(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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G-Buy a new set of armor
+200 XP
O-Choose your signature weapon and gave it a name & backstory
+150 XP
&-Recruit allies to your group
+100 XP
D-Survive three rounds of an encounter without losing HP
+200 XP
G-Roll max damage on any weapon attack roll
+50 XP
D-Successfully steal something
+100 XP
D-Use three different weapons in one encounter
+150 XP
D-Take a BIG risk
+150 GP
O-Defeat a huge monster
+150 XP
D-Offer an enemy mercy rather than vengeance or anger
+50 XP
&-Kill someone or something with your bare hands
+250 XP
G-Pass on indulging in an appetite in favor of safety, politeness, or rest with risk to your health
+200 XP
D-Lie about your dice roll and get away with it
+250 XP, +500 GP
O-Correct the DM
+200 XP
&-Use a tool or mundane item as a weapon
+50 XP
G-Give your character a title or nickname they've earned or represent
+100 XP
D-Adopt a catchphrase referencing your religion/beliefs
+150 XP
D-1v1 an enemy
+250 XP
O-Successfully dodge a trap
+100 XP
O-A fight to death!
+250 XP
G-Offer advice to another player and they actually follow it
+50 XP
D-Go undercover
+100 XP
&-Volunteer to go first in the line of combat
+200 XP
&-Strike up a conversation with an NPC that leads to a quest
+50 XP