Reference Point (final speed- initial speed)/ time Acceleration 1 m/s2 Distance Distance/ Time 44.4 m/s2 m/s and direction Acceleration Example 50 km Velocity Example Speed no motion 43.9 m/s 0.8 m/s Speed Example 5 seconds Velocity m/s2 1.82 seconds Displacement 12.5 meters Acceleration Time Graph 10 seconds -83.33 m/s2 10 m/s Motion 20 m/s Faster 2m/s constant speed 0 m/s^2 8 m/s Reference Point (final speed- initial speed)/ time Acceleration 1 m/s2 Distance Distance/ Time 44.4 m/s2 m/s and direction Acceleration Example 50 km Velocity Example Speed no motion 43.9 m/s 0.8 m/s Speed Example 5 seconds Velocity m/s2 1.82 seconds Displacement 12.5 meters Acceleration Time Graph 10 seconds -83.33 m/s2 10 m/s Motion 20 m/s Faster 2m/s constant speed 0 m/s^2 8 m/s
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reference Point
(final speed- initial speed)/ time
Acceleration
1 m/s2
Distance
Distance/ Time
44.4 m/s2
m/s and direction
Acceleration Example
50 km
Velocity Example
Speed
no motion
43.9 m/s
0.8 m/s
Speed Example
5 seconds
Velocity
m/s2
1.82 seconds
Displacement
12.5 meters
Acceleration Time Graph
10 seconds
-83.33 m/s2
10 m/s
Motion
20 m/s
Faster
2m/s
constant speed
0 m/s^2
8 m/s