Stop anNPC fromdying+150 XPStabilize acreature orperson outsideof your party+100 XPBringsnacks forthe group+200 XPLearn somethingendearing aboutan enemy orNPC+50 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPPull acard froma deck+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPLie about yourdice roll and getaway with it+250 XP, +500GPOwn an itemof greathistoricalsignificance+50 XPHeal eightpeople+250 XPAsk adeity for afavor+150 XPPerform afavor foran NPC+100 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBuild/craftsomethingduring ashort rest+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPShare a sadOR happymemory+100 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPSave/healthree lives+150 XPRoll aNatural 20+50 XPGet hired andpaid for somecontract work+200 XPA talentshow for thegroup duringa short rest+200 XPMake apinkypromise+200 XPRead a bookduring ashort rest+100 XPRoll aNatural 1+50 XPStop anNPC fromdying+150 XPStabilize acreature orperson outsideof your party+100 XPBringsnacks forthe group+200 XPLearn somethingendearing aboutan enemy orNPC+50 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPPull acard froma deck+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPLie about yourdice roll and getaway with it+250 XP, +500GPOwn an itemof greathistoricalsignificance+50 XPHeal eightpeople+250 XPAsk adeity for afavor+150 XPPerform afavor foran NPC+100 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBuild/craftsomethingduring ashort rest+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPShare a sadOR happymemory+100 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPSave/healthree lives+150 XPRoll aNatural 20+50 XPGet hired andpaid for somecontract work+200 XPA talentshow for thegroup duringa short rest+200 XPMake apinkypromise+200 XPRead a bookduring ashort rest+100 XPRoll aNatural 1+50 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stop an NPC from dying +150 XP
  2. Stabilize a creature or person outside of your party +100 XP
  3. Bring snacks for the group +200 XP
  4. Learn something endearing about an enemy or NPC +50 XP
  5. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  6. Pull a card from a deck +50 XP
  7. Bring a physical item that represents a non-magical item in your inventory +250 XP
  8. Lie about your dice roll and get away with it +250 XP, +500 GP
  9. Own an item of great historical significance +50 XP
  10. Heal eight people +250 XP
  11. Ask a deity for a favor +150 XP
  12. Perform a favor for an NPC +100 XP
  13. Bring a physical item that represents a magical item in your inventory +250 XP
  14. Build/craft something during a short rest +200 XP
  15. Choose a Deity / God / Philosophy & why you chose them +100 XP
  16. Share a sad OR happy memory +100 XP
  17. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  18. Save/heal three lives +150 XP
  19. Roll a Natural 20 +50 XP
  20. Get hired and paid for some contract work +200 XP
  21. A talent show for the group during a short rest +200 XP
  22. Make a pinky promise +200 XP
  23. Read a book during a short rest +100 XP
  24. Roll a Natural 1 +50 XP