Gerund Plot Conditional Verb Mood Evidence Inference Indicative Verb Mood Interrogative Verb Mood Allusion Conclusion Subjunctive Verb Mood Simile Cause & Effect Transition Active Voice Revision Passive Voice Alliteration Chronological Order Summary Imperative Verb Mood Metaphor Resolution Free! Theme Participle Figurative Language Introduction Personification Point of View Gerund Plot Conditional Verb Mood Evidence Inference Indicative Verb Mood Interrogative Verb Mood Allusion Conclusion Subjunctive Verb Mood Simile Cause & Effect Transition Active Voice Revision Passive Voice Alliteration Chronological Order Summary Imperative Verb Mood Metaphor Resolution Free! Theme Participle Figurative Language Introduction Personification Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gerund
Plot
Conditional Verb Mood
Evidence
Inference
Indicative Verb Mood
Interrogative Verb Mood
Allusion
Conclusion
Subjunctive Verb Mood
Simile
Cause & Effect
Transition
Active Voice
Revision
Passive Voice
Alliteration
Chronological Order
Summary
Imperative Verb Mood
Metaphor
Resolution
Free!
Theme
Participle
Figurative Language
Introduction
Personification
Point of View