strikebowl with4 stepapproachroll ballslowerthan8mphscoreends in 0at end offrame2 pins leftstandingat end offramescoreof 10 inframegutterballbowl with4 stepapproachget extraroll in 10thframehit only1 pin inframeStrikeoverallscoreof 70Score inany framethat endsin 5scoreof 8 inframeKnockdown asplit7 pinson firstrollRollabove10 mphScoreof 0 inframeSpareSparehit #1 pinwithoutstrike orspareroll ballwithoppositehandSplitFrameRollabove12 mphstrikebowl with4 stepapproachroll ballslowerthan8mphscoreends in 0at end offrame2 pins leftstandingat end offramescoreof 10 inframegutterballbowl with4 stepapproachget extraroll in 10thframehit only1 pin inframeStrikeoverallscoreof 70Score inany framethat endsin 5scoreof 8 inframeKnockdown asplit7 pinson firstrollRollabove10 mphScoreof 0 inframeSpareSparehit #1 pinwithoutstrike orspareroll ballwithoppositehandSplitFrameRollabove12 mph

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. strike
  2. bowl with 4 step approach
  3. roll ball slower than 8mph
  4. score ends in 0 at end of frame
  5. 2 pins left standing at end of frame
  6. score of 10 in frame
  7. gutter ball
  8. bowl with 4 step approach
  9. get extra roll in 10th frame
  10. hit only 1 pin in frame
  11. Strike
  12. overall score of 70
  13. Score in any frame that ends in 5
  14. score of 8 in frame
  15. Knock down a split
  16. 7 pins on first roll
  17. Roll above 10 mph
  18. Score of 0 in frame
  19. Spare
  20. Spare
  21. hit #1 pin without strike or spare
  22. roll ball with opposite hand
  23. Split Frame
  24. Roll above 12 mph