Self- punishing behavior Selflessness Time Management Fairness Life Lesson Vulnerable Positivity Self- management Emotions Selfishness Stress Non- Verbal Coping Social Identity Emotional Health Sympathy Impulse Self Esteem Verbal Learned Behavior Empathy Identity Social Attachment Self- acceptance Self- punishing behavior Selflessness Time Management Fairness Life Lesson Vulnerable Positivity Self- management Emotions Selfishness Stress Non- Verbal Coping Social Identity Emotional Health Sympathy Impulse Self Esteem Verbal Learned Behavior Empathy Identity Social Attachment Self- acceptance
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Self-punishing behavior
B-Selflessness
G-Time Management
N-Fairness
O-Life Lesson
B-Vulnerable
O-Positivity
I-Self-management
O-Emotions
I-Selfishness
B-Stress
N-Non-Verbal
O-Coping
N-Social Identity
G-Emotional Health
B-Sympathy
N-Impulse
O-Self Esteem
B-Verbal
G-Learned Behavior
I-Empathy
I-Identity
I-Social Attachment
G-Self-acceptance