Scoreof 0 inframescoreof 8 inframestrike2 pins leftstandingat end offramegutterballbowl with4 stepapproachRollabove10 mphget extraroll in 10thframeScore inany framethat endsin 5Knockdown asplitRollabove12 mphSparebowl with4 stepapproachscoreof 10 inframeroll ballwithoppositehandroll ballslowerthan8mph7 pinson firstrollhit #1 pinwithoutstrike orspareoverallscoreof 70Sparehit only1 pin inframescoreends in 0at end offrameSplitFrameStrikeScoreof 0 inframescoreof 8 inframestrike2 pins leftstandingat end offramegutterballbowl with4 stepapproachRollabove10 mphget extraroll in 10thframeScore inany framethat endsin 5Knockdown asplitRollabove12 mphSparebowl with4 stepapproachscoreof 10 inframeroll ballwithoppositehandroll ballslowerthan8mph7 pinson firstrollhit #1 pinwithoutstrike orspareoverallscoreof 70Sparehit only1 pin inframescoreends in 0at end offrameSplitFrameStrike

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Score of 0 in frame
  2. score of 8 in frame
  3. strike
  4. 2 pins left standing at end of frame
  5. gutter ball
  6. bowl with 4 step approach
  7. Roll above 10 mph
  8. get extra roll in 10th frame
  9. Score in any frame that ends in 5
  10. Knock down a split
  11. Roll above 12 mph
  12. Spare
  13. bowl with 4 step approach
  14. score of 10 in frame
  15. roll ball with opposite hand
  16. roll ball slower than 8mph
  17. 7 pins on first roll
  18. hit #1 pin without strike or spare
  19. overall score of 70
  20. Spare
  21. hit only 1 pin in frame
  22. score ends in 0 at end of frame
  23. Split Frame
  24. Strike