Crouch for awhole round(rounds 4+)NoLMG's/SMG'sfor 1 round(rounds 7+)PaP byround14Wall guns for1 round noshotguns(rounds 4+)No quickrevive tillround 7kill lasthoundwith ameleePaP aSniperAll Perksby round12NoWonderweaponsSwap aray gunfor alauncherHit box 5times withouttakinganythingMoveboxPoweron byround 5Get akill witha trapLink allteleportsby round12BowieknifeMonkeyBombsNo Jugtill round7No perksby round10ShotgunsOnly(Rounds4+)no dropsfor around(round 7+)Hold10,000Points atonceHaveexactly0 pointsUse ateleporterAllDoorsDieCrouch for awhole round(rounds 4+)NoLMG's/SMG'sfor 1 round(rounds 7+)PaP byround14Wall guns for1 round noshotguns(rounds 4+)No quickrevive tillround 7kill lasthoundwith ameleePaP aSniperAll Perksby round12NoWonderweaponsSwap aray gunfor alauncherHit box 5times withouttakinganythingMoveboxPoweron byround 5Get akill witha trapLink allteleportsby round12BowieknifeMonkeyBombsNo Jugtill round7No perksby round10ShotgunsOnly(Rounds4+)no dropsfor around(round 7+)Hold10,000Points atonceHaveexactly0 pointsUse ateleporterAllDoorsDie

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crouch for a whole round (rounds 4+)
  2. No LMG's/SMG's for 1 round (rounds 7+)
  3. PaP by round 14
  4. Wall guns for 1 round no shotguns (rounds 4+)
  5. No quick revive till round 7
  6. kill last hound with a melee
  7. PaP a Sniper
  8. All Perks by round 12
  9. No Wonder weapons
  10. Swap a ray gun for a launcher
  11. Hit box 5 times without taking anything
  12. Move box
  13. Power on by round 5
  14. Get a kill with a trap
  15. Link all teleports by round 12
  16. Bowie knife
  17. Monkey Bombs
  18. No Jug till round 7
  19. No perks by round 10
  20. Shotguns Only (Rounds 4+)
  21. no drops for a round (round 7+)
  22. Hold 10,000 Points at once
  23. Have exactly 0 points
  24. Use a teleporter
  25. All Doors
  26. Die