"I hope Liz isn't mad" "I don't know if I can do it anymore" "Is Liz mad?" "Jeffy and Jeremy are fighting!" "Jeffy had to stay home" *sigh while telling the story* "I had to take care him" "... Stitches..." "I'm so sorry!" "I had to take Jeffy because..." "... No health insurance" "They're annoying me!" "Jeremy's blaming us" "Oh my god" "It is what it is." Constant communication "I feel so bad" "It took so long" "I'm so mad!" blaming everyone involved (except dogs) "Urgent care..." "Ugh!" "It was so bad!" "Jeffy is blaming his bad luck" "I hope Liz isn't mad" "I don't know if I can do it anymore" "Is Liz mad?" "Jeffy and Jeremy are fighting!" "Jeffy had to stay home" *sigh while telling the story* "I had to take care him" "... Stitches..." "I'm so sorry!" "I had to take Jeffy because..." "... No health insurance" "They're annoying me!" "Jeremy's blaming us" "Oh my god" "It is what it is." Constant communication "I feel so bad" "It took so long" "I'm so mad!" blaming everyone involved (except dogs) "Urgent care..." "Ugh!" "It was so bad!" "Jeffy is blaming his bad luck"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-"I hope Liz isn't mad"
B-"I don't know if I can do it anymore"
B-"Is Liz mad?"
B-"Jeffy and Jeremy are fighting!"
B-"Jeffy had to stay home"
I-*sigh while telling the story*
I-"I had to take care him"
G-"... Stitches..."
O-"I'm so sorry!"
I-"I had to take Jeffy because..."
N-"... No health insurance"
O-"They're annoying me!"
O-"Jeremy's blaming us"
G-"Oh my god"
G-"It is what it is."
N-Constant communication
G-"I feel so bad"
O-"It took so long"
I-"I'm so mad!"
I- blaming everyone involved (except dogs)
N-"Urgent care..."
B-"Ugh!"
G-"It was so bad!"
N-"Jeffy is blaming his bad luck"