score ends in 0 at end of frame Spare hit only 1 pin in frame Knock down a split score of 8 in frame 2 pins left standing at end of frame Roll above 10 mph Roll above 12 mph roll ball slower than 8mph score of 10 in frame get extra roll in 10th frame Strike roll ball with opposite hand 7 pins on first roll overall score of 70 Score of 0 in frame bowl with 4 step approach Spare gutter ball bowl with 4 step approach Split Frame strike Score in any frame that ends in 5 hit #1 pin without strike or spare score ends in 0 at end of frame Spare hit only 1 pin in frame Knock down a split score of 8 in frame 2 pins left standing at end of frame Roll above 10 mph Roll above 12 mph roll ball slower than 8mph score of 10 in frame get extra roll in 10th frame Strike roll ball with opposite hand 7 pins on first roll overall score of 70 Score of 0 in frame bowl with 4 step approach Spare gutter ball bowl with 4 step approach Split Frame strike Score in any frame that ends in 5 hit #1 pin without strike or spare
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
score ends in 0 at end of frame
Spare
hit only 1 pin in frame
Knock down a split
score of 8 in frame
2 pins left standing at end of frame
Roll above 10 mph
Roll above 12 mph
roll ball slower than 8mph
score of 10 in frame
get extra roll in 10th frame
Strike
roll ball with opposite hand
7 pins on first roll
overall score of 70
Score of 0 in frame
bowl with 4 step approach
Spare
gutter ball
bowl with 4 step approach
Split Frame
strike
Score in any frame that ends in 5
hit #1 pin without strike or spare