AllDoorsCrouch for awhole round(rounds 4+)PaP byround14no dropsfor around(round 7+)Poweron byround 5PaP aSniperHold10,000Points atoncekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)Use ateleporterHit box 5times withouttakinganythingGet akill witha trapBowieknifeMoveboxAll Perksby round12NoWonderweaponsSwap aray gunfor alauncherHaveexactly0 pointsLink allteleportsby round12ShotgunsOnly(Rounds4+)Wall guns for1 round noshotguns(rounds 4+)No Jugtill round7No quickrevive tillround 7DieNo perksby round10MonkeyBombsAllDoorsCrouch for awhole round(rounds 4+)PaP byround14no dropsfor around(round 7+)Poweron byround 5PaP aSniperHold10,000Points atoncekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)Use ateleporterHit box 5times withouttakinganythingGet akill witha trapBowieknifeMoveboxAll Perksby round12NoWonderweaponsSwap aray gunfor alauncherHaveexactly0 pointsLink allteleportsby round12ShotgunsOnly(Rounds4+)Wall guns for1 round noshotguns(rounds 4+)No Jugtill round7No quickrevive tillround 7DieNo perksby round10MonkeyBombs

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All Doors
  2. Crouch for a whole round (rounds 4+)
  3. PaP by round 14
  4. no drops for a round (round 7+)
  5. Power on by round 5
  6. PaP a Sniper
  7. Hold 10,000 Points at once
  8. kill last hound with a melee
  9. No LMG's/SMG's for 1 round (rounds 7+)
  10. Use a teleporter
  11. Hit box 5 times without taking anything
  12. Get a kill with a trap
  13. Bowie knife
  14. Move box
  15. All Perks by round 12
  16. No Wonder weapons
  17. Swap a ray gun for a launcher
  18. Have exactly 0 points
  19. Link all teleports by round 12
  20. Shotguns Only (Rounds 4+)
  21. Wall guns for 1 round no shotguns (rounds 4+)
  22. No Jug till round 7
  23. No quick revive till round 7
  24. Die
  25. No perks by round 10
  26. Monkey Bombs