scoreof 10 inframehit #1 pinwithoutstrike orsparebowl with4 stepapproachStrike2 pins leftstandingat end offrameSparebowl with4 stepapproachroll ballslowerthan8mphRollabove12 mphhit only1 pin inframeScoreof 0 inframeroll ballwithoppositehandRollabove10 mphSpare7 pinson firstrollSplitFramescoreends in 0at end offrameKnockdown asplitScore inany framethat endsin 5scoreof 8 inframegutterballoverallscoreof 70get extraroll in 10thframestrikescoreof 10 inframehit #1 pinwithoutstrike orsparebowl with4 stepapproachStrike2 pins leftstandingat end offrameSparebowl with4 stepapproachroll ballslowerthan8mphRollabove12 mphhit only1 pin inframeScoreof 0 inframeroll ballwithoppositehandRollabove10 mphSpare7 pinson firstrollSplitFramescoreends in 0at end offrameKnockdown asplitScore inany framethat endsin 5scoreof 8 inframegutterballoverallscoreof 70get extraroll in 10thframestrike

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. score of 10 in frame
  2. hit #1 pin without strike or spare
  3. bowl with 4 step approach
  4. Strike
  5. 2 pins left standing at end of frame
  6. Spare
  7. bowl with 4 step approach
  8. roll ball slower than 8mph
  9. Roll above 12 mph
  10. hit only 1 pin in frame
  11. Score of 0 in frame
  12. roll ball with opposite hand
  13. Roll above 10 mph
  14. Spare
  15. 7 pins on first roll
  16. Split Frame
  17. score ends in 0 at end of frame
  18. Knock down a split
  19. Score in any frame that ends in 5
  20. score of 8 in frame
  21. gutter ball
  22. overall score of 70
  23. get extra roll in 10th frame
  24. strike