ReferencePoint(final speed-initialspeed)/ timeAcceleration1m/s2DistanceDistance/Time44.4m/s2m/s anddirectionAccelerationExample50kmVelocityExampleSpeednomotion43.9m/s0.8m/sSpeedExample5secondsVelocitym/s21.82secondsDisplacement12.5metersAccelerationTime Graph10seconds-83.33m/s210m/sMotion20m/sFaster2m/sconstantspeed0m/s^28m/sReferencePoint(final speed-initialspeed)/ timeAcceleration1m/s2DistanceDistance/Time44.4m/s2m/s anddirectionAccelerationExample50kmVelocityExampleSpeednomotion43.9m/s0.8m/sSpeedExample5secondsVelocitym/s21.82secondsDisplacement12.5metersAccelerationTime Graph10seconds-83.33m/s210m/sMotion20m/sFaster2m/sconstantspeed0m/s^28m/s

Speed, Velocity, and Acceleration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference Point
  2. (final speed- initial speed)/ time
  3. Acceleration
  4. 1 m/s2
  5. Distance
  6. Distance/ Time
  7. 44.4 m/s2
  8. m/s and direction
  9. Acceleration Example
  10. 50 km
  11. Velocity Example
  12. Speed
  13. no motion
  14. 43.9 m/s
  15. 0.8 m/s
  16. Speed Example
  17. 5 seconds
  18. Velocity
  19. m/s2
  20. 1.82 seconds
  21. Displacement
  22. 12.5 meters
  23. Acceleration Time Graph
  24. 10 seconds
  25. -83.33 m/s2
  26. 10 m/s
  27. Motion
  28. 20 m/s
  29. Faster
  30. 2m/s
  31. constant speed
  32. 0 m/s^2
  33. 8 m/s