scoreof 10 inframeSplitFrameSparebowl with4 stepapproachStrikeSparehit only1 pin inframeroll ballwithoppositehandscoreof 8 inframeKnockdown asplitscoreends in 0at end offramegutterballhit #1 pinwithoutstrike orspareoverallscoreof 70strikeget extraroll in 10thframeRollabove12 mphbowl with4 stepapproachRollabove10 mphScoreof 0 inframeScore inany framethat endsin 57 pinson firstrollroll ballslowerthan8mph2 pins leftstandingat end offramescoreof 10 inframeSplitFrameSparebowl with4 stepapproachStrikeSparehit only1 pin inframeroll ballwithoppositehandscoreof 8 inframeKnockdown asplitscoreends in 0at end offramegutterballhit #1 pinwithoutstrike orspareoverallscoreof 70strikeget extraroll in 10thframeRollabove12 mphbowl with4 stepapproachRollabove10 mphScoreof 0 inframeScore inany framethat endsin 57 pinson firstrollroll ballslowerthan8mph2 pins leftstandingat end offrame

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. score of 10 in frame
  2. Split Frame
  3. Spare
  4. bowl with 4 step approach
  5. Strike
  6. Spare
  7. hit only 1 pin in frame
  8. roll ball with opposite hand
  9. score of 8 in frame
  10. Knock down a split
  11. score ends in 0 at end of frame
  12. gutter ball
  13. hit #1 pin without strike or spare
  14. overall score of 70
  15. strike
  16. get extra roll in 10th frame
  17. Roll above 12 mph
  18. bowl with 4 step approach
  19. Roll above 10 mph
  20. Score of 0 in frame
  21. Score in any frame that ends in 5
  22. 7 pins on first roll
  23. roll ball slower than 8mph
  24. 2 pins left standing at end of frame