Bringsnacks forthe group+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPRoll aNatural 1+50 XPPerform afavor foran NPC+100 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPRoll aNatural 20+50 XPPull acard froma deck+50 XPA talentshow for thegroup duringa short rest+200 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPShare a sadOR happymemory+100 XPAsk adeity for afavor+150 XPGet hired andpaid for somecontract work+200 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBuild/craftsomethingduring ashort rest+200 XPRead a bookduring ashort rest+100 XPLie about yourdice roll and getaway with it+250 XP, +500GPStabilize acreature orperson outsideof your party+100 XPOwn an itemof greathistoricalsignificance+50 XPSave/healthree lives+150 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPStop anNPC fromdying+150 XPHeal eightpeople+250 XPBringsnacks forthe group+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPRoll aNatural 1+50 XPPerform afavor foran NPC+100 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPRoll aNatural 20+50 XPPull acard froma deck+50 XPA talentshow for thegroup duringa short rest+200 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPShare a sadOR happymemory+100 XPAsk adeity for afavor+150 XPGet hired andpaid for somecontract work+200 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBuild/craftsomethingduring ashort rest+200 XPRead a bookduring ashort rest+100 XPLie about yourdice roll and getaway with it+250 XP, +500GPStabilize acreature orperson outsideof your party+100 XPOwn an itemof greathistoricalsignificance+50 XPSave/healthree lives+150 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPStop anNPC fromdying+150 XPHeal eightpeople+250 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bring snacks for the group +200 XP
  2. Choose a Deity / God / Philosophy & why you chose them +100 XP
  3. Roll a Natural 1 +50 XP
  4. Perform a favor for an NPC +100 XP
  5. Bring a physical item that represents a non-magical item in your inventory +250 XP
  6. Roll a Natural 20 +50 XP
  7. Pull a card from a deck +50 XP
  8. A talent show for the group during a short rest +200 XP
  9. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  10. Learn something endearing about an enemy or NPC +50 XP
  11. Make a pinky promise +200 XP
  12. Share a sad OR happy memory +100 XP
  13. Ask a deity for a favor +150 XP
  14. Get hired and paid for some contract work +200 XP
  15. Bring a physical item that represents a magical item in your inventory +250 XP
  16. Build/craft something during a short rest +200 XP
  17. Read a book during a short rest +100 XP
  18. Lie about your dice roll and get away with it +250 XP, +500 GP
  19. Stabilize a creature or person outside of your party +100 XP
  20. Own an item of great historical significance +50 XP
  21. Save/heal three lives +150 XP
  22. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  23. Stop an NPC from dying +150 XP
  24. Heal eight people +250 XP