Heal eightpeople+250 XPStop anNPC fromdying+150 XPShare a sadOR happymemory+100 XPLie about yourdice roll and getaway with it+250 XP, +500GPLearn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPOwn an itemof greathistoricalsignificance+50 XPPull acard froma deck+50 XPPerform afavor foran NPC+100 XPA talentshow for thegroup duringa short rest+200 XPRoll aNatural 20+50 XPBringsnacks forthe group+200 XPGet hired andpaid for somecontract work+200 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPStabilize acreature orperson outsideof your party+100 XPRoll aNatural 1+50 XPRead a bookduring ashort rest+100 XPSave/healthree lives+150 XPAsk adeity for afavor+150 XPBuild/craftsomethingduring ashort rest+200 XPHeal eightpeople+250 XPStop anNPC fromdying+150 XPShare a sadOR happymemory+100 XPLie about yourdice roll and getaway with it+250 XP, +500GPLearn somethingendearing aboutan enemy orNPC+50 XPMake apinkypromise+200 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPOwn an itemof greathistoricalsignificance+50 XPPull acard froma deck+50 XPPerform afavor foran NPC+100 XPA talentshow for thegroup duringa short rest+200 XPRoll aNatural 20+50 XPBringsnacks forthe group+200 XPGet hired andpaid for somecontract work+200 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPStabilize acreature orperson outsideof your party+100 XPRoll aNatural 1+50 XPRead a bookduring ashort rest+100 XPSave/healthree lives+150 XPAsk adeity for afavor+150 XPBuild/craftsomethingduring ashort rest+200 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Heal eight people +250 XP
  2. Stop an NPC from dying +150 XP
  3. Share a sad OR happy memory +100 XP
  4. Lie about your dice roll and get away with it +250 XP, +500 GP
  5. Learn something endearing about an enemy or NPC +50 XP
  6. Make a pinky promise +200 XP
  7. Choose a Deity / God / Philosophy & why you chose them +100 XP
  8. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  9. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  10. Own an item of great historical significance +50 XP
  11. Pull a card from a deck +50 XP
  12. Perform a favor for an NPC +100 XP
  13. A talent show for the group during a short rest +200 XP
  14. Roll a Natural 20 +50 XP
  15. Bring snacks for the group +200 XP
  16. Get hired and paid for some contract work +200 XP
  17. Bring a physical item that represents a magical item in your inventory +250 XP
  18. Bring a physical item that represents a non-magical item in your inventory +250 XP
  19. Stabilize a creature or person outside of your party +100 XP
  20. Roll a Natural 1 +50 XP
  21. Read a book during a short rest +100 XP
  22. Save/heal three lives +150 XP
  23. Ask a deity for a favor +150 XP
  24. Build/craft something during a short rest +200 XP