PERSONIFICATION GENRE PLOT PROTAGONIST ALLITERATION ANTAGONIST EXPOSITION FORESHADOWING SIMILE DIALOGUE HYPERBOLE CHARACTER AUTHOR SETTING METAPHOR INDIRECT CHARACTERIZATION PROLOGUE CLIMAX TONE IRONY EPILOGUE NARRATIVE SYMBOLISM FIGURATIVE LANGUAGE RESOLUTION FLASHBACK OXYMORON CONFLICT IMAGERY MOOD RISING ACTION IDIOM THEME FALLING ACTION DIRECT CHARACTERIZATION ONOMATOPOEIA PERSONIFICATION GENRE PLOT PROTAGONIST ALLITERATION ANTAGONIST EXPOSITION FORESHADOWING SIMILE DIALOGUE HYPERBOLE CHARACTER AUTHOR SETTING METAPHOR INDIRECT CHARACTERIZATION PROLOGUE CLIMAX TONE IRONY EPILOGUE NARRATIVE SYMBOLISM FIGURATIVE LANGUAGE RESOLUTION FLASHBACK OXYMORON CONFLICT IMAGERY MOOD RISING ACTION IDIOM THEME FALLING ACTION DIRECT CHARACTERIZATION ONOMATOPOEIA
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PERSONIFICATION
GENRE
PLOT
PROTAGONIST
ALLITERATION
ANTAGONIST
EXPOSITION
FORESHADOWING
SIMILE
DIALOGUE
HYPERBOLE
CHARACTER
AUTHOR
SETTING
METAPHOR
INDIRECT CHARACTERIZATION
PROLOGUE
CLIMAX
TONE
IRONY
EPILOGUE
NARRATIVE
SYMBOLISM
FIGURATIVE LANGUAGE
RESOLUTION
FLASHBACK
OXYMORON
CONFLICT
IMAGERY
MOOD
RISING ACTION
IDIOM
THEME
FALLING ACTION
DIRECT CHARACTERIZATION
ONOMATOPOEIA