Strike Spare Knock down a split Score of 0 in frame overall score of 70 strike roll ball with opposite hand Roll above 12 mph hit #1 pin without strike or spare roll ball slower than 8mph bowl with 4 step approach hit only 1 pin in frame score of 8 in frame get extra roll in 10th frame gutter ball Roll above 10 mph 7 pins on first roll 2 pins left standing at end of frame Spare score of 10 in frame score ends in 0 at end of frame bowl with 4 step approach Split Frame Score in any frame that ends in 5 Strike Spare Knock down a split Score of 0 in frame overall score of 70 strike roll ball with opposite hand Roll above 12 mph hit #1 pin without strike or spare roll ball slower than 8mph bowl with 4 step approach hit only 1 pin in frame score of 8 in frame get extra roll in 10th frame gutter ball Roll above 10 mph 7 pins on first roll 2 pins left standing at end of frame Spare score of 10 in frame score ends in 0 at end of frame bowl with 4 step approach Split Frame Score in any frame that ends in 5
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Strike
Spare
Knock down a split
Score of 0 in frame
overall score of 70
strike
roll ball with opposite hand
Roll above 12 mph
hit #1 pin without strike or spare
roll ball slower than 8mph
bowl with 4 step approach
hit only 1 pin in frame
score of 8 in frame
get extra roll in 10th frame
gutter ball
Roll above 10 mph
7 pins on first roll
2 pins left standing at end of frame
Spare
score of 10 in frame
score ends in 0 at end of frame
bowl with 4 step approach
Split Frame
Score in any frame that ends in 5