SIMILE ALLITERATION ONOMATOPOEIA SETTING RISING ACTION FALLING ACTION PROLOGUE METAPHOR FORESHADOWING MOOD RESOLUTION HYPERBOLE DIRECT CHARACTERIZATION EPILOGUE SYMBOLISM ANTAGONIST THEME CLIMAX IMAGERY IDIOM PLOT INDIRECT CHARACTERIZATION AUTHOR EXPOSITION CHARACTER GENRE PERSONIFICATION OXYMORON FLASHBACK PROTAGONIST FIGURATIVE LANGUAGE IRONY DIALOGUE TONE CONFLICT NARRATIVE SIMILE ALLITERATION ONOMATOPOEIA SETTING RISING ACTION FALLING ACTION PROLOGUE METAPHOR FORESHADOWING MOOD RESOLUTION HYPERBOLE DIRECT CHARACTERIZATION EPILOGUE SYMBOLISM ANTAGONIST THEME CLIMAX IMAGERY IDIOM PLOT INDIRECT CHARACTERIZATION AUTHOR EXPOSITION CHARACTER GENRE PERSONIFICATION OXYMORON FLASHBACK PROTAGONIST FIGURATIVE LANGUAGE IRONY DIALOGUE TONE CONFLICT NARRATIVE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SIMILE
ALLITERATION
ONOMATOPOEIA
SETTING
RISING ACTION
FALLING ACTION
PROLOGUE
METAPHOR
FORESHADOWING
MOOD
RESOLUTION
HYPERBOLE
DIRECT CHARACTERIZATION
EPILOGUE
SYMBOLISM
ANTAGONIST
THEME
CLIMAX
IMAGERY
IDIOM
PLOT
INDIRECT CHARACTERIZATION
AUTHOR
EXPOSITION
CHARACTER
GENRE
PERSONIFICATION
OXYMORON
FLASHBACK
PROTAGONIST
FIGURATIVE LANGUAGE
IRONY
DIALOGUE
TONE
CONFLICT
NARRATIVE