get extraroll in 10thframehit #1 pinwithoutstrike orsparestrikebowl with4 stepapproachSparescoreends in 0at end offramegutterball7 pinson firstrollbowl with4 stepapproachroll ballslowerthan8mphroll ballwithoppositehandRollabove12 mphoverallscoreof 70scoreof 10 inframeScoreof 0 inframeKnockdown asplitSpareStrikeScore inany framethat endsin 5scoreof 8 inframeSplitFrame2 pins leftstandingat end offramehit only1 pin inframeRollabove10 mphget extraroll in 10thframehit #1 pinwithoutstrike orsparestrikebowl with4 stepapproachSparescoreends in 0at end offramegutterball7 pinson firstrollbowl with4 stepapproachroll ballslowerthan8mphroll ballwithoppositehandRollabove12 mphoverallscoreof 70scoreof 10 inframeScoreof 0 inframeKnockdown asplitSpareStrikeScore inany framethat endsin 5scoreof 8 inframeSplitFrame2 pins leftstandingat end offramehit only1 pin inframeRollabove10 mph

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. get extra roll in 10th frame
  2. hit #1 pin without strike or spare
  3. strike
  4. bowl with 4 step approach
  5. Spare
  6. score ends in 0 at end of frame
  7. gutter ball
  8. 7 pins on first roll
  9. bowl with 4 step approach
  10. roll ball slower than 8mph
  11. roll ball with opposite hand
  12. Roll above 12 mph
  13. overall score of 70
  14. score of 10 in frame
  15. Score of 0 in frame
  16. Knock down a split
  17. Spare
  18. Strike
  19. Score in any frame that ends in 5
  20. score of 8 in frame
  21. Split Frame
  22. 2 pins left standing at end of frame
  23. hit only 1 pin in frame
  24. Roll above 10 mph