Non- Verbal Self Esteem Selfishness Self- acceptance Impulse Social Identity Self- management Fairness Verbal Learned Behavior Emotional Health Social Attachment Vulnerable Coping Identity Sympathy Life Lesson Self- punishing behavior Emotions Empathy Stress Time Management Selflessness Positivity Non- Verbal Self Esteem Selfishness Self- acceptance Impulse Social Identity Self- management Fairness Verbal Learned Behavior Emotional Health Social Attachment Vulnerable Coping Identity Sympathy Life Lesson Self- punishing behavior Emotions Empathy Stress Time Management Selflessness Positivity
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Non-Verbal
O-Self Esteem
I-Selfishness
G-Self-acceptance
N-Impulse
N-Social Identity
I-Self-management
N-Fairness
B-Verbal
G-Learned Behavior
G-Emotional Health
I-Social Attachment
B-Vulnerable
O-Coping
I-Identity
B-Sympathy
O-Life Lesson
G-Self-punishing behavior
O-Emotions
I-Empathy
B-Stress
G-Time Management
B-Selflessness
O-Positivity