get extra roll in 10th frame hit #1 pin without strike or spare strike bowl with 4 step approach Spare score ends in 0 at end of frame gutter ball 7 pins on first roll bowl with 4 step approach roll ball slower than 8mph roll ball with opposite hand Roll above 12 mph overall score of 70 score of 10 in frame Score of 0 in frame Knock down a split Spare Strike Score in any frame that ends in 5 score of 8 in frame Split Frame 2 pins left standing at end of frame hit only 1 pin in frame Roll above 10 mph get extra roll in 10th frame hit #1 pin without strike or spare strike bowl with 4 step approach Spare score ends in 0 at end of frame gutter ball 7 pins on first roll bowl with 4 step approach roll ball slower than 8mph roll ball with opposite hand Roll above 12 mph overall score of 70 score of 10 in frame Score of 0 in frame Knock down a split Spare Strike Score in any frame that ends in 5 score of 8 in frame Split Frame 2 pins left standing at end of frame hit only 1 pin in frame Roll above 10 mph
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
get extra roll in 10th frame
hit #1 pin without strike or spare
strike
bowl with 4 step approach
Spare
score ends in 0 at end of frame
gutter ball
7 pins on first roll
bowl with 4 step approach
roll ball slower than 8mph
roll ball with opposite hand
Roll above 12 mph
overall score of 70
score of 10 in frame
Score of 0 in frame
Knock down a split
Spare
Strike
Score in any frame that ends in 5
score of 8 in frame
Split Frame
2 pins left standing at end of frame
hit only 1 pin in frame
Roll above 10 mph