Hit arbrereactorstartLatiosPB enmatch:clown:Bumpentréeeau midEleborS'envoler auplastiquestartBreakdownClip dirtfinVaroulkioFail GSstartBaraskyFail jumptight~startLatiosPerte gripplateformenoir finVaroulkioFail drifttightmur/trouEleborHit passageétroit grassaprès u-turnBreakdownFail GSLatiosTomber despoutres austartBaraskyPerte degear auplastiquestartBreakdownClip CPreset FWmidBaraskyFail FSfinEleborHit sortie"tunnel"LatiosHit arbrereactorstartLatiosPB enmatch:clown:Bumpentréeeau midEleborS'envoler auplastiquestartBreakdownClip dirtfinVaroulkioFail GSstartBaraskyFail jumptight~startLatiosPerte gripplateformenoir finVaroulkioFail drifttightmur/trouEleborHit passageétroit grassaprès u-turnBreakdownFail GSLatiosTomber despoutres austartBaraskyPerte degear auplastiquestartBreakdownClip CPreset FWmidBaraskyFail FSfinEleborHit sortie"tunnel"Latios

ETC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Hit arbre reactor start Latios
  2. PB en match :clown:
  3. Bump entrée eau mid Elebor
  4. S'envoler au plastique start Breakdown
  5. Clip dirt fin Varoulkio
  6. Fail GS start Barasky
  7. Fail jump tight ~start Latios
  8. Perte grip plateforme noir fin Varoulkio
  9. Fail drift tight mur/trou Elebor
  10. Hit passage étroit grass après u-turn Breakdown
  11. Fail GS Latios
  12. Tomber des poutres au start Barasky
  13. Perte de gear au plastique start Breakdown
  14. Clip CP reset FW mid Barasky
  15. Fail FS fin Elebor
  16. Hit sortie "tunnel" Latios