D69D100HaltRushShadowFindScreechD50 in 7books orlessBuySkeletonKeyBuyCrucifixJackAnyonedies beforegreenhouseWindowCrucifyanentityLateCourtyardD50In PlainSightDon'tfindscreechLateRoomsEntranceSeek1CJackAvoidSnareentirelyHerbOfVeridisAmbushItem indrawerD69D100HaltRushShadowFindScreechD50 in 7books orlessBuySkeletonKeyBuyCrucifixJackAnyonedies beforegreenhouseWindowCrucifyanentityLateCourtyardD50In PlainSightDon'tfindscreechLateRoomsEntranceSeek1CJackAvoidSnareentirelyHerbOfVeridisAmbushItem indrawer

DOORS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
N
5
B
6
G
7
I
8
N
9
G
10
B
11
N
12
B
13
O
14
I
15
G
16
O
17
N
18
I
19
I
20
B
21
O
22
O
23
I
24
G
  1. G-D69
  2. O-D100
  3. B-Halt
  4. N-Rush
  5. B-Shadow
  6. G-Find Screech
  7. I-D50 in 7 books or less
  8. N-Buy Skeleton Key
  9. G-Buy Crucifix
  10. B-Jack
  11. N-Anyone dies before greenhouse
  12. B-Window
  13. O-Crucify an entity
  14. I-Late Courtyard
  15. G-D50
  16. O-In Plain Sight
  17. N-Don't find screech
  18. I-Late Rooms Entrance
  19. I-Seek1
  20. B-CJack
  21. O-Avoid Snare entirely
  22. O-Herb Of Veridis
  23. I-Ambush
  24. G-Item in drawer