roll ball with opposite hand Roll above 10 mph bowl with 4 step approach Strike Score of 0 in frame score of 8 in frame gutter ball hit #1 pin without strike or spare roll ball slower than 8mph 2 pins left standing at end of frame hit only 1 pin in frame Spare Score in any frame that ends in 5 Spare overall score of 70 get extra roll in 10th frame Roll above 12 mph bowl with 4 step approach 7 pins on first roll score ends in 0 at end of frame Split Frame strike score of 10 in frame Knock down a split roll ball with opposite hand Roll above 10 mph bowl with 4 step approach Strike Score of 0 in frame score of 8 in frame gutter ball hit #1 pin without strike or spare roll ball slower than 8mph 2 pins left standing at end of frame hit only 1 pin in frame Spare Score in any frame that ends in 5 Spare overall score of 70 get extra roll in 10th frame Roll above 12 mph bowl with 4 step approach 7 pins on first roll score ends in 0 at end of frame Split Frame strike score of 10 in frame Knock down a split
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
roll ball with opposite hand
Roll above 10 mph
bowl with 4 step approach
Strike
Score of 0 in frame
score of 8 in frame
gutter ball
hit #1 pin without strike or spare
roll ball slower than 8mph
2 pins left standing at end of frame
hit only 1 pin in frame
Spare
Score in any frame that ends in 5
Spare
overall score of 70
get extra roll in 10th frame
Roll above 12 mph
bowl with 4 step approach
7 pins on first roll
score ends in 0 at end of frame
Split Frame
strike
score of 10 in frame
Knock down a split