Use ateleporterMoveboxNoWonderweaponsPaP aSniperLink allteleportsby round12BowieknifeNo perksby round10Get akill witha trapShotgunsOnly(Rounds4+)Wall guns for1 round noshotguns(rounds 4+)AllDoorsHit box 5times withouttakinganythingNo Jugtill round7no dropsfor around(round 7+)Poweron byround 5All Perksby round12MonkeyBombsHaveexactly0 pointsPaP byround14DieSwap aray gunfor alauncherNo quickrevive tillround 7Crouch for awhole round(rounds 4+)Hold10,000Points atoncekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)Use ateleporterMoveboxNoWonderweaponsPaP aSniperLink allteleportsby round12BowieknifeNo perksby round10Get akill witha trapShotgunsOnly(Rounds4+)Wall guns for1 round noshotguns(rounds 4+)AllDoorsHit box 5times withouttakinganythingNo Jugtill round7no dropsfor around(round 7+)Poweron byround 5All Perksby round12MonkeyBombsHaveexactly0 pointsPaP byround14DieSwap aray gunfor alauncherNo quickrevive tillround 7Crouch for awhole round(rounds 4+)Hold10,000Points atoncekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a teleporter
  2. Move box
  3. No Wonder weapons
  4. PaP a Sniper
  5. Link all teleports by round 12
  6. Bowie knife
  7. No perks by round 10
  8. Get a kill with a trap
  9. Shotguns Only (Rounds 4+)
  10. Wall guns for 1 round no shotguns (rounds 4+)
  11. All Doors
  12. Hit box 5 times without taking anything
  13. No Jug till round 7
  14. no drops for a round (round 7+)
  15. Power on by round 5
  16. All Perks by round 12
  17. Monkey Bombs
  18. Have exactly 0 points
  19. PaP by round 14
  20. Die
  21. Swap a ray gun for a launcher
  22. No quick revive till round 7
  23. Crouch for a whole round (rounds 4+)
  24. Hold 10,000 Points at once
  25. kill last hound with a melee
  26. No LMG's/SMG's for 1 round (rounds 7+)