ConflictPlotThemeSettingCharacterTraitAntagonist2ndPersonMetaphor1stPersonScienceFictionDystopianFictionSimileAllusionAnalogy3rdPersonInferenceNarratorForeshadowingPerspectiveRealisticFictionStanzaSymbolismMoodToneHistoricalFictionPersonificationMotifFlashbackProtagonistArchetypeConflictPlotThemeSettingCharacterTraitAntagonist2ndPersonMetaphor1stPersonScienceFictionDystopianFictionSimileAllusionAnalogy3rdPersonInferenceNarratorForeshadowingPerspectiveRealisticFictionStanzaSymbolismMoodToneHistoricalFictionPersonificationMotifFlashbackProtagonistArchetype

Literary Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Plot
  3. Theme
  4. Setting
  5. Character Trait
  6. Antagonist
  7. 2nd Person
  8. Metaphor
  9. 1st Person
  10. Science Fiction
  11. Dystopian Fiction
  12. Simile
  13. Allusion
  14. Analogy
  15. 3rd Person
  16. Inference
  17. Narrator
  18. Foreshadowing
  19. Perspective
  20. Realistic Fiction
  21. Stanza
  22. Symbolism
  23. Mood
  24. Tone
  25. Historical Fiction
  26. Personification
  27. Motif
  28. Flashback
  29. Protagonist
  30. Archetype