kill lasthoundwith ameleeNoWonderweaponsHaveexactly0 pointsDieBowieknifeWall guns for1 round noshotguns(rounds 4+)PaP aSniperHit box 5times withouttakinganythingShotgunsOnly(Rounds4+)MoveboxPaP byround14Swap aray gunfor alauncherNo Jugtill round7Get akill witha trapLink allteleportsby round12All Perksby round12Crouch for awhole round(rounds 4+)Use ateleporterNoLMG's/SMG'sfor 1 round(rounds 7+)AllDoorsNo quickrevive tillround 7Poweron byround 5no dropsfor around(round 7+)Hold10,000Points atonceMonkeyBombsNo perksby round10kill lasthoundwith ameleeNoWonderweaponsHaveexactly0 pointsDieBowieknifeWall guns for1 round noshotguns(rounds 4+)PaP aSniperHit box 5times withouttakinganythingShotgunsOnly(Rounds4+)MoveboxPaP byround14Swap aray gunfor alauncherNo Jugtill round7Get akill witha trapLink allteleportsby round12All Perksby round12Crouch for awhole round(rounds 4+)Use ateleporterNoLMG's/SMG'sfor 1 round(rounds 7+)AllDoorsNo quickrevive tillround 7Poweron byround 5no dropsfor around(round 7+)Hold10,000Points atonceMonkeyBombsNo perksby round10

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kill last hound with a melee
  2. No Wonder weapons
  3. Have exactly 0 points
  4. Die
  5. Bowie knife
  6. Wall guns for 1 round no shotguns (rounds 4+)
  7. PaP a Sniper
  8. Hit box 5 times without taking anything
  9. Shotguns Only (Rounds 4+)
  10. Move box
  11. PaP by round 14
  12. Swap a ray gun for a launcher
  13. No Jug till round 7
  14. Get a kill with a trap
  15. Link all teleports by round 12
  16. All Perks by round 12
  17. Crouch for a whole round (rounds 4+)
  18. Use a teleporter
  19. No LMG's/SMG's for 1 round (rounds 7+)
  20. All Doors
  21. No quick revive till round 7
  22. Power on by round 5
  23. no drops for a round (round 7+)
  24. Hold 10,000 Points at once
  25. Monkey Bombs
  26. No perks by round 10