score of 10 in frame hit #1 pin without strike or spare bowl with 4 step approach Strike 2 pins left standing at end of frame Spare bowl with 4 step approach roll ball slower than 8mph Roll above 12 mph hit only 1 pin in frame Score of 0 in frame roll ball with opposite hand Roll above 10 mph Spare 7 pins on first roll Split Frame score ends in 0 at end of frame Knock down a split Score in any frame that ends in 5 score of 8 in frame gutter ball overall score of 70 get extra roll in 10th frame strike score of 10 in frame hit #1 pin without strike or spare bowl with 4 step approach Strike 2 pins left standing at end of frame Spare bowl with 4 step approach roll ball slower than 8mph Roll above 12 mph hit only 1 pin in frame Score of 0 in frame roll ball with opposite hand Roll above 10 mph Spare 7 pins on first roll Split Frame score ends in 0 at end of frame Knock down a split Score in any frame that ends in 5 score of 8 in frame gutter ball overall score of 70 get extra roll in 10th frame strike
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
score of 10 in frame
hit #1 pin without strike or spare
bowl with 4 step approach
Strike
2 pins left standing at end of frame
Spare
bowl with 4 step approach
roll ball slower than 8mph
Roll above 12 mph
hit only 1 pin in frame
Score of 0 in frame
roll ball with opposite hand
Roll above 10 mph
Spare
7 pins on first roll
Split Frame
score ends in 0 at end of frame
Knock down a split
Score in any frame that ends in 5
score of 8 in frame
gutter ball
overall score of 70
get extra roll in 10th frame
strike