Find somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPRoll aNatural 1+50 XPGet hired andpaid for somecontract work+200 XPShare a sadOR happymemory+100 XPBringsnacks forthe group+200 XPMake apinkypromise+200 XPSave/healthree lives+150 XPRead a bookduring ashort rest+100 XPStabilize acreature orperson outsideof your party+100 XPPerform afavor foran NPC+100 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPHeal eightpeople+250 XPBuild/craftsomethingduring ashort rest+200 XPOwn an itemof greathistoricalsignificance+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPPull acard froma deck+50 XPRoll aNatural 20+50 XPStop anNPC fromdying+150 XPAsk adeity for afavor+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPLie about yourdice roll and getaway with it+250 XP, +500GPA talentshow for thegroup duringa short rest+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPRoll aNatural 1+50 XPGet hired andpaid for somecontract work+200 XPShare a sadOR happymemory+100 XPBringsnacks forthe group+200 XPMake apinkypromise+200 XPSave/healthree lives+150 XPRead a bookduring ashort rest+100 XPStabilize acreature orperson outsideof your party+100 XPPerform afavor foran NPC+100 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPHeal eightpeople+250 XPBuild/craftsomethingduring ashort rest+200 XPOwn an itemof greathistoricalsignificance+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPPull acard froma deck+50 XPRoll aNatural 20+50 XPStop anNPC fromdying+150 XPAsk adeity for afavor+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPLie about yourdice roll and getaway with it+250 XP, +500GPA talentshow for thegroup duringa short rest+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  2. Roll a Natural 1 +50 XP
  3. Get hired and paid for some contract work +200 XP
  4. Share a sad OR happy memory +100 XP
  5. Bring snacks for the group +200 XP
  6. Make a pinky promise +200 XP
  7. Save/heal three lives +150 XP
  8. Read a book during a short rest +100 XP
  9. Stabilize a creature or person outside of your party +100 XP
  10. Perform a favor for an NPC +100 XP
  11. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  12. Heal eight people +250 XP
  13. Build/craft something during a short rest +200 XP
  14. Own an item of great historical significance +50 XP
  15. Bring a physical item that represents a non-magical item in your inventory +250 XP
  16. Pull a card from a deck +50 XP
  17. Roll a Natural 20 +50 XP
  18. Stop an NPC from dying +150 XP
  19. Ask a deity for a favor +150 XP
  20. Learn something endearing about an enemy or NPC +50 XP
  21. Bring a physical item that represents a magical item in your inventory +250 XP
  22. Lie about your dice roll and get away with it +250 XP, +500 GP
  23. A talent show for the group during a short rest +200 XP
  24. Choose a Deity / God / Philosophy & why you chose them +100 XP