scoreof 8 inframebowl with4 stepapproachscoreends in 0at end offramebowl with4 stepapproachoverallscoreof 707 pinson firstrollroll ballwithoppositehandSplitFramestrikeget extraroll in 10thframehit #1 pinwithoutstrike orsparehit only1 pin inframeSpare2 pins leftstandingat end offrameRollabove12 mphSpareRollabove10 mphgutterballKnockdown asplitScoreof 0 inframeroll ballslowerthan8mphscoreof 10 inframeStrikeScore inany framethat endsin 5scoreof 8 inframebowl with4 stepapproachscoreends in 0at end offramebowl with4 stepapproachoverallscoreof 707 pinson firstrollroll ballwithoppositehandSplitFramestrikeget extraroll in 10thframehit #1 pinwithoutstrike orsparehit only1 pin inframeSpare2 pins leftstandingat end offrameRollabove12 mphSpareRollabove10 mphgutterballKnockdown asplitScoreof 0 inframeroll ballslowerthan8mphscoreof 10 inframeStrikeScore inany framethat endsin 5

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. score of 8 in frame
  2. bowl with 4 step approach
  3. score ends in 0 at end of frame
  4. bowl with 4 step approach
  5. overall score of 70
  6. 7 pins on first roll
  7. roll ball with opposite hand
  8. Split Frame
  9. strike
  10. get extra roll in 10th frame
  11. hit #1 pin without strike or spare
  12. hit only 1 pin in frame
  13. Spare
  14. 2 pins left standing at end of frame
  15. Roll above 12 mph
  16. Spare
  17. Roll above 10 mph
  18. gutter ball
  19. Knock down a split
  20. Score of 0 in frame
  21. roll ball slower than 8mph
  22. score of 10 in frame
  23. Strike
  24. Score in any frame that ends in 5