT Full Shot LINE Show curve lines LINE Show the dynamic or moving lines CAMERA ANGLE Eye Level Shot SUBJECT Living Thing/s SUBJECT Hard or Soft Object COLOR Show primary and secondary colors CAMERA ANGLE High Angle Shot COLOR Show complementary colors CAMERA SHOT Close Up Shot PATTERN Show repetitive design COLOR Show primary colors CONTRAST Show opposite elements CAMERA ANGLE Aerial Shot LINE Show thick lines CAMERA MOVEMENT Tilt Shot POV Reaction Shot SUBJECT Random Object/ Thing SHAPE Show box shape POV POV Shot SUBJECT Inanimate Object/s POV Reverse Shot COLOR Show secondary colors CAMERA MOVEMENT Tracking Shot CAMERA ANGLE Low Angle Shot SUBJECT With Other Living Thing CAMERA MOVEMENT Zoom Shot SHAPE Show round shape CAMERA SHOT Medium Close Shot POV Over the Shoulder Shot CAMERA MOVEMENT Pan Shot BALANCE Show symmetrical balance CAMERA SHOT Long Shot SHAPE Show triangular shape BALANCE Show unbalance PATTERN Show any single form design CAMERA SHOT Full Shot LINE Show curve lines LINE Show the dynamic or moving lines
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CAMERA
ANGLE
Eye
Level
Shot
SUBJECT
Living
Thing/s
SUBJECT
Hard or
Soft
Object
COLOR
Show primary and secondary colors
CAMERA
ANGLE
High
Angle
Shot
COLOR
Show complementary colors
CAMERA
SHOT
Close
Up
Shot
PATTERN
Show repetitive design
COLOR
Show primary colors
CONTRAST
Show opposite elements
CAMERA
ANGLE
Aerial
Shot
LINE
Show thick lines
CAMERA
MOVEMENT
Tilt
Shot
POV
Reaction
Shot
SUBJECT
Random
Object/
Thing
SHAPE
Show box
shape
POV
POV
Shot
SUBJECT
Inanimate
Object/s
POV
Reverse
Shot
COLOR
Show secondary
colors
CAMERA
MOVEMENT
Tracking
Shot
CAMERA
ANGLE
Low
Angle
Shot
SUBJECT
With
Other
Living
Thing
CAMERA
MOVEMENT
Zoom
Shot
SHAPE
Show round
shape
CAMERA
SHOT
Medium Close
Shot
POV
Over the
Shoulder
Shot
CAMERA
MOVEMENT
Pan
Shot
BALANCE
Show symmetrical balance
CAMERA
SHOT
Long
Shot
SHAPE
Show triangular
shape
BALANCE
Show unbalance
PATTERN
Show any single form
design
CAMERA
SHOT
Full
Shot
LINE
Show curve
lines
LINE
Show the dynamic or moving lines