y = mx + b Each, every, per S = 2πrh + 2πr2 S = 2rh a2+b2= c2 Exponent Lateral SA of a Prism Formula A = πr2 Area of a Rectangle Coefficient Volume of a Cylinder Formula Volume of a Triangle In STAT B = Y- Intercept Must go through the origin (0,0) In STAT A = Slope A = P(1+r)t Total SA of a Prism Formula Direct Variation Formula REAL Area of a Triangle Formula C = 2r V = 4/3πr2 Simple Interest Formula m=y2- y1/x2- x1 y = mx + b Each, every, per S = 2πrh + 2πr2 S = 2rh a2+b2= c2 Exponent Lateral SA of a Prism Formula A = πr2 Area of a Rectangle Coefficient Volume of a Cylinder Formula Volume of a Triangle In STAT B = Y- Intercept Must go through the origin (0,0) In STAT A = Slope A = P(1+r)t Total SA of a Prism Formula Direct Variation Formula REAL Area of a Triangle Formula C = 2r V = 4/3πr2 Simple Interest Formula m=y2- y1/x2- x1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
y = mx + b
Each, every, per
S = 2πrh + 2πr2
S = 2rh
a2+b2= c2
Exponent
Lateral SA of a Prism Formula
A = πr2
Area of a Rectangle
Coefficient
Volume of a Cylinder Formula
Volume of a Triangle
In STAT B = Y-Intercept
Must go through the origin (0,0)
In STAT A = Slope
A = P(1+r)t
Total SA of a Prism Formula
Direct Variation Formula
REAL
Area of a Triangle Formula
C = 2r
V = 4/3πr2
Simple Interest Formula
m=y2-y1/x2-x1