Simile Conclusion Passive Voice Evidence Imperative Verb Mood Interrogative Verb Mood Summary Active Voice Gerund Transition Revision Participle Resolution Conditional Verb Mood Introduction Metaphor Personification Indicative Verb Mood Free! Figurative Language Cause & Effect Plot Inference Theme Subjunctive Verb Mood Alliteration Point of View Allusion Chronological Order Simile Conclusion Passive Voice Evidence Imperative Verb Mood Interrogative Verb Mood Summary Active Voice Gerund Transition Revision Participle Resolution Conditional Verb Mood Introduction Metaphor Personification Indicative Verb Mood Free! Figurative Language Cause & Effect Plot Inference Theme Subjunctive Verb Mood Alliteration Point of View Allusion Chronological Order
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Conclusion
Passive Voice
Evidence
Imperative Verb Mood
Interrogative Verb Mood
Summary
Active Voice
Gerund
Transition
Revision
Participle
Resolution
Conditional Verb Mood
Introduction
Metaphor
Personification
Indicative Verb Mood
Free!
Figurative Language
Cause & Effect
Plot
Inference
Theme
Subjunctive Verb Mood
Alliteration
Point of View
Allusion
Chronological Order