Givinghuman-likequalities tonon-livingthingsPersonificationTo tellallabout itDescribeto grow, orincrease,or to causeto growDevelopto give theshortverison ofsomethingSummarizewhen a persondoes or sayssomethingoutside of whatis expected ofthemIronyto identify allthe wayssomething islikeCompareto try to tellwhat willhappennextPredictthe point ofhighest level ofinterest andemotion; a majorturning point in theactionClimaxExageratedstatementsnot meant tobe takenseriouslyHyperboleto readbetweenthe linesInferto backup withdetailsSupporttojudgeEvaluatea comparisonof 2 unlikethings USING"like" or "as"Simileto express athought,feeling, or ideato beunderstood; toshowConveythe mainevents ina novel orstoryPlottakes place atthe end of astory; allremainingquestionsansweredDenouementthe moral,messageor lessonof a storyThemeWhat thestory is mainlyabout frombeginning toendMainIdea/CentralIdeato tell allthe wayssomethingis differentContrastevents thattake placeimmediatelyafter theclimaxFallingActionevents thathappen in astory thatlead to theclimaxRisingActionto give inorder toachieve orprovidesomethingContributeto listinstepsTracewhen hints orsuggestionsare givenabout eventsto comeForeshadowingto tellhowExplainCreateFormulatethe backgroundinformation oncharacters givenat the beginningof a storyExpositionto breakdown; tobreakapartAnalyzea comparisonbetween 2unlike thingsWITHOUTusing "like" or"as"MetaphorGivinghuman-likequalities tonon-livingthingsPersonificationTo tellallabout itDescribeto grow, orincrease,or to causeto growDevelopto give theshortverison ofsomethingSummarizewhen a persondoes or sayssomethingoutside of whatis expected ofthemIronyto identify allthe wayssomething islikeCompareto try to tellwhat willhappennextPredictthe point ofhighest level ofinterest andemotion; a majorturning point in theactionClimaxExageratedstatementsnot meant tobe takenseriouslyHyperboleto readbetweenthe linesInferto backup withdetailsSupporttojudgeEvaluatea comparisonof 2 unlikethings USING"like" or "as"Simileto express athought,feeling, or ideato beunderstood; toshowConveythe mainevents ina novel orstoryPlottakes place atthe end of astory; allremainingquestionsansweredDenouementthe moral,messageor lessonof a storyThemeWhat thestory is mainlyabout frombeginning toendMainIdea/CentralIdeato tell allthe wayssomethingis differentContrastevents thattake placeimmediatelyafter theclimaxFallingActionevents thathappen in astory thatlead to theclimaxRisingActionto give inorder toachieve orprovidesomethingContributeto listinstepsTracewhen hints orsuggestionsare givenabout eventsto comeForeshadowingto tellhowExplainCreateFormulatethe backgroundinformation oncharacters givenat the beginningof a storyExpositionto breakdown; tobreakapartAnalyzea comparisonbetween 2unlike thingsWITHOUTusing "like" or"as"Metaphor

ELA Powerful Words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personification
    Giving human-like qualities to non-living things
  2. Describe
    To tell all about it
  3. Develop
    to grow, or increase, or to cause to grow
  4. Summarize
    to give the short verison of something
  5. Irony
    when a person does or says something outside of what is expected of them
  6. Compare
    to identify all the ways something is like
  7. Predict
    to try to tell what will happen next
  8. Climax
    the point of highest level of interest and emotion; a major turning point in the action
  9. Hyperbole
    Exagerated statements not meant to be taken seriously
  10. Infer
    to read between the lines
  11. Support
    to back up with details
  12. Evaluate
    to judge
  13. Simile
    a comparison of 2 unlike things USING "like" or "as"
  14. Convey
    to express a thought, feeling, or idea to be understood; to show
  15. Plot
    the main events in a novel or story
  16. Denouement
    takes place at the end of a story; all remaining questions answered
  17. Theme
    the moral, message or lesson of a story
  18. Main Idea/Central Idea
    What the story is mainly about from beginning to end
  19. Contrast
    to tell all the ways something is different
  20. Falling Action
    events that take place immediately after the climax
  21. Rising Action
    events that happen in a story that lead to the climax
  22. Contribute
    to give in order to achieve or provide something
  23. Trace
    to list in steps
  24. Foreshadowing
    when hints or suggestions are given about events to come
  25. Explain
    to tell how
  26. Formulate
    Create
  27. Exposition
    the background information on characters given at the beginning of a story
  28. Analyze
    to break down; to break apart
  29. Metaphor
    a comparison between 2 unlike things WITHOUT using "like" or "as"