SettingNarratorMotifMoodStanzaSymbolismSimilePlotAnalogy3rdPersonFlashbackToneMetaphor1stPersonProtagonistDystopianFictionCharacterTraitConflictForeshadowingRealisticFictionPerspectiveAllusionPersonificationArchetypeScienceFictionInferenceTheme2ndPersonAntagonistHistoricalFictionSettingNarratorMotifMoodStanzaSymbolismSimilePlotAnalogy3rdPersonFlashbackToneMetaphor1stPersonProtagonistDystopianFictionCharacterTraitConflictForeshadowingRealisticFictionPerspectiveAllusionPersonificationArchetypeScienceFictionInferenceTheme2ndPersonAntagonistHistoricalFiction

Literary Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Setting
  2. Narrator
  3. Motif
  4. Mood
  5. Stanza
  6. Symbolism
  7. Simile
  8. Plot
  9. Analogy
  10. 3rd Person
  11. Flashback
  12. Tone
  13. Metaphor
  14. 1st Person
  15. Protagonist
  16. Dystopian Fiction
  17. Character Trait
  18. Conflict
  19. Foreshadowing
  20. Realistic Fiction
  21. Perspective
  22. Allusion
  23. Personification
  24. Archetype
  25. Science Fiction
  26. Inference
  27. Theme
  28. 2nd Person
  29. Antagonist
  30. Historical Fiction