Theme Conclusion Personification Chronological Order Participle Inference Passive Voice Imperative Verb Mood Plot Point of View Free! Metaphor Interrogative Verb Mood Transition Resolution Summary Figurative Language Revision Conditional Verb Mood Allusion Introduction Simile Indicative Verb Mood Active Voice Subjunctive Verb Mood Cause & Effect Gerund Alliteration Evidence Theme Conclusion Personification Chronological Order Participle Inference Passive Voice Imperative Verb Mood Plot Point of View Free! Metaphor Interrogative Verb Mood Transition Resolution Summary Figurative Language Revision Conditional Verb Mood Allusion Introduction Simile Indicative Verb Mood Active Voice Subjunctive Verb Mood Cause & Effect Gerund Alliteration Evidence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Conclusion
Personification
Chronological Order
Participle
Inference
Passive Voice
Imperative Verb Mood
Plot
Point of View
Free!
Metaphor
Interrogative Verb Mood
Transition
Resolution
Summary
Figurative Language
Revision
Conditional Verb Mood
Allusion
Introduction
Simile
Indicative Verb Mood
Active Voice
Subjunctive Verb Mood
Cause & Effect
Gerund
Alliteration
Evidence