The teachermentions hownegativefeedback loopsare good.Someoneidentifies a non-obvious rewardfor the "SIT151"gameShare yourown challengerelevant to theclass topic.Somebodygrants anotherperson in theclass a "Rewardof Glory"Three people inthe class haveswitched theircameras onand off againSomebodymentionschatGPTSomebodyimproveson thecyoa gameSuggest anew bingooptionYou addan optionto the cyoagameSomebodyadds a victorycondition tothe cyoagameOne scene inthe cyoa gameexceeds 20options/choicesSomeone givesan example of"accumulativefeedback" in the"SIT151" gameYou haveto googlethe rulesfor Bingo.Some oneasks aquestionaboutassessmentSomebodyelse addsanotherfictionalmonsterYou join inthediscussion inthe classYou receivesome implicitfeedback.An explorerdiscovers aneaster eggon the unitsite.Somebodyelse helpsenhance themagic circleSomeonenames a gamethat explicitlydefines themagic circleSomebody inthe class hastheir cameraon.Free!Somebodyshares theaddress of adecent Harvardreferencegenerator.Somebodyanswers aquestionasked on theclass chat.Somebodyremoves thevictorycondition to thecyoa gameSomeone buildsa meaninglesschoice structurein the cyoagame.Some oneidentifies avictory or losscondition forthe class (thelecture)You haveplayed a gamelackingmeaningful playin the lastweek.Some oneexplains howthey "solve thepuzzle" for the"SIT151" game.Someonebreaks thefourth wallduring class.You haveplayed a gamenot involving acomputer thisyearSomebodycheats atBingo.Some onecreates aquest in theCYOA gameYou proposea goal toachieve inthe "SIT151"game.Some onemakes areferenceto a frogSomebodysuggests apresentational(non-participatory)game in the chatSome bodyemploys a"Reward ofPraise" in thecyoa game.The teachermentions hownegativefeedback loopsare good.Someoneidentifies a non-obvious rewardfor the "SIT151"gameShare yourown challengerelevant to theclass topic.Somebodygrants anotherperson in theclass a "Rewardof Glory"Three people inthe class haveswitched theircameras onand off againSomebodymentionschatGPTSomebodyimproveson thecyoa gameSuggest anew bingooptionYou addan optionto the cyoagameSomebodyadds a victorycondition tothe cyoagameOne scene inthe cyoa gameexceeds 20options/choicesSomeone givesan example of"accumulativefeedback" in the"SIT151" gameYou haveto googlethe rulesfor Bingo.Some oneasks aquestionaboutassessmentSomebodyelse addsanotherfictionalmonsterYou join inthediscussion inthe classYou receivesome implicitfeedback.An explorerdiscovers aneaster eggon the unitsite.Somebodyelse helpsenhance themagic circleSomeonenames a gamethat explicitlydefines themagic circleSomebody inthe class hastheir cameraon.Free!Somebodyshares theaddress of adecent Harvardreferencegenerator.Somebodyanswers aquestionasked on theclass chat.Somebodyremoves thevictorycondition to thecyoa gameSomeone buildsa meaninglesschoice structurein the cyoagame.Some oneidentifies avictory or losscondition forthe class (thelecture)You haveplayed a gamelackingmeaningful playin the lastweek.Some oneexplains howthey "solve thepuzzle" for the"SIT151" game.Someonebreaks thefourth wallduring class.You haveplayed a gamenot involving acomputer thisyearSomebodycheats atBingo.Some onecreates aquest in theCYOA gameYou proposea goal toachieve inthe "SIT151"game.Some onemakes areferenceto a frogSomebodysuggests apresentational(non-participatory)game in the chatSome bodyemploys a"Reward ofPraise" in thecyoa game.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The teacher mentions how negative feedback loops are good.
  2. Someone identifies a non-obvious reward for the "SIT151" game
  3. Share your own challenge relevant to the class topic.
  4. Somebody grants another person in the class a "Reward of Glory"
  5. Three people in the class have switched their cameras on and off again
  6. Somebody mentions chatGPT
  7. Somebody improves on the cyoa game
  8. Suggest a new bingo option
  9. You add an option to the cyoa game
  10. Somebody adds a victory condition to the cyoa game
  11. One scene in the cyoa game exceeds 20 options/choices
  12. Someone gives an example of "accumulative feedback" in the "SIT151" game
  13. You have to google the rules for Bingo.
  14. Some one asks a question about assessment
  15. Somebody else adds another fictional monster
  16. You join in the discussion in the class
  17. You receive some implicit feedback.
  18. An explorer discovers an easter egg on the unit site.
  19. Somebody else helps enhance the magic circle
  20. Someone names a game that explicitly defines the magic circle
  21. Somebody in the class has their camera on.
  22. Free!
  23. Somebody shares the address of a decent Harvard reference generator.
  24. Somebody answers a question asked on the class chat.
  25. Somebody removes the victory condition to the cyoa game
  26. Someone builds a meaningless choice structure in the cyoa game.
  27. Some one identifies a victory or loss condition for the class (the lecture)
  28. You have played a game lacking meaningful play in the last week.
  29. Some one explains how they "solve the puzzle" for the "SIT151" game.
  30. Someone breaks the fourth wall during class.
  31. You have played a game not involving a computer this year
  32. Somebody cheats at Bingo.
  33. Some one creates a quest in the CYOA game
  34. You propose a goal to achieve in the "SIT151" game.
  35. Some one makes a reference to a frog
  36. Somebody suggests a presentational (non-participatory) game in the chat
  37. Some body employs a "Reward of Praise" in the cyoa game.