Bring a physicalitem thatrepresents amagical item inyour inventory+250 XPStop anNPC fromdying+150 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPRead a bookduring ashort rest+100 XPStabilize acreature orperson outsideof your party+100 XPA talentshow for thegroup duringa short rest+200 XPGet hired andpaid for somecontract work+200 XPPerform afavor foran NPC+100 XPShare a sadOR happymemory+100 XPPull acard froma deck+50 XPSave/healthree lives+150 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPHeal eightpeople+250 XPRoll aNatural 1+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPMake apinkypromise+200 XPBringsnacks forthe group+200 XPRoll aNatural 20+50 XPAsk adeity for afavor+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPLie about yourdice roll and getaway with it+250 XP, +500GPOwn an itemof greathistoricalsignificance+50 XPBuild/craftsomethingduring ashort rest+200 XPBring a physicalitem thatrepresents amagical item inyour inventory+250 XPStop anNPC fromdying+150 XPChoose a Deity/ God /Philosophy &why you chosethem+100 XPRead a bookduring ashort rest+100 XPStabilize acreature orperson outsideof your party+100 XPA talentshow for thegroup duringa short rest+200 XPGet hired andpaid for somecontract work+200 XPPerform afavor foran NPC+100 XPShare a sadOR happymemory+100 XPPull acard froma deck+50 XPSave/healthree lives+150 XPFind somethingdedicated toyour Cleric tofocus on duringa short rest+150 XPCreate a shortmeditation orphrase you'd saywhile meditating origniting your powers+150 XPHeal eightpeople+250 XPRoll aNatural 1+50 XPBring a physicalitem thatrepresents a non-magical item inyour inventory+250 XPMake apinkypromise+200 XPBringsnacks forthe group+200 XPRoll aNatural 20+50 XPAsk adeity for afavor+150 XPLearn somethingendearing aboutan enemy orNPC+50 XPLie about yourdice roll and getaway with it+250 XP, +500GPOwn an itemof greathistoricalsignificance+50 XPBuild/craftsomethingduring ashort rest+200 XP

Sajin's D&DGO Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bring a physical item that represents a magical item in your inventory +250 XP
  2. Stop an NPC from dying +150 XP
  3. Choose a Deity / God / Philosophy & why you chose them +100 XP
  4. Read a book during a short rest +100 XP
  5. Stabilize a creature or person outside of your party +100 XP
  6. A talent show for the group during a short rest +200 XP
  7. Get hired and paid for some contract work +200 XP
  8. Perform a favor for an NPC +100 XP
  9. Share a sad OR happy memory +100 XP
  10. Pull a card from a deck +50 XP
  11. Save/heal three lives +150 XP
  12. Find something dedicated to your Cleric to focus on during a short rest +150 XP
  13. Create a short meditation or phrase you'd say while meditating or igniting your powers +150 XP
  14. Heal eight people +250 XP
  15. Roll a Natural 1 +50 XP
  16. Bring a physical item that represents a non-magical item in your inventory +250 XP
  17. Make a pinky promise +200 XP
  18. Bring snacks for the group +200 XP
  19. Roll a Natural 20 +50 XP
  20. Ask a deity for a favor +150 XP
  21. Learn something endearing about an enemy or NPC +50 XP
  22. Lie about your dice roll and get away with it +250 XP, +500 GP
  23. Own an item of great historical significance +50 XP
  24. Build/craft something during a short rest +200 XP