AntagonistPlotPerspective1stPersonAnalogyFlashbackMoodProtagonistSymbolismPersonificationConflictNarratorArchetypeSettingDystopianFictionMotifStanzaMetaphorThemeSimileInferenceForeshadowingScienceFiction2ndPersonCharacterTraitToneRealisticFiction3rdPersonAllusionHistoricalFictionAntagonistPlotPerspective1stPersonAnalogyFlashbackMoodProtagonistSymbolismPersonificationConflictNarratorArchetypeSettingDystopianFictionMotifStanzaMetaphorThemeSimileInferenceForeshadowingScienceFiction2ndPersonCharacterTraitToneRealisticFiction3rdPersonAllusionHistoricalFiction

Literary Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Plot
  3. Perspective
  4. 1st Person
  5. Analogy
  6. Flashback
  7. Mood
  8. Protagonist
  9. Symbolism
  10. Personification
  11. Conflict
  12. Narrator
  13. Archetype
  14. Setting
  15. Dystopian Fiction
  16. Motif
  17. Stanza
  18. Metaphor
  19. Theme
  20. Simile
  21. Inference
  22. Foreshadowing
  23. Science Fiction
  24. 2nd Person
  25. Character Trait
  26. Tone
  27. Realistic Fiction
  28. 3rd Person
  29. Allusion
  30. Historical Fiction