No Wonder weapons kill last hound with a melee Wall guns for 1 round no shotguns (rounds 4+) Bowie knife All Doors No LMG's/SMG's for 1 round (rounds 7+) no drops for a round (round 7+) Swap a ray gun for a launcher Shotguns Only (Rounds 4+) Power on by round 5 No quick revive till round 7 Monkey Bombs Hold 10,000 Points at once PaP a Sniper Use a teleporter Link all teleports by round 12 Crouch for a whole round (rounds 4+) Hit box 5 times without taking anything PaP by round 14 All Perks by round 12 Die Have exactly 0 points Get a kill with a trap No perks by round 10 No Jug till round 7 Move box No Wonder weapons kill last hound with a melee Wall guns for 1 round no shotguns (rounds 4+) Bowie knife All Doors No LMG's/SMG's for 1 round (rounds 7+) no drops for a round (round 7+) Swap a ray gun for a launcher Shotguns Only (Rounds 4+) Power on by round 5 No quick revive till round 7 Monkey Bombs Hold 10,000 Points at once PaP a Sniper Use a teleporter Link all teleports by round 12 Crouch for a whole round (rounds 4+) Hit box 5 times without taking anything PaP by round 14 All Perks by round 12 Die Have exactly 0 points Get a kill with a trap No perks by round 10 No Jug till round 7 Move box
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No Wonder weapons
kill last hound with a melee
Wall guns for 1 round no shotguns
(rounds 4+)
Bowie knife
All Doors
No LMG's/SMG's
for 1 round (rounds 7+)
no drops for a round
(round 7+)
Swap a ray gun for a launcher
Shotguns Only (Rounds 4+)
Power on by round 5
No quick revive till round 7
Monkey Bombs
Hold 10,000 Points at once
PaP a Sniper
Use a teleporter
Link all teleports by round 12
Crouch for a whole round (rounds 4+)
Hit box 5 times without taking anything
PaP by round 14
All Perks by round 12
Die
Have exactly 0 points
Get a kill with a trap
No perks by round 10
No Jug till round 7
Move box