HistoricalFiction2ndPersonSymbolismMoodStanzaScienceFiction3rdPersonSettingProtagonistAntagonistInferenceArchetypeAnalogyPerspectiveToneAllusionThemePlotMotifMetaphorCharacterTraitRealisticFictionConflictSimileFlashbackForeshadowing1stPersonDystopianFictionNarratorPersonificationHistoricalFiction2ndPersonSymbolismMoodStanzaScienceFiction3rdPersonSettingProtagonistAntagonistInferenceArchetypeAnalogyPerspectiveToneAllusionThemePlotMotifMetaphorCharacterTraitRealisticFictionConflictSimileFlashbackForeshadowing1stPersonDystopianFictionNarratorPersonification

Literary Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Historical Fiction
  2. 2nd Person
  3. Symbolism
  4. Mood
  5. Stanza
  6. Science Fiction
  7. 3rd Person
  8. Setting
  9. Protagonist
  10. Antagonist
  11. Inference
  12. Archetype
  13. Analogy
  14. Perspective
  15. Tone
  16. Allusion
  17. Theme
  18. Plot
  19. Motif
  20. Metaphor
  21. Character Trait
  22. Realistic Fiction
  23. Conflict
  24. Simile
  25. Flashback
  26. Foreshadowing
  27. 1st Person
  28. Dystopian Fiction
  29. Narrator
  30. Personification