Learn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPAsk adeity for afavor+150 XPA talentshow for thegroup duringa short rest+200 XPLie about yourdice roll and getaway with it+250 XP, +500GPChoose a Deity/ God /Philosophy &why you chosethem+100 XPBringsnacks forthe group+200 XPHeal eightpeople+250 XPPerform afavor foran NPC+100 XPRoll aNatural 20+50 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPBuild/craftsomethingduring ashort rest+200 XPStop anNPC fromdying+150 XPPull acard froma deck+50 XPShare a sadOR happymemory+100 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPRoll aNatural 1+50 XPSave/healthree lives+150 XPGet hired andpaid for somecontract work+200 XPOwn an itemof greathistoricalsignificance+50 XPRead a bookduring ashort rest+100 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPStabilize acreature orperson outsideof your party+100 XPLearn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPAsk adeity for afavor+150 XPA talentshow for thegroup duringa short rest+200 XPLie about yourdice roll and getaway with it+250 XP, +500GPChoose a Deity/ God /Philosophy &why you chosethem+100 XPBringsnacks forthe group+200 XPHeal eightpeople+250 XPPerform afavor foran NPC+100 XPRoll aNatural 20+50 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPBuild/craftsomethingduring ashort rest+200 XPStop anNPC fromdying+150 XPPull acard froma deck+50 XPShare a sadOR happymemory+100 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPRoll aNatural 1+50 XPSave/healthree lives+150 XPGet hired andpaid for somecontract work+200 XPOwn an itemof greathistoricalsignificance+50 XPRead a bookduring ashort rest+100 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPStabilize acreature orperson outsideof your party+100 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learn something endearing about an enemy or NPC +50 XP
  2. Make a pinky promise +200 XP
  3. Ask a deity for a favor +150 XP
  4. A talent show for the group during a short rest +200 XP
  5. Lie about your dice roll and get away with it +250 XP, +500 GP
  6. Choose a Deity / God / Philosophy & why you chose them +100 XP
  7. Bring snacks for the group +200 XP
  8. Heal eight people +250 XP
  9. Perform a favor for an NPC +100 XP
  10. Roll a Natural 20 +50 XP
  11. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  12. Build/craft something during a short rest +200 XP
  13. Stop an NPC from dying +150 XP
  14. Pull a card from a deck +50 XP
  15. Share a sad OR happy memory +100 XP
  16. Bring a physical item that represents a magical item in your inventory +250 XP
  17. Roll a Natural 1 +50 XP
  18. Save/heal three lives +150 XP
  19. Get hired and paid for some contract work +200 XP
  20. Own an item of great historical significance +50 XP
  21. Read a book during a short rest +100 XP
  22. Bring a physical item that represents a non-magical item in your inventory +250 XP
  23. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  24. Stabilize a creature or person outside of your party +100 XP