overallscoreof 70gutterballRollabove10 mphstrikebowl with4 stepapproachscoreends in 0at end offrameroll ballwithoppositehand2 pins leftstandingat end offramebowl with4 stepapproachget extraroll in 10thframeroll ballslowerthan8mphSpare7 pinson firstrollScoreof 0 inframeKnockdown asplithit only1 pin inframeSpareStrikescoreof 8 inframehit #1 pinwithoutstrike orspareScore inany framethat endsin 5scoreof 10 inframeRollabove12 mphSplitFrameoverallscoreof 70gutterballRollabove10 mphstrikebowl with4 stepapproachscoreends in 0at end offrameroll ballwithoppositehand2 pins leftstandingat end offramebowl with4 stepapproachget extraroll in 10thframeroll ballslowerthan8mphSpare7 pinson firstrollScoreof 0 inframeKnockdown asplithit only1 pin inframeSpareStrikescoreof 8 inframehit #1 pinwithoutstrike orspareScore inany framethat endsin 5scoreof 10 inframeRollabove12 mphSplitFrame

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. overall score of 70
  2. gutter ball
  3. Roll above 10 mph
  4. strike
  5. bowl with 4 step approach
  6. score ends in 0 at end of frame
  7. roll ball with opposite hand
  8. 2 pins left standing at end of frame
  9. bowl with 4 step approach
  10. get extra roll in 10th frame
  11. roll ball slower than 8mph
  12. Spare
  13. 7 pins on first roll
  14. Score of 0 in frame
  15. Knock down a split
  16. hit only 1 pin in frame
  17. Spare
  18. Strike
  19. score of 8 in frame
  20. hit #1 pin without strike or spare
  21. Score in any frame that ends in 5
  22. score of 10 in frame
  23. Roll above 12 mph
  24. Split Frame