arguing in text medical was good arguing in text friendly fire incident bad planning technical issues 5 second wait for next callsign to wake up "im tired after that one" Leadership leaves pre- debrief passive aggression people talking after end mission screen hotmic fake story (suspected or otherwise) someone sounding depressed no open floor story time irrelevant topic to leadership callsign being skipped in debrief time warning passive aggression comms were bad all negative feedback "yeah we had a good night internally" FAC not hearing anything from Infantry arguing in text medical was good arguing in text friendly fire incident bad planning technical issues 5 second wait for next callsign to wake up "im tired after that one" Leadership leaves pre- debrief passive aggression people talking after end mission screen hotmic fake story (suspected or otherwise) someone sounding depressed no open floor story time irrelevant topic to leadership callsign being skipped in debrief time warning passive aggression comms were bad all negative feedback "yeah we had a good night internally" FAC not hearing anything from Infantry
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
arguing in text
medical was good
arguing in text
friendly fire incident
bad planning
technical issues
5 second wait for next callsign to wake up
"im tired after that one"
Leadership leaves pre-debrief
passive aggression
people talking after end mission screen
hotmic
fake story (suspected or otherwise)
someone sounding depressed
no open floor
story time
irrelevant topic to leadership
callsign being skipped in debrief
time warning
passive aggression
comms were bad
all negative feedback
"yeah we had a good night internally"
FAC not hearing anything from Infantry