Shotguns Only (Rounds 4+) Move box Power on by round 5 Bowie knife Link all teleports by round 12 Swap a ray gun for a launcher Hit box 5 times without taking anything No perks by round 10 Hold 10,000 Points at once Have exactly 0 points Crouch for a whole round (rounds 4+) Get a kill with a trap No quick revive till round 7 No Jug till round 7 Wall guns for 1 round no shotguns (rounds 4+) No Wonder weapons PaP by round 14 kill last hound with a melee Die All Perks by round 12 Monkey Bombs Use a teleporter All Doors PaP a Sniper no drops for a round (round 7+) No LMG's/SMG's for 1 round (rounds 7+) Shotguns Only (Rounds 4+) Move box Power on by round 5 Bowie knife Link all teleports by round 12 Swap a ray gun for a launcher Hit box 5 times without taking anything No perks by round 10 Hold 10,000 Points at once Have exactly 0 points Crouch for a whole round (rounds 4+) Get a kill with a trap No quick revive till round 7 No Jug till round 7 Wall guns for 1 round no shotguns (rounds 4+) No Wonder weapons PaP by round 14 kill last hound with a melee Die All Perks by round 12 Monkey Bombs Use a teleporter All Doors PaP a Sniper no drops for a round (round 7+) No LMG's/SMG's for 1 round (rounds 7+)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Shotguns Only (Rounds 4+)
Move box
Power on by round 5
Bowie knife
Link all teleports by round 12
Swap a ray gun for a launcher
Hit box 5 times without taking anything
No perks by round 10
Hold 10,000 Points at once
Have exactly 0 points
Crouch for a whole round (rounds 4+)
Get a kill with a trap
No quick revive till round 7
No Jug till round 7
Wall guns for 1 round no shotguns
(rounds 4+)
No Wonder weapons
PaP by round 14
kill last hound with a melee
Die
All Perks by round 12
Monkey Bombs
Use a teleporter
All Doors
PaP a Sniper
no drops for a round
(round 7+)
No LMG's/SMG's
for 1 round (rounds 7+)