scoreends in 0at end offrameSparehit only1 pin inframeKnockdown asplitscoreof 8 inframe2 pins leftstandingat end offrameRollabove10 mphRollabove12 mphroll ballslowerthan8mphscoreof 10 inframeget extraroll in 10thframeStrikeroll ballwithoppositehand7 pinson firstrolloverallscoreof 70Scoreof 0 inframebowl with4 stepapproachSparegutterballbowl with4 stepapproachSplitFramestrikeScore inany framethat endsin 5hit #1 pinwithoutstrike orsparescoreends in 0at end offrameSparehit only1 pin inframeKnockdown asplitscoreof 8 inframe2 pins leftstandingat end offrameRollabove10 mphRollabove12 mphroll ballslowerthan8mphscoreof 10 inframeget extraroll in 10thframeStrikeroll ballwithoppositehand7 pinson firstrolloverallscoreof 70Scoreof 0 inframebowl with4 stepapproachSparegutterballbowl with4 stepapproachSplitFramestrikeScore inany framethat endsin 5hit #1 pinwithoutstrike orspare

Bowling Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. score ends in 0 at end of frame
  2. Spare
  3. hit only 1 pin in frame
  4. Knock down a split
  5. score of 8 in frame
  6. 2 pins left standing at end of frame
  7. Roll above 10 mph
  8. Roll above 12 mph
  9. roll ball slower than 8mph
  10. score of 10 in frame
  11. get extra roll in 10th frame
  12. Strike
  13. roll ball with opposite hand
  14. 7 pins on first roll
  15. overall score of 70
  16. Score of 0 in frame
  17. bowl with 4 step approach
  18. Spare
  19. gutter ball
  20. bowl with 4 step approach
  21. Split Frame
  22. strike
  23. Score in any frame that ends in 5
  24. hit #1 pin without strike or spare