Level 1:ObservableArtifactsSimpleStructureRewardgeographicregionsCultureHierarchyofAuthorityhumancapitalRitesandRitualsFunctionalStructureHollowStructureTeam-baseddesign CompetingValuesFrameworkDecentralizedauthorityOrganizationalDesignFree!EnactedValuesAll of theactivities anorganizationuses tomanage itshuman capital DelegationVariousEnvironmentsInfluencesOpportunitiesOrganizationalSocializationLevel 1:ObservableArtifactsSimpleStructureRewardgeographicregionsCultureHierarchyofAuthorityhumancapitalRitesandRitualsFunctionalStructureHollowStructureTeam-baseddesign CompetingValuesFrameworkDecentralizedauthorityOrganizationalDesignFree!EnactedValuesAll of theactivities anorganizationuses tomanage itshuman capital DelegationVariousEnvironmentsInfluencesOpportunitiesOrganizationalSocialization

Chapter Eight - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level 1: Observable Artifacts
  2. Simple Structure
  3. Reward
  4. geographic regions
  5. Culture
  6. Hierarchy of Authority
  7. human capital
  8. Rites and Rituals
  9. Functional Structure
  10. Hollow Structure
  11. Team-based design
  12. Competing Values Framework
  13. Decentralized authority
  14. Organizational Design
  15. Free!
  16. Enacted Values
  17. All of the activities an organization uses to manage its human capital
  18. Delegation
  19. Various Environments
  20. Influences
  21. Opportunities
  22. Organizational Socialization