Point of View Allusion Introduction Theme Transition Personification Resolution Inference Figurative Language Plot Conclusion Free! Chronological Order Passive Voice Subjunctive Verb Mood Metaphor Alliteration Indicative Verb Mood Summary Conditional Verb Mood Evidence Participle Cause & Effect Gerund Active Voice Interrogative Verb Mood Imperative Verb Mood Simile Revision Point of View Allusion Introduction Theme Transition Personification Resolution Inference Figurative Language Plot Conclusion Free! Chronological Order Passive Voice Subjunctive Verb Mood Metaphor Alliteration Indicative Verb Mood Summary Conditional Verb Mood Evidence Participle Cause & Effect Gerund Active Voice Interrogative Verb Mood Imperative Verb Mood Simile Revision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Point of View
Allusion
Introduction
Theme
Transition
Personification
Resolution
Inference
Figurative Language
Plot
Conclusion
Free!
Chronological Order
Passive Voice
Subjunctive Verb Mood
Metaphor
Alliteration
Indicative Verb Mood
Summary
Conditional Verb Mood
Evidence
Participle
Cause & Effect
Gerund
Active Voice
Interrogative Verb Mood
Imperative Verb Mood
Simile
Revision