NoWonderweaponskill lasthoundwith ameleeWall guns for1 round noshotguns(rounds 4+)BowieknifeAllDoorsNoLMG's/SMG'sfor 1 round(rounds 7+)no dropsfor around(round 7+)Swap aray gunfor alauncherShotgunsOnly(Rounds4+)Poweron byround 5No quickrevive tillround 7MonkeyBombsHold10,000Points atoncePaP aSniperUse ateleporterLink allteleportsby round12Crouch for awhole round(rounds 4+)Hit box 5times withouttakinganythingPaP byround14All Perksby round12DieHaveexactly0 pointsGet akill witha trapNo perksby round10No Jugtill round7MoveboxNoWonderweaponskill lasthoundwith ameleeWall guns for1 round noshotguns(rounds 4+)BowieknifeAllDoorsNoLMG's/SMG'sfor 1 round(rounds 7+)no dropsfor around(round 7+)Swap aray gunfor alauncherShotgunsOnly(Rounds4+)Poweron byround 5No quickrevive tillround 7MonkeyBombsHold10,000Points atoncePaP aSniperUse ateleporterLink allteleportsby round12Crouch for awhole round(rounds 4+)Hit box 5times withouttakinganythingPaP byround14All Perksby round12DieHaveexactly0 pointsGet akill witha trapNo perksby round10No Jugtill round7Movebox

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Wonder weapons
  2. kill last hound with a melee
  3. Wall guns for 1 round no shotguns (rounds 4+)
  4. Bowie knife
  5. All Doors
  6. No LMG's/SMG's for 1 round (rounds 7+)
  7. no drops for a round (round 7+)
  8. Swap a ray gun for a launcher
  9. Shotguns Only (Rounds 4+)
  10. Power on by round 5
  11. No quick revive till round 7
  12. Monkey Bombs
  13. Hold 10,000 Points at once
  14. PaP a Sniper
  15. Use a teleporter
  16. Link all teleports by round 12
  17. Crouch for a whole round (rounds 4+)
  18. Hit box 5 times without taking anything
  19. PaP by round 14
  20. All Perks by round 12
  21. Die
  22. Have exactly 0 points
  23. Get a kill with a trap
  24. No perks by round 10
  25. No Jug till round 7
  26. Move box