CONFLICT IRONY SIMILE METAPHOR RISING ACTION FLASHBACK NARRATIVE ALLITERATION SYMBOLISM THEME INDIRECT CHARACTERIZATION TONE ANTAGONIST PROTAGONIST RESOLUTION EPILOGUE CHARACTER PROLOGUE OXYMORON CLIMAX HYPERBOLE FALLING ACTION DIRECT CHARACTERIZATION EXPOSITION FIGURATIVE LANGUAGE AUTHOR DIALOGUE PERSONIFICATION MOOD PLOT IDIOM SETTING FORESHADOWING GENRE ONOMATOPOEIA IMAGERY CONFLICT IRONY SIMILE METAPHOR RISING ACTION FLASHBACK NARRATIVE ALLITERATION SYMBOLISM THEME INDIRECT CHARACTERIZATION TONE ANTAGONIST PROTAGONIST RESOLUTION EPILOGUE CHARACTER PROLOGUE OXYMORON CLIMAX HYPERBOLE FALLING ACTION DIRECT CHARACTERIZATION EXPOSITION FIGURATIVE LANGUAGE AUTHOR DIALOGUE PERSONIFICATION MOOD PLOT IDIOM SETTING FORESHADOWING GENRE ONOMATOPOEIA IMAGERY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONFLICT
IRONY
SIMILE
METAPHOR
RISING ACTION
FLASHBACK
NARRATIVE
ALLITERATION
SYMBOLISM
THEME
INDIRECT CHARACTERIZATION
TONE
ANTAGONIST
PROTAGONIST
RESOLUTION
EPILOGUE
CHARACTER
PROLOGUE
OXYMORON
CLIMAX
HYPERBOLE
FALLING ACTION
DIRECT CHARACTERIZATION
EXPOSITION
FIGURATIVE LANGUAGE
AUTHOR
DIALOGUE
PERSONIFICATION
MOOD
PLOT
IDIOM
SETTING
FORESHADOWING
GENRE
ONOMATOPOEIA
IMAGERY