Gets aredcardYeets offthe chargestation anddiesIs in a4 RPmatchMakes pitannouncementfor missingpartWins amatchHas morethan 2pneumatictanksMoves inauto theirfirst matchEstopstheirrobotFlipsoverCopesaboutqualifyingfor world'sSmoke/fireRuins abalancedchargestationDon'tmove anentirematchLosesmajormechanismHas amatch with27133467Gets ayellowcardWinsanyawardIsn'tinspectedby match1Has strangemechanismnot in robotin pitRefusesto playdefenseBumperfalls offScoresanythingin a topnodeGetsbypassedDies intheloadingzoneGets aredcardYeets offthe chargestation anddiesIs in a4 RPmatchMakes pitannouncementfor missingpartWins amatchHas morethan 2pneumatictanksMoves inauto theirfirst matchEstopstheirrobotFlipsoverCopesaboutqualifyingfor world'sSmoke/fireRuins abalancedchargestationDon'tmove anentirematchLosesmajormechanismHas amatch with27133467Gets ayellowcardWinsanyawardIsn'tinspectedby match1Has strangemechanismnot in robotin pitRefusesto playdefenseBumperfalls offScoresanythingin a topnodeGetsbypassedDies intheloadingzone

Cope Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gets a red card
  2. Yeets off the charge station and dies
  3. Is in a 4 RP match
  4. Makes pit announcement for missing part
  5. Wins a match
  6. Has more than 2 pneumatic tanks
  7. Moves in auto their first match
  8. Estops their robot
  9. Flips over
  10. Copes about qualifying for world's
  11. Smoke/fire
  12. Ruins a balanced charge station
  13. Don't move an entire match
  14. Loses major mechanism
  15. Has a match with 2713 3467
  16. Gets a yellow card
  17. Wins any award
  18. Isn't inspected by match 1
  19. Has strange mechanism not in robot in pit
  20. Refuses to play defense
  21. Bumper falls off
  22. Scores anything in a top node
  23. Gets bypassed
  24. Dies in the loading zone