Somethingput in aZiplockbagAnythingsniffedProbeDrillingBillysaysanythingHammerGrabGardenShaft"AHA"MomentSomeonetells abad jokeSubtitlesused foranyone"MetalDetectionExpert GaryDrayton"Off-setChamberSacredGeometryJackgetsexcitedSamuelBallStoneWellCoresamplepulledBabyBlobBravoTangoArcheo-metallurgistTreeLot26Member oftheFellowshipgoesunderground"Call Rick"or "CallMarty"Knight'sTemplarSomethingput in aZiplockbagAnythingsniffedProbeDrillingBillysaysanythingHammerGrabGardenShaft"AHA"MomentSomeonetells abad jokeSubtitlesused foranyone"MetalDetectionExpert GaryDrayton"Off-setChamberSacredGeometryJackgetsexcitedSamuelBallStoneWellCoresamplepulledBabyBlobBravoTangoArcheo-metallurgistTreeLot26Member oftheFellowshipgoesunderground"Call Rick"or "CallMarty"Knight'sTemplar

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
O
4
B
5
O
6
G
7
O
8
G
9
I
10
I
11
B
12
I
13
I
14
I
15
N
16
O
17
O
18
N
19
G
20
N
21
B
22
G
23
N
24
B
  1. B-Something put in a Ziplock bag
  2. G-Anything sniffed
  3. O-Probe Drilling
  4. B-Billy says anything
  5. O-Hammer Grab
  6. G-Garden Shaft
  7. O-"AHA" Moment
  8. G-Someone tells a bad joke
  9. I-Subtitles used for anyone
  10. I-"Metal Detection Expert Gary Drayton"
  11. B-Off-set Chamber
  12. I-Sacred Geometry
  13. I-Jack gets excited
  14. I-Samuel Ball
  15. N-Stone Well
  16. O-Core sample pulled
  17. O-Baby Blob
  18. N-Bravo Tango
  19. G-Archeo-metallurgist
  20. N-Tree
  21. B-Lot 26
  22. G-Member of the Fellowship goes underground
  23. N-"Call Rick" or "Call Marty"
  24. B-Knight's Templar