Social Attachment Selfishness Non- Verbal Self- punishing behavior Self Esteem Time Management Impulse Vulnerable Verbal Coping Social Identity Life Lesson Learned Behavior Emotions Fairness Sympathy Positivity Stress Self- acceptance Identity Self- management Selflessness Emotional Health Empathy Social Attachment Selfishness Non- Verbal Self- punishing behavior Self Esteem Time Management Impulse Vulnerable Verbal Coping Social Identity Life Lesson Learned Behavior Emotions Fairness Sympathy Positivity Stress Self- acceptance Identity Self- management Selflessness Emotional Health Empathy
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Social Attachment
I-Selfishness
N-Non-Verbal
G-Self-punishing behavior
O-Self Esteem
G-Time Management
N-Impulse
B-Vulnerable
B-Verbal
O-Coping
N-Social Identity
O-Life Lesson
G-Learned Behavior
O-Emotions
N-Fairness
B-Sympathy
O-Positivity
B-Stress
G-Self-acceptance
I-Identity
I-Self-management
B-Selflessness
G-Emotional Health
I-Empathy