(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Sell a magical item from your inventory
+200 XP
Convince the party to flee from an encounter
+100 XP
Control the theme music for one session
+250 XP
Find a mimic
+50 XP
Play a song to entertain the group while adventuring or during a short rest
+100 XP
Reach 0 HP and get resurrected
+250 XP
Share a sad memory OR a happy memory
+100 XP
Attack an NPC before they're introduced
+200 XP
Read a book during a short rest
+150 XP
Use the environment to creatively win a fight
+200 XP
Successfully stereotype someone based on their race or class
+50 XP
Find something dedicated to your Wizard to focus on during a short rest
+150 XP
Deal no damage to an enemy even though you tried
+100 XP
Ask a comrade about their homeland
+50 XP
"Eh, they can handle it..."
+150 XP
A fight to death!
+250 XP
Reveal to the group how you came about being the 'Haunted One'
+150 XP
Find an unusual use for a spell
+100 XP
Unravel a mystery OR learn the history of a place by asking good questions
+200 XP
Obtain a cursed object
+200 XP
Make the enemy surrender OR negotiate instead of fight
+150 XP
Use a tool or item in a way it wasn't meant to be used
+50 XP
Shock your group and prove to them you're a worthy fighter
+250 XP
Use the wisdom of a comrade's tale and apply it to their people
+50 XP