MedicalwasgoodPassiveaggressionAllnegativefeedbackHotmicFake story(suspectedorotherwise)FAC nothearinganythingfrom Infantry"I'm tiredafter thatone"Irrelevant topic toplatoon/leadershipCommswerebad"Yeah, wehad a badnightinternally"CallsignsnotoperatingtogetherSomeonesoundingdepressedStorytimeArguingin textLeadershipleaves pre-debriefBadPlanningBoringnight for aCallsign"Yeah, wehad agood nightinternally"FriendlyFireincidentCallsignbeingskipped overfor debriefTechnicalIssues"Oh,that'sme!"NoopenfloorTimewarningMedicalwasgoodPassiveaggressionAllnegativefeedbackHotmicFake story(suspectedorotherwise)FAC nothearinganythingfrom Infantry"I'm tiredafter thatone"Irrelevant topic toplatoon/leadershipCommswerebad"Yeah, wehad a badnightinternally"CallsignsnotoperatingtogetherSomeonesoundingdepressedStorytimeArguingin textLeadershipleaves pre-debriefBadPlanningBoringnight for aCallsign"Yeah, wehad agood nightinternally"FriendlyFireincidentCallsignbeingskipped overfor debriefTechnicalIssues"Oh,that'sme!"NoopenfloorTimewarning

ARMA Debrief - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medical was good
  2. Passive aggression
  3. All negative feedback
  4. Hotmic
  5. Fake story (suspected or otherwise)
  6. FAC not hearing anything from Infantry
  7. "I'm tired after that one"
  8. Irrelevant topic to platoon/leadership
  9. Comms were bad
  10. "Yeah, we had a bad night internally"
  11. Callsigns not operating together
  12. Someone sounding depressed
  13. Story time
  14. Arguing in text
  15. Leadership leaves pre-debrief
  16. Bad Planning
  17. Boring night for a Callsign
  18. "Yeah, we had a good night internally"
  19. Friendly Fire incident
  20. Callsign being skipped over for debrief
  21. Technical Issues
  22. "Oh, that's me!"
  23. No open floor
  24. Time warning