Strike score of 8 in frame Roll above 12 mph bowl with 4 step approach roll ball slower than 8mph 2 pins left standing at end of frame get extra roll in 10th frame score of 10 in frame overall score of 70 gutter ball bowl with 4 step approach Roll above 10 mph Spare score ends in 0 at end of frame Score in any frame that ends in 5 Knock down a split Spare Split Frame 7 pins on first roll strike Score of 0 in frame hit #1 pin without strike or spare hit only 1 pin in frame roll ball with opposite hand Strike score of 8 in frame Roll above 12 mph bowl with 4 step approach roll ball slower than 8mph 2 pins left standing at end of frame get extra roll in 10th frame score of 10 in frame overall score of 70 gutter ball bowl with 4 step approach Roll above 10 mph Spare score ends in 0 at end of frame Score in any frame that ends in 5 Knock down a split Spare Split Frame 7 pins on first roll strike Score of 0 in frame hit #1 pin without strike or spare hit only 1 pin in frame roll ball with opposite hand
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Strike
score of 8 in frame
Roll above 12 mph
bowl with 4 step approach
roll ball slower than 8mph
2 pins left standing at end of frame
get extra roll in 10th frame
score of 10 in frame
overall score of 70
gutter ball
bowl with 4 step approach
Roll above 10 mph
Spare
score ends in 0 at end of frame
Score in any frame that ends in 5
Knock down a split
Spare
Split Frame
7 pins on first roll
strike
Score of 0 in frame
hit #1 pin without strike or spare
hit only 1 pin in frame
roll ball with opposite hand