ShotgunsOnly(Rounds4+)MonkeyBombsNo Jugtill round7No quickrevive tillround 7BowieknifeNoLMG's/SMG'sfor 1 round(rounds 7+)Link allteleportsby round12kill lasthoundwith ameleeAllDoorsDieno dropsfor around(round 7+)Hit box 5times withouttakinganythingHaveexactly0 pointsNo perksby round10Wall guns for1 round noshotguns(rounds 4+)NoWonderweaponsPaP byround14Poweron byround 5MoveboxSwap aray gunfor alauncherHold10,000Points atonceCrouch for awhole round(rounds 4+)Use ateleporterGet akill witha trapPaP aSniperAll Perksby round12ShotgunsOnly(Rounds4+)MonkeyBombsNo Jugtill round7No quickrevive tillround 7BowieknifeNoLMG's/SMG'sfor 1 round(rounds 7+)Link allteleportsby round12kill lasthoundwith ameleeAllDoorsDieno dropsfor around(round 7+)Hit box 5times withouttakinganythingHaveexactly0 pointsNo perksby round10Wall guns for1 round noshotguns(rounds 4+)NoWonderweaponsPaP byround14Poweron byround 5MoveboxSwap aray gunfor alauncherHold10,000Points atonceCrouch for awhole round(rounds 4+)Use ateleporterGet akill witha trapPaP aSniperAll Perksby round12

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shotguns Only (Rounds 4+)
  2. Monkey Bombs
  3. No Jug till round 7
  4. No quick revive till round 7
  5. Bowie knife
  6. No LMG's/SMG's for 1 round (rounds 7+)
  7. Link all teleports by round 12
  8. kill last hound with a melee
  9. All Doors
  10. Die
  11. no drops for a round (round 7+)
  12. Hit box 5 times without taking anything
  13. Have exactly 0 points
  14. No perks by round 10
  15. Wall guns for 1 round no shotguns (rounds 4+)
  16. No Wonder weapons
  17. PaP by round 14
  18. Power on by round 5
  19. Move box
  20. Swap a ray gun for a launcher
  21. Hold 10,000 Points at once
  22. Crouch for a whole round (rounds 4+)
  23. Use a teleporter
  24. Get a kill with a trap
  25. PaP a Sniper
  26. All Perks by round 12