Spare strike score ends in 0 at end of frame bowl with 4 step approach hit only 1 pin in frame overall score of 70 bowl with 4 step approach Strike Roll above 12 mph 7 pins on first roll gutter ball Split Frame 2 pins left standing at end of frame Roll above 10 mph score of 8 in frame Knock down a split get extra roll in 10th frame hit #1 pin without strike or spare Score in any frame that ends in 5 roll ball with opposite hand score of 10 in frame roll ball slower than 8mph Score of 0 in frame Spare Spare strike score ends in 0 at end of frame bowl with 4 step approach hit only 1 pin in frame overall score of 70 bowl with 4 step approach Strike Roll above 12 mph 7 pins on first roll gutter ball Split Frame 2 pins left standing at end of frame Roll above 10 mph score of 8 in frame Knock down a split get extra roll in 10th frame hit #1 pin without strike or spare Score in any frame that ends in 5 roll ball with opposite hand score of 10 in frame roll ball slower than 8mph Score of 0 in frame Spare
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Spare
strike
score ends in 0 at end of frame
bowl with 4 step approach
hit only 1 pin in frame
overall score of 70
bowl with 4 step approach
Strike
Roll above 12 mph
7 pins on first roll
gutter ball
Split Frame
2 pins left standing at end of frame
Roll above 10 mph
score of 8 in frame
Knock down a split
get extra roll in 10th frame
hit #1 pin without strike or spare
Score in any frame that ends in 5
roll ball with opposite hand
score of 10 in frame
roll ball slower than 8mph
Score of 0 in frame
Spare